[Bug 104760] System hang when use glTexImage3D to specify a 3D texture image

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Apr 23 09:51:53 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=104760

--- Comment #30 from xinghua <xinghua.cao at intel.com> ---
Had the crash issue been resolved recently? I could not reproduce this issue on
Ubuntu Disco Dingo.
In my machine, it either ran correctly, or reported out-of-memory message. I
think it is normal to report out-of-memory when system is in low memory
situation or could not alloc ~12G memory. Do you think so?

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