[Bug 110507] [Regression] [Bisected] assert in fragment shader compilation when SIMD32 is enabled

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Sep 2 03:13:53 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=110507

--- Comment #5 from Jason Ekstrand <jason at jlekstrand.net> ---
Typed this up and tested it w/ glxgears:

https://gitlab.freedesktop.org/mesa/mesa/merge_requests/1839

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