[Bug 111664] [Bisected] Segmentation fault on FS shader compilation (mat4x3 * mat4x3)
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Sep 11 14:43:56 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=111664
--- Comment #1 from andrii simiklit <andrey.simiklit.1989 at gmail.com> ---
Bisected to:
ad55b1a7701ad51234af3b9fc30f4c54d2546b86 is the first bad commit
commit ad55b1a7701ad51234af3b9fc30f4c54d2546b86
Author: Timothy Arceri <timothy.arceri at collabora.com>
Date: Wed Jan 18 10:28:22 2017 +1100
i965: remove GLSL IR optimisation loop
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