[Intel-gfx] [Mesa3d-dev] i965 OpenGL is heavily broken again
Jesse Barnes
jbarnes at virtuousgeek.org
Fri Mar 5 21:55:47 CET 2010
On Fri, 05 Mar 2010 22:42:21 +0200
Maxim Levitsky <maximlevitsky at gmail.com> wrote:
> After quite long period of inactivity, I updated graphical stack on my
> desktop/server.
>
> To say the truth, I did such update about month ago, but found out that
> X refuses flatly to use DRI modules. I assumed that it was my mistake in
> compilation process (although it is automated).
That generally indicates a build or config problem of some kind. Did
you ever narrow it down?
> Now I repeat same process and find out that OpenGL does work, but once
> again it became very buggy, so buggy that it is almost unusable.
>
>
>
> Neverball. - Now it hangs when I switch to full screen mode.
> - Also, once again frames appear to be rendered
> in batches
> In fact full screen mode leads to a hang always
>
>
> Sauerbraten. - Hangs early with 'Loading'
> Nexuiz - Same as above
>
> Compiz. - Hangs now after start
>
> GoogleEarth - No change, works, but in street view, one on screen label
> 'jumps'
>
> Xmoto, Torcs. Full screen mode hangs.
I just pushed a few fixes to the xf86-video-intel code that might
help...
--
Jesse Barnes, Intel Open Source Technology Center
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