[Bug 89760] [HSW Bisected]WebGL Google Auqarium/Google Dynamic Cubemap/Earthscreen/Google Toon-Shading cases performance value dropped by 20%

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Apr 1 02:32:07 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=89760

Eero Tamminen <eero.t.tamminen at intel.com> changed:

           What    |Removed                     |Added
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                 CC|                            |eero.t.tamminen at intel.com

--- Comment #3 from Eero Tamminen <eero.t.tamminen at intel.com> ---
Wendy, I think you need to list also versions of X libraries, e.g. ones for xcb
dri & present extensions.  driproto version used to build things can also be
important.


Chris, from looking at the performance numbers, the issue isn't performance
drop, but WebGL tests getting Vsynched.

This change seems to have affected only HSW, but it could also affect BYT
(FullHD tests on that go below 60 FPS, so Vsync changes don't show on it).  IVB
and BDW seem to have *already* earlier been running tests as Vsynched.

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