[Bug 110796] [REGRESSION] [BISECTED] [GLESCTS] race between destruction of types and shader compilation (?)
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Jul 17 11:41:57 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=110796
--- Comment #11 from Juan A. Suarez <jasuarez at igalia.com> ---
(In reply to Mark Janes from comment #10)
>
>
> Juan, do you have any suggestions for how we can catch these bugs in the
> release process? I would suggest relying on the "bisected, regression"
> keywords, but this list seems too long for me:
>
> https://bugs.freedesktop.org/buglist.
> cgi?bug_status=NEW&bug_status=ASSIGNED&bug_status=REOPENED&keywords=bisected%
> 2C%20regression%2C%20&keywords_type=allwords&list_id=676302&order=bug_id%20DE
> SC&product=Mesa&query_format=advanced
>
Maybe we can short the list if we search for all the bugs created since the
latest branch point (for 19.1, they would be all the tests created after 19.0
branchpoint). The rationale is that all the previous bugs didn't block 19.0, so
they shouldn't block 19.1.
--
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20190717/4ac445e9/attachment.html>
More information about the intel-3d-bugs
mailing list