[Bug 95501] Crash report in dmesg, flickering in rendering

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Sep 1 14:11:15 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=95501

yann <yann.argotti at intel.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Version|XOrg git                    |git
          Component|DRM/Intel                   |Drivers/DRI/i915
            Product|DRI                         |Mesa
           Assignee|intel-gfx-bugs at lists.freede |idr at freedesktop.org
                   |sktop.org                   |
         QA Contact|intel-gfx-bugs at lists.freede |
                   |sktop.org                   |

--- Comment #3 from yann <yann.argotti at intel.com> ---
Assigning to Mesa product (please let me know if I am mistaken with this GPU
Hang).

>From this error dump, hung is happening in render ring batch with active head
at 0x7ee1a230, with 0x7a000002 (PIPE_CONTROL) as IPEHR.

Batch extract (around 0x7ee1a230):


0x7ee1a1f0:      0x78080003: 3DSTATE_VERTEX_BUFFERS
0x7ee1a1f4:      0x00004008:    buffer 0: sequential, pitch 8b
0x7ee1a1f8:      0x7ed9a000:    buffer address
0x7ee1a1fc:      0xffffffff:    max index
0x7ee1a200:      0x00000000:    mbz
0x7ee1a204:      0x7b000005: 3DPRIMITIVE:
0x7ee1a208:      0x0000000f:    rect list sequential
0x7ee1a20c:      0x0000453c:    vertex count
0x7ee1a210:      0x00001aa0:    start vertex
0x7ee1a214:      0x00000001:    instance count
0x7ee1a218:      0x00000000:    start instance
0x7ee1a21c:      0x00000000:    index bias
0x7ee1a220:      0x7a000002: PIPE_CONTROL
0x7ee1a224:      0x00100002:    no write, cs stall, stall at scoreboard,
0x7ee1a228:      0x00000000:
0x7ee1a22c:      0x00000000:
0x7ee1a230:      0x782f0000: 3DSTATE_SAMPLER_STATE_POINTERS_PS
0x7ee1a234:      0x000018c0:    dword 1
0x7ee1a238:      0x782a0000: 3DSTATE_BINDING_TABLE_POINTERS_PS
0x7ee1a23c:      0x0000ff80:    dword 1

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