[Bug 110507] [Regression] [Bisected] assert in fragment shader compilation when SIMD32 is enabled
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Sep 2 03:13:53 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=110507
--- Comment #5 from Jason Ekstrand <jason at jlekstrand.net> ---
Typed this up and tested it w/ glxgears:
https://gitlab.freedesktop.org/mesa/mesa/merge_requests/1839
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