[Bug 104760] System hang when use glTexImage3D to specify a 3D texture image

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Apr 24 13:03:36 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=104760

Denis <denys.kostin at globallogic.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|ASSIGNED                    |NEEDINFO

--- Comment #31 from Denis <denys.kostin at globallogic.com> ---
hi. I also re-checked this issue on Manjaro OS (with kernel 5.0.5) and can say
that it doesn't lead to the hang anymore.

Test mostly passes except 3 points - they fail with OOM error.

Also compiled test also doesn't lead to freeze anymore. It allocates all my
memory (15.9 GB) and then normally terminates.

@Lionel - is this something expected or need to bisect and find, what might fix
this behaviour? What do you think?

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