[Intel-gfx] [PATCH] support tiled rendering in 2D driver

Eric Anholt eric at anholt.net
Tue Jan 27 22:44:09 CET 2009


On Sat, 2009-01-24 at 11:01 -0800, Jesse Barnes wrote:
> On Friday, January 23, 2009 4:24 pm Eric Anholt wrote:
> > > +/**
> > > + * On some chips, pitch width has to be a power of two tile width, so
> > > + * calculate that here.
> > > + */
> > > +unsigned long
> > > +I830GetFencePitch(I830Ptr pI830, unsigned long pitch, int format)
> >
> > DeathToStudlyCaps()
> 
> Yeah sorry, was just trying to blend in.  We should just have a flag day on 
> the driver and change all the formatting.

I've got an intel-cleanup branch in my 2d driver tree I'm working on for
the nuking of bad old code we don't want to support (10% reduction in
LOC so far, and just getting started) post-KMS.  I'm thinking that
whenever we do that would be a good time to fix style.

-- 
Eric Anholt
eric at anholt.net                         eric.anholt at intel.com


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