[PATCH 10/15] drm/i915: Use compressed bpp when calculating m/n value for DP MST DSC

Ankit Nautiyal ankit.k.nautiyal at intel.com
Tue Mar 28 10:49:42 UTC 2023


From: Stanislav Lisovskiy <stanislav.lisovskiy at intel.com>

For obvious reasons, we use compressed bpp instead of pipe bpp for
DSC DP SST case. Lets be consistent and use compressed bpp instead of
pipe bpp, also in DP MST DSC case.

Signed-off-by: Stanislav Lisovskiy <stanislav.lisovskiy at intel.com>
Reviewed-by: Vinod Govindapillai <vinod.govindapillai at intel.com>
---
 drivers/gpu/drm/i915/display/intel_dp_mst.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/i915/display/intel_dp_mst.c b/drivers/gpu/drm/i915/display/intel_dp_mst.c
index 97d79061502b..896b60da2772 100644
--- a/drivers/gpu/drm/i915/display/intel_dp_mst.c
+++ b/drivers/gpu/drm/i915/display/intel_dp_mst.c
@@ -234,7 +234,7 @@ static int intel_dp_dsc_mst_compute_link_config(struct intel_encoder *encoder,
 			return slots;
 	}
 
-	intel_link_compute_m_n(crtc_state->pipe_bpp,
+	intel_link_compute_m_n(crtc_state->dsc.compressed_bpp,
 			       crtc_state->lane_count,
 			       adjusted_mode->crtc_clock,
 			       crtc_state->port_clock,
-- 
2.25.1



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