[Bug 101691] gfx corruption on windowed 3d-apps running on dGPU

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Sep 14 17:28:54 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=101691

--- Comment #47 from Ben Widawsky <ben at bwidawsk.net> ---
What should happen is when the buffer is imported it will be cached, but when
you pin it for display, it should get mapped uncached in the GGTT (or WT if we
have eLLC).

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