[Intel-gfx] Glamor update

Zhigang Gong zhigang.gong at linux.intel.com
Mon Nov 14 06:03:40 CET 2011


> -----Original Message-----
> From: Jamey Sharp [mailto:jamey at minilop.net]
> Sent: Saturday, November 12, 2011 5:47 AM
> To: Zhigang Gong
> Cc: xorg-devel at lists.x.org; intel-gfx at lists.freedesktop.org
> Subject: Re: Glamor update
> 
> Hello!
> 
> On Fri, Nov 11, 2011 at 04:42:32PM +0800, Zhigang Gong wrote:
> > During the last discussion about glamor’s plan in this list, we got a
> > conclusion that to extract glamor from xorg and build a separate
> > glamor library to be used by any possible DDX driver. And Eric
> > suggested I can incrementally merge glamor into Intel video driver.
> > Now here is the update.
> >
> > The separate glamor library is at :
> > git://people.freedesktop.org/~gongzg/glamor,it provides two
> interfaces:
> >
> > 1.       glamor : Rendering library. All the rendering functions are
> > implemented in this package.
> >
> > 2.       glamor-egl : EGL support library. This package provides
> functions
> > to create and initialize OpenGL/EGL context.
> >
> > There are a little bit more details to introduce glamor in the README file.
> >
> > The Intel video driver to merge glamor is at
> > git://people.freedesktop.org/~gongzg/xf86-video-intel’s “glamor”
> branch.
> >
> > I just started the merging stage. Only finished 3 patches to enable
> > glamor in UXA code path. Currently, only migrate fillspans and
> > polyfillrect to glamor. Will continue to migrate the rest functions.
> 
> I've looked over all the source in your glamor repo, and your patches to
> the Intel driver. This work looks very promising! I'm eager to see more
> progress.
> 
> I don't speak for the Intel graphics team or anything, but I noticed a couple
> minor things you might clean up. In the "glamor: turn on glamor."
> commit, there's a patch hunk that just adds an empty ifdef:
> 
> -
> +#ifdef GLAMOR
> +#endif
Fixed.
> 
> You might want to remove that. Also, the call to
> intel_glamor_create_textured_pixmap in intel_uxa_create_pixmap is
> inconsistently indented; it should just be tabs, looks like.
Fixed.
I will submit the new version patch again latter. Thanks for your carefully 
reviewing.

> 
> Any chance you'll add some of the Xephyr/glamor functionality to
> xf86-video-nested, too? I think that should be easier to test and hack on.

Currently, we don't have enough bandwidth to do that. If anyone in the 
community want to do that, I'd be happy to provide help. 

> 
> Jamey




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