[Bug 104760] System hang when use glTexImage3D to specify a 3D texture image

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Jul 15 18:02:02 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=104760

--- Comment #33 from Lionel Landwerlin <lionel.g.landwerlin at linux.intel.com> ---
(In reply to Lakshmi from comment #32)
> (In reply to Denis from comment #31)
> > hi. I also re-checked this issue on Manjaro OS (with kernel 5.0.5) and can
> > say that it doesn't lead to the hang anymore.
> > 
> > Test mostly passes except 3 points - they fail with OOM error.
> > 
> > Also compiled test also doesn't lead to freeze anymore. It allocates all my
> > memory (15.9 GB) and then normally terminates.
> > 
> > @Lionel - is this something expected or need to bisect and find, what might
> > fix this behaviour? What do you think?
> 
> @Lionel, can you answer above questions?

I don't think it's bisectable (or at least not easily) because it has been the
behavior for quite some time.
I haven't been around i915 for that long though :)

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