[Bug 89760] [HSW Bisected]WebGL Google Auqarium/Google Dynamic Cubemap/Earthscreen/Google Toon-Shading cases performance value dropped by 20%

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Apr 1 02:42:41 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=89760

--- Comment #4 from Chris Wilson <chris at chris-wilson.co.uk> ---
Eero, thanks a lot! The existing DRI2 swap-interval=0 code is not vsynced, and
a quick review of the code (and glxgears) confirms that.

So I wonder if there is some other effect at play?

Wendy, what I could do with is an xtrace of both good/bad behaviour - could you
extract such a debug log from your test setup?

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