[Bug 111009] Segmentation fault when running shader on Intel Mesa

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Jun 27 08:37:37 UTC 2019


--- Comment #1 from Paul <qamonstergl at gmail.com> ---

Hi Jiradet
I've also reproduced the issue on my KBL (IntelĀ® UHD Graphics 620) on Ubuntu
18.04 and 5.1.2 version of Kernel.
Also, I've checked that the issue isn't actual on 18.3.5 version of the mesa
and I bisected the issue:

 9dcf90d7ba966cba904266209087a87ea9c018b9 is the first bad commit
commit 9dcf90d7ba966cba904266209087a87ea9c018b9
Author: Kenneth Graunke <kenneth at whitecape.org>
Date: Wed Apr 3 14:24:31 2019 -0700

intel/fs: Don't emit empty ELSE blocks.

While we can clean this up later, it's trivial to not generate the
stupid code in the first place, which saves some optimization work.

Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>
Reviewed-by: Matt Turner <mattst88 at gmail.com>

:040000 040000 6b7fc44def2bb5b72b9470ed3fea74d276c9845f
23d3807532dd2c5c3316807a11996e77bab207f4 M      src

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