[Bug 97626] [KBL] GPU Hang when launching Synmark2 with GuC 9.14 loaded
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Sep 8 09:29:29 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=97626
--- Comment #4 from cprigent <christophe.prigent at intel.com> ---
>From error dump, hung is happening in render ring batch with active head at
0xff2057e4, with 0x7b000005 (3DPRIMITIVE) as IPEHR.
Batch extract (around 0xff2057e4):
0xff2057c0: 0x780c0000: 3D UNKNOWN: 3d_965 opcode = 0x780c
0xff2057c4: 0x00000000: MI_NOOP
Bad length 7 in (null), expected 6-6
0xff2053c8: 0x7b000005: 3DPRIMITIVE: fail sequential
0xff2053cc: 0x0000000f: vertex count
0xff2053d0: 0x00000003: start vertex
0xff2053d4: 0x00000000: instance count
0xff2053d8: 0x00000001: start instance
0xff2053dc: 0x00000000: index bias
0xff2053e0: 0x00000000: MI_NOOP
0xff2057e4: 0x05000000: MI_BATCH_BUFFER_END
0xff2057e8: 0x00000000:
0xff2057ec: 0x00000000:
0xff2057f0: 0x00000000:
Should we assign to Mesa team? Or does it need investigation from GuC side?
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