[Bug 110228] [cfl] GPU hang when running UE4Editor
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Oct 6 06:02:56 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=110228
--- Comment #52 from Andrzej BroĊski <koxu1996+bugs.freedesktop.org at gmail.com> ---
@Denis
1) I replayed Hellblade trace without any hang. I stopped it after few minutes,
because there were only game menu and no new events happened - I attached log
of it. However I does not mean bug was fixed correctly, because RenderDoc docs
state that "portability of captures between hardware is not guaranteed".
2) I am also unable to replay old ue4_trace3.vktrace because of "Segmentation
fault".
3) Okay, I will capture all logs (as I did when I added this bug here), then
create issue on GitLab.
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