[Bug 108820] [SKL] (recoverable) GPU hangs in benchmarks using compute shaders
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Wed Mar 20 13:04:38 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=108820
--- Comment #45 from Eero Tamminen <eero.t.tamminen at intel.com> ---
Created attachment 143739
--> https://bugs.freedesktop.org/attachment.cgi?id=143739&action=edit
SKL GT3e CarChase GPU hang (mesa: b3aa37046b)
(In reply to Eero Tamminen from comment #43)
> Compute hangs aren't anymore reproducible with my test-cases
Added GPU hang tracking so that I can catch these. Attached one with
yesterday's Mesa Git.
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