[Intel-gfx] [Mesa3d-dev] i965 OpenGL is heavily broken again

Jesse Barnes jbarnes at virtuousgeek.org
Fri Mar 5 21:55:47 CET 2010


On Fri, 05 Mar 2010 22:42:21 +0200
Maxim Levitsky <maximlevitsky at gmail.com> wrote:

> After quite long period of inactivity, I updated graphical stack on my
> desktop/server.
> 
> To say the truth, I did such update about month ago, but found out that
> X refuses flatly to use DRI modules. I assumed that it was my mistake in
> compilation process (although it is automated).

That generally indicates a build or config problem of some kind.  Did
you ever narrow it down?
 
> Now I repeat same process and find out that OpenGL does work, but once
> again it became very buggy, so buggy that it is almost unusable.
> 
> 
> 
> Neverball. - Now it hangs when I switch to full screen mode.
> - Also, once again frames appear to be rendered 
> in batches
> In fact full screen mode leads to a hang always
> 
> 
> Sauerbraten. - Hangs early with 'Loading'
> Nexuiz - Same as above
> 
> Compiz. - Hangs now after start
> 
> GoogleEarth - No change, works, but in street view, one on screen label
> 'jumps'
> 
> Xmoto, Torcs. Full screen mode hangs.

I just pushed a few fixes to the xf86-video-intel code that might
help...

-- 
Jesse Barnes, Intel Open Source Technology Center



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