[Bug 101691] gfx corruption on windowed 3d-apps running on dGPU

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Sep 15 10:51:18 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=101691

--- Comment #48 from Michel Dänzer <michel at daenzer.net> ---
Pinning the buffer for display can only happen while the application's window
is fullscreen, but may not happen even then, depending on various factors (and
ultimately the Intel GPU's Xorg driver).

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