[Bug 63914] [hsw] Cycling between GL/X rendering causes a hard hang

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jul 17 06:36:57 PDT 2013


https://bugs.freedesktop.org/show_bug.cgi?id=63914

--- Comment #46 from Takashi Iwai <tiwai at suse.de> ---
The serialization patch in comment 44 seems helping.  The tests went well, so
far.

Though, thinking of backporting to stable kernels (yes, we need it!), the patch
series as in comment 45 isn't appropriate.  It makes the patch backporting
quite hard due to code juggling.

Can it be at first a simple fix that is easily applicable to older kernels,
then cleanup / code shuffle patch series, instead, please?

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/intel-gfx-bugs/attachments/20130717/34df62d1/attachment.html>


More information about the intel-gfx-bugs mailing list