[Bug 104760] System hang when use glTexImage3D to specify a 3D texture image
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Dec 19 13:17:10 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=104760
--- Comment #27 from Lionel Landwerlin <lionel.g.landwerlin at linux.intel.com> ---
(In reply to Mark Janes from comment #26)
> Is the correct resolution to track graphics memory in a way that allows the
> OOM killer to target the process that is locking up the system?
>
> Lionel's workaround will handle this particular case, but there are many
> other ways to produce the same effect.
Indeed a sim(In reply to Denis from comment #24)
> But according to Danylo, there are two issues here, in mesa side and in
> kernel side.
> So possibly we need one ticket in i965 and one (current) in drm/intel?
> Just in case if issue will be fixed only in one place...
I don't think a simple ioctl with the i915 driver with a particular size should
lock up the system.
Any userspace program can do that, this isn't related to Mesa.
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