[Bug 93506] GPU HANG: ecode 9:0:0x87f97cf9, in Never_Alone.x64
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Sep 16 08:12:06 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=93506
yann <yann.argotti at intel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Product|DRI |Mesa
Assignee|intel-gfx-bugs at lists.freede |idr at freedesktop.org
|sktop.org |
Component|DRM/Intel |Drivers/DRI/i915
QA Contact|intel-gfx-bugs at lists.freede |
|sktop.org |
Version|XOrg git |unspecified
--- Comment #1 from yann <yann.argotti at intel.com> ---
There were workaround for SKL and improvements pushed in kernel and Mesa that
will benefit to your system, so please re-test with latest kernel & Mesa to see
if this issue is still occurring (you may also collect and attach logs
collected thanks to apitrace: http://apitrace.github.io/)
Kernel: 4.4.0-rc6-mainline
Platform: SKL - i7-6700h
Mesa: [Please confirm your mesa version]
In the meantime, assigning to Mesa product.
>From this error dump, hung is happening in render ring batch with active head
at 0xf8026324, with 0x78260000 (3DSTATE_BINDING_TABLE_POINTERS_VS) as IPEHR.
Batch extract (around 0xf8026324):
0xf8026318: 0x00000000: MI_NOOP
0xf802631c: 0x78260000: 3DSTATE_BINDING_TABLE_POINTERS_VS
0xf8026320: 0x00000000: dword 1
0xf8026324: 0x782a0000: 3DSTATE_BINDING_TABLE_POINTERS_PS
0xf8026328: 0x00007a60: dword 1
0xf802632c: 0x782f0000: 3DSTATE_SAMPLER_STATE_POINTERS_PS
0xf8026330: 0x00007a40: dword 1
Bad length 9 in 3DSTATE_VS, expected 6-6
0xf8026334: 0x78100007: 3DSTATE_VS
0xf8026338: 0x00099c00: kernel pointer
0xf802633c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table
count 0
0xf8026340: 0x00010000: scratch offset
0xf8026344: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE
read offset 0
0xf8026348: 0x00000000: Max Threads 1, Vertex Cache enable, VS func
disable
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