[Bug 104052] [hsw] GPU HANG from golden renderstate
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Dec 5 22:17:01 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=104052
--- Comment #3 from Chris Wilson <chris at chris-wilson.co.uk> ---
(In reply to Elizabeth from comment #2)
> This seems to be a dup of bug 103574.
It's not, at least not obviously. That dies inside the batch, after mesa has
set up its GPU state and executed a primitive. This dies before.
It may be crap left around from the golden renderstate, but quite unlikely as
it has been flushed and replaced by real 3DSTATE.
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