[Bug 104760] System hang when use glTexImage3D to specify a 3D texture image
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Apr 24 13:03:36 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=104760
Denis <denys.kostin at globallogic.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|ASSIGNED |NEEDINFO
--- Comment #31 from Denis <denys.kostin at globallogic.com> ---
hi. I also re-checked this issue on Manjaro OS (with kernel 5.0.5) and can say
that it doesn't lead to the hang anymore.
Test mostly passes except 3 points - they fail with OOM error.
Also compiled test also doesn't lead to freeze anymore. It allocates all my
memory (15.9 GB) and then normally terminates.
@Lionel - is this something expected or need to bisect and find, what might fix
this behaviour? What do you think?
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