[Intel-gfx] Memory leak in drm/i915?
Chris Wilson
chris at chris-wilson.co.uk
Wed Nov 3 20:05:40 CET 2010
On Wed, 3 Nov 2010 13:31:58 -0500, "Jason Detring" <jason.detring at navico.com> wrote:
> App running for 60 minutes (we've just started swapping):
>
> /sys/kernel/debug/dri/0/i915_gem_objects
> 514 objects
> 390938624 object bytes
> 3 pinned
> 7471104 pin bytes
> 12 mappable objects in gtt
> 10108928 mappable gtt bytes
> 124223488 mappable gtt used bytes
> 125960192 mappable gtt total
> 206 objects in gtt
> 124223488 gtt bytes
> 125960192 gtt total
Looks like an ordinary userspace bo leak. Now you want to start
instrumenting textures and making sure they are all accounted for. Equally
the bug may be in mesa leaking references.
-Chris
--
Chris Wilson, Intel Open Source Technology Centre
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