[Bug 110507] [Regression] [Bisected] assert in fragment shader compilation when SIMD32 is enabled
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Sep 1 22:27:45 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=110507
Matt Turner <mattst88 at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |currojerez at riseup.net,
| |jason at jlekstrand.net
--- Comment #4 from Matt Turner <mattst88 at gmail.com> ---
Curro and/or Jason had a fix for this.
--
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20190901/0448768c/attachment.html>
More information about the intel-3d-bugs
mailing list