[Intel-gfx] [PATCH 2/2] intel: Add .aub file output support.
Kenneth Graunke
kenneth at whitecape.org
Thu Mar 8 20:14:27 CET 2012
On 03/07/2012 06:51 PM, Yuanhan Liu wrote:
> On Wed, Mar 07, 2012 at 11:21:07AM -0800, Eric Anholt wrote:
>> From: Kenneth Graunke<kenneth at whitecape.org>
>>
>> This will allow the driver to capture all of its execution state to a
>> file for later debugging. intel_gpu_dump is limited in that it only
>> captures batchbuffers, and Mesa's captures, while more complete, still
>> capture only a portion of the state involved in execution.
>>
>> It also enables us to load traces in our internal simulator.
>>
>> Signed-off-by: Eric Anholt<eric at anholt.net>
>> Signed-off-by: Yuanhan Liu<yuanhan.liu at linux.intel.com>
>> Signed-off-by: Kenneth Graunke<kenneth at whitecape.org>
>> ---
>> intel/Makefile.am | 1 +
>> intel/intel_aub.h | 123 ++++++++++++++++++
>> intel/intel_bufmgr.h | 14 ++
>> intel/intel_bufmgr_gem.c | 315 ++++++++++++++++++++++++++++++++++++++++++++++
>> 4 files changed, 453 insertions(+), 0 deletions(-)
>> create mode 100644 intel/intel_aub.h
>>
>> diff --git a/intel/Makefile.am b/intel/Makefile.am
>> index 06362b6..dc01a96 100644
>> --- a/intel/Makefile.am
>> +++ b/intel/Makefile.am
>> @@ -53,6 +53,7 @@ intel_bufmgr_gem_o_CFLAGS = $(AM_CFLAGS) -c99
>>
>> libdrm_intelincludedir = ${includedir}/libdrm
>> libdrm_intelinclude_HEADERS = intel_bufmgr.h \
>> + intel_aub.h \
>> intel_debug.h
>>
>> # This may be interesting even outside of "make check", due to the -dump option.
>> diff --git a/intel/intel_aub.h b/intel/intel_aub.h
>> new file mode 100644
>> index 0000000..a36fd53
>> --- /dev/null
>> +++ b/intel/intel_aub.h
>> @@ -0,0 +1,123 @@
>> +/*
>> + * Copyright © 2010 Intel Corporation
>> + *
>> + * Permission is hereby granted, free of charge, to any person obtaining a
>> + * copy of this software and associated documentation files (the "Software"),
>> + * to deal in the Software without restriction, including without limitation
>> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
>> + * and/or sell copies of the Software, and to permit persons to whom the
>> + * Software is furnished to do so, subject to the following conditions:
>> + *
>> + * The above copyright notice and this permission notice (including the next
>> + * paragraph) shall be included in all copies or substantial portions of the
>> + * Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
>> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
>> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
>> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
>> + * IN THE SOFTWARE.
>> + *
>> + * Authors:
>> + * Eric Anholt<eric at anholt.net>
>> + *
>> + */
>> +
>> +/** @file intel_aub.h
>> + *
>> + * The AUB file is a file format used by Intel's internal simulation
>> + * and other validation tools. It can be used at various levels by a
>> + * driver to input state to the simulated hardware or a replaying
>> + * debugger.
>> + *
>> + * We choose to dump AUB files using the trace block format for ease
>> + * of implementation -- dump out the blocks of memory as plain blobs
>> + * and insert ring commands to execute the batchbuffer blob.
>> + */
>> +
>> +#ifndef _INTEL_AUB_H
>> +#define _INTEL_AUB_H
>> +
>> +#define AUB_MI_NOOP (0)
>> +#define AUB_MI_BATCH_BUFFER_START (0x31<< 23)
>> +#define AUB_PIPE_CONTROL (0x7a000002)
>> +
>> +/* DW0: instruction type. */
>> +
>> +#define CMD_AUB (7<< 29)
>> +
>> +#define CMD_AUB_HEADER (CMD_AUB | (1<< 23) | (0x05<< 16))
>> +/* DW1 */
>> +# define AUB_HEADER_MAJOR_SHIFT 24
>> +# define AUB_HEADER_MINOR_SHIFT 16
>> +
>> +#define CMD_AUB_TRACE_HEADER_BLOCK (CMD_AUB | (1<< 23) | (0x41<< 16))
>> +#define CMD_AUB_DUMP_BMP (CMD_AUB | (1<< 23) | (0x9e<< 16))
>> +
>> +/* DW1 */
>> +#define AUB_TRACE_OPERATION_MASK 0x000000ff
>> +#define AUB_TRACE_OP_COMMENT 0x00000000
>> +#define AUB_TRACE_OP_DATA_WRITE 0x00000001
>> +#define AUB_TRACE_OP_COMMAND_WRITE 0x00000002
>> +#define AUB_TRACE_OP_MMIO_WRITE 0x00000003
>> +// operation = TRACE_DATA_WRITE, Type
>> +#define AUB_TRACE_TYPE_MASK 0x0000ff00
>> +#define AUB_TRACE_TYPE_NOTYPE (0<< 8)
>> +#define AUB_TRACE_TYPE_BATCH (1<< 8)
>> +#define AUB_TRACE_TYPE_VERTEX_BUFFER (5<< 8)
>> +#define AUB_TRACE_TYPE_2D_MAP (6<< 8)
>> +#define AUB_TRACE_TYPE_CUBE_MAP (7<< 8)
>> +#define AUB_TRACE_TYPE_VOLUME_MAP (9<< 8)
>> +#define AUB_TRACE_TYPE_1D_MAP (10<< 8)
>> +#define AUB_TRACE_TYPE_CONSTANT_BUFFER (11<< 8)
>> +#define AUB_TRACE_TYPE_CONSTANT_URB (12<< 8)
>> +#define AUB_TRACE_TYPE_INDEX_BUFFER (13<< 8)
>> +#define AUB_TRACE_TYPE_GENERAL (14<< 8)
>> +#define AUB_TRACE_TYPE_SURFACE (15<< 8)
>> +
>> +
>> +// operation = TRACE_COMMAND_WRITE, Type =
>> +#define AUB_TRACE_TYPE_RING_HWB (1<< 8)
>> +#define AUB_TRACE_TYPE_RING_PRB0 (2<< 8)
>> +#define AUB_TRACE_TYPE_RING_PRB1 (3<< 8)
>> +#define AUB_TRACE_TYPE_RING_PRB2 (4<< 8)
>> +
>> +// Address space
>> +#define AUB_TRACE_ADDRESS_SPACE_MASK 0x00ff0000
>> +#define AUB_TRACE_MEMTYPE_GTT (0<< 16)
>> +#define AUB_TRACE_MEMTYPE_LOCAL (1<< 16)
>> +#define AUB_TRACE_MEMTYPE_NONLOCAL (2<< 16)
>> +#define AUB_TRACE_MEMTYPE_PCI (3<< 16)
>> +#define AUB_TRACE_MEMTYPE_GTT_ENTRY (4<< 16)
>> +
>> +/* DW2 */
>> +// operation = TRACE_DATA_WRITE, Type = TRACE_DATA_WRITE_GENERAL_STATE
>> +#define AUB_TRACE_GENERAL_STATE_MASK 0x000000ff
>> +
>> +#define AUB_TRACE_VS_STATE 0x00000001
>> +#define AUB_TRACE_GS_STATE 0x00000002
>> +#define AUB_TRACE_CL_STATE 0x00000003
>> +#define AUB_TRACE_SF_STATE 0x00000004
>> +#define AUB_TRACE_WM_STATE 0x00000005
>> +#define AUB_TRACE_CC_STATE 0x00000006
>> +#define AUB_TRACE_CL_VP 0x00000007
>> +#define AUB_TRACE_SF_VP 0x00000008
>> +#define AUB_TRACE_CC_VP 0x00000009
>> +#define AUB_TRACE_SAMPLER_STATE 0x0000000a
>> +#define AUB_TRACE_KERNEL 0x0000000b
>> +#define AUB_TRACE_SCRATCH 0x0000000c
>> +#define AUB_TRACE_SDC 0x0000000d
>> +#define AUB_TRACE_BLEND_STATE 0x00000016
>> +#define AUB_TRACE_DEPTH_STENCIL_STATE 0x00000017
>> +
>> +// operation = TRACE_DATA_WRITE, Type = TRACE_DATA_WRITE_SURFACE_STATE
>> +#define AUB_TRACE_SURFACE_STATE_MASK 0x00000ff00
>> +#define AUB_TRACE_BINDING_TABLE 0x000000100
>> +#define AUB_TRACE_SURFACE_STATE 0x000000200
>> +
>> +/* DW3: address */
>> +/* DW4: len */
>> +
>> +#endif /* _INTEL_AUB_H */
>> diff --git a/intel/intel_bufmgr.h b/intel/intel_bufmgr.h
>> index 8036031..fa6f2b8 100644
>> --- a/intel/intel_bufmgr.h
>> +++ b/intel/intel_bufmgr.h
>> @@ -36,6 +36,7 @@
>>
>> #include<stdio.h>
>> #include<stdint.h>
>> +#include<stdio.h>
>>
>> struct drm_clip_rect;
>>
>> @@ -84,6 +85,13 @@ struct _drm_intel_bo {
>> int handle;
>> };
>>
>> +enum aub_dump_bmp_format {
>> + AUB_DUMP_BMP_FORMAT_8BIT = 1,
>> + AUB_DUMP_BMP_FORMAT_ARGB_4444 = 4,
>> + AUB_DUMP_BMP_FORMAT_ARGB_0888 = 6,
>> + AUB_DUMP_BMP_FORMAT_ARGB_8888 = 7,
>> +};
>> +
>> #define BO_ALLOC_FOR_RENDER (1<<0)
>>
>> drm_intel_bo *drm_intel_bo_alloc(drm_intel_bufmgr *bufmgr, const char *name,
>> @@ -154,6 +162,12 @@ int drm_intel_gem_bo_get_reloc_count(drm_intel_bo *bo);
>> void drm_intel_gem_bo_clear_relocs(drm_intel_bo *bo, int start);
>> void drm_intel_gem_bo_start_gtt_access(drm_intel_bo *bo, int write_enable);
>>
>> +void drm_intel_bufmgr_gem_set_aub_dump(drm_intel_bufmgr *bufmgr, int enable);
>> +void drm_intel_gem_bo_aub_dump_bmp(drm_intel_bo *bo,
>> + int x1, int y1, int width, int height,
>> + enum aub_dump_bmp_format format,
>> + int pitch, int offset);
>> +
>> int drm_intel_get_pipe_from_crtc_id(drm_intel_bufmgr *bufmgr, int crtc_id);
>>
>> int drm_intel_get_aperture_sizes(int fd, size_t *mappable, size_t *total);
>> diff --git a/intel/intel_bufmgr_gem.c b/intel/intel_bufmgr_gem.c
>> index ba38e50..45585f7 100644
>> --- a/intel/intel_bufmgr_gem.c
>> +++ b/intel/intel_bufmgr_gem.c
>> @@ -58,6 +58,7 @@
>> #include "intel_bufmgr.h"
>> #include "intel_bufmgr_priv.h"
>> #include "intel_chipset.h"
>> +#include "intel_aub.h"
>> #include "string.h"
>>
>> #include "i915_drm.h"
>> @@ -121,6 +122,9 @@ typedef struct _drm_intel_bufmgr_gem {
>> unsigned int bo_reuse : 1;
>> unsigned int no_exec : 1;
>> bool fenced_relocs;
>> +
>> + FILE *aub_file;
>> + uint32_t aub_offset;
>> } drm_intel_bufmgr_gem;
>>
>> #define DRM_INTEL_RELOC_FENCE (1<<0)
>> @@ -215,6 +219,8 @@ struct _drm_intel_bo_gem {
>>
>> /** Flags that we may need to do the SW_FINSIH ioctl on unmap. */
>> bool mapped_cpu_write;
>> +
>> + uint32_t aub_offset;
>> };
>>
>> static unsigned int
>> @@ -1715,6 +1721,247 @@ drm_intel_update_buffer_offsets2 (drm_intel_bufmgr_gem *bufmgr_gem)
>> }
>> }
>>
>> +static void
>> +aub_out(drm_intel_bufmgr_gem *bufmgr_gem, uint32_t data)
>> +{
>> + fwrite(&data, 1, 4, bufmgr_gem->aub_file);
>> +}
>> +
>> +static void
>> +aub_out_data(drm_intel_bufmgr_gem *bufmgr_gem, void *data, size_t size)
>> +{
>> + fwrite(data, 1, size, bufmgr_gem->aub_file);
>> +}
>> +
>> +static void
>> +aub_write_bo_data(drm_intel_bo *bo, uint32_t offset, uint32_t size)
>> +{
>> + drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
>> + drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
>> + uint32_t *data;
>> + unsigned int i;
>> +
>> + data = malloc(bo->size);
>> + drm_intel_bo_get_subdata(bo, offset, size, data);
>> +
>> + /* Easy mode: write out bo with no relocations */
>> + if (!bo_gem->reloc_count) {
>> + aub_out_data(bufmgr_gem, data, size);
>> + free(data);
>> + return;
>> + }
>> +
>> + /* Otherwise, handle the relocations while writing. */
>> + for (i = 0; i< size / 4; i++) {
>> + int r;
>> + for (r = 0; r< bo_gem->reloc_count; r++) {
>> + struct drm_i915_gem_relocation_entry *reloc;
>> + drm_intel_reloc_target *info;
>> +
>> + reloc =&bo_gem->relocs[r];
>> + info =&bo_gem->reloc_target_info[r];
>> +
>> + if (reloc->offset == offset + i * 4) {
>> + drm_intel_bo_gem *target_gem;
>> + uint32_t val;
>> +
>> + target_gem = (drm_intel_bo_gem *)info->bo;
>> +
>> + val = reloc->delta;
>> + val += target_gem->aub_offset;
>> +
>> + aub_out(bufmgr_gem, val);
>> + data[i] = val;
>> + break;
>> + }
>> + }
>> + if (r == bo_gem->reloc_count) {
>> + /* no relocation, just the data */
>> + aub_out(bufmgr_gem, data[i]);
>> + }
>> + }
>> +
>> + free(data);
>> +}
>> +
>> +static void
>> +aub_bo_get_address(drm_intel_bo *bo)
>> +{
>> + drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
>> + drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
>> +
>> + /* Give the object a graphics address in the AUB file. We
>> + * don't just use the GEM object address because we do AUB
>> + * dumping before execution -- we want to successfully log
>> + * when the hardware might hang, and we might even want to aub
>> + * capture for a driver trying to execute on a different
>> + * generation of hardware by disabling the actual kernel exec
>> + * call.
>> + */
>> + bo_gem->aub_offset = bufmgr_gem->aub_offset;
>> + bufmgr_gem->aub_offset += bo->size;
>> + /* XXX: Handle aperture overflow. */
>> + assert(bufmgr_gem->aub_offset< 256 * 1024 * 1024);
>> +}
>> +
>> +static void
>> +aub_write_trace_block(drm_intel_bo *bo, uint32_t type, uint32_t subtype,
>> + uint32_t offset, uint32_t size)
>> +{
>> + drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
>> + drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
>> +
>> + aub_out(bufmgr_gem,
>> + CMD_AUB_TRACE_HEADER_BLOCK |
>> + (5 - 2));
>> + aub_out(bufmgr_gem,
>> + AUB_TRACE_MEMTYPE_GTT | type | AUB_TRACE_OP_DATA_WRITE);
>> + aub_out(bufmgr_gem, subtype);
>> + aub_out(bufmgr_gem, bo_gem->aub_offset + offset);
>> + aub_out(bufmgr_gem, size);
>> + aub_write_bo_data(bo, offset, size);
>> +}
>> +
>> +static void
>> +aub_write_bo(drm_intel_bo *bo)
>> +{
>> + uint32_t block_size;
>> + uint32_t offset;
>> +
>> + aub_bo_get_address(bo);
>> +
>> + /* Break up large objects into multiple writes. Otherwise a
>> + * 128kb VBO would overflow the 16 bits of size field in the
>> + * packet header and everything goes badly after that.
>> + */
>> + for (offset = 0; offset< bo->size; offset += block_size) {
>> + block_size = bo->size - offset;
>> +
>> + if (block_size> 8 * 4096)
>> + block_size = 8 * 4096;
>> +
>> + aub_write_trace_block(bo, AUB_TRACE_TYPE_NOTYPE, 0,
>> + offset, block_size);
>> + }
>> +}
>> +
>> +/*
>> + * Make a ringbuffer on fly and dump it
>> + */
>> +static void
>> +aub_build_dump_ringbuffer(drm_intel_bufmgr_gem *bufmgr_gem,
>> + uint32_t batch_buffer, int ring_flag)
>> +{
>> + uint32_t ringbuffer[4096];
>> + int ring = AUB_TRACE_TYPE_RING_PRB0; /* The default ring */
>> + int ring_count = 0;
>> +
>> + if (ring_flag == I915_EXEC_BSD)
>> + ring = AUB_TRACE_TYPE_RING_PRB1;
>> +
>> + /* Make a ring buffer to execute our batchbuffer. */
>> + memset(ringbuffer, 0, sizeof(ringbuffer));
>> + ringbuffer[ring_count++] = AUB_MI_BATCH_BUFFER_START;
>> + ringbuffer[ring_count++] = batch_buffer;
>> +
>> + /* Write out the ring. This appears to trigger execution of
>> + * the ring in the simulator.
>> + */
>> + aub_out(bufmgr_gem,
>> + CMD_AUB_TRACE_HEADER_BLOCK |
>> + (5 - 2));
>> + aub_out(bufmgr_gem,
>> + AUB_TRACE_MEMTYPE_GTT | ring | AUB_TRACE_OP_COMMAND_WRITE);
>> + aub_out(bufmgr_gem, 0); /* general/surface subtype */
>> + aub_out(bufmgr_gem, bufmgr_gem->aub_offset);
>> + aub_out(bufmgr_gem, ring_count * 4);
>> +
>> + /* FIXME: Need some flush operations here? */
>> + aub_out_data(bufmgr_gem, ringbuffer, ring_count * 4);
>> +
>> + /* Update offset pointer */
>> + bufmgr_gem->aub_offset += 4096;
>> +}
>> +
>> +void
>> +drm_intel_gem_bo_aub_dump_bmp(drm_intel_bo *bo,
>> + int x1, int y1, int width, int height,
>> + enum aub_dump_bmp_format format,
>> + int pitch, int offset)
>> +{
>> + drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
>> + drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *)bo;
>> + uint32_t cpp;
>> +
>> + switch (format) {
>> + case AUB_DUMP_BMP_FORMAT_8BIT:
>> + cpp = 1;
>> + break;
>> + case AUB_DUMP_BMP_FORMAT_ARGB_4444:
>> + cpp = 2;
>> + break;
>> + case AUB_DUMP_BMP_FORMAT_ARGB_0888:
>> + case AUB_DUMP_BMP_FORMAT_ARGB_8888:
>> + cpp = 4;
>> + break;
>> + default:
>> + printf("Unknown AUB dump format %d\n", format);
>> + return;
>> + }
>> +
>> + if (!bufmgr_gem->aub_file)
>> + return;
>> +
>> + aub_out(bufmgr_gem, CMD_AUB_DUMP_BMP | 4);
>> + aub_out(bufmgr_gem, (y1<< 16) | x1);
>> + aub_out(bufmgr_gem,
>> + (format<< 24) |
>> + (cpp<< 19) |
>> + pitch / 4);
>> + aub_out(bufmgr_gem, (height<< 16) | width);
>> + aub_out(bufmgr_gem, bo_gem->aub_offset + offset);
>> + aub_out(bufmgr_gem,
>> + ((bo_gem->tiling_mode != I915_TILING_NONE) ? (1<< 2) : 0) |
>> + ((bo_gem->tiling_mode == I915_TILING_Y) ? (1<< 3) : 0));
>> +}
>> +
>> +static void
>> +aub_exec(drm_intel_bo *bo, int ring_flag, int used)
>> +{
>> + drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *) bo->bufmgr;
>> + drm_intel_bo_gem *bo_gem = (drm_intel_bo_gem *) bo;
>> + int i;
>> +
>> + if (!bufmgr_gem->aub_file)
>> + return;
>> +
>> + /* Write out all but the batchbuffer to AUB memory */
>> + for (i = 0; i< bufmgr_gem->exec_count - 1; i++) {
>> + if (bufmgr_gem->exec_bos[i] != bo)
>> + aub_write_bo(bufmgr_gem->exec_bos[i]);
>> + }
>> +
>> + aub_bo_get_address(bo);
>> +
>> + /* Dump the batchbuffer. */
>> + aub_write_trace_block(bo, AUB_TRACE_TYPE_BATCH, 0,
>> + 0, used);
>> + aub_write_trace_block(bo, AUB_TRACE_TYPE_NOTYPE, 0,
>> + used, bo->size - used);
>> +
>> + /* Dump ring buffer */
>> + aub_build_dump_ringbuffer(bufmgr_gem, bo_gem->aub_offset, ring_flag);
>> +
>> + fflush(bufmgr_gem->aub_file);
>> +
>> + /*
>> + * One frame has been dumped. So reset the aub_offset for the next frame.
>> + *
>> + * FIXME: Can we do this?
>> + */
>> + bufmgr_gem->aub_offset = 0x10000;
>> +}
>> +
>> static int
>> drm_intel_gem_bo_exec(drm_intel_bo *bo, int used,
>> drm_clip_rect_t * cliprects, int num_cliprects, int DR4)
>> @@ -1830,6 +2077,8 @@ drm_intel_gem_bo_mrb_exec2(drm_intel_bo *bo, int used,
>> execbuf.rsvd1 = 0;
>> execbuf.rsvd2 = 0;
>>
>> + aub_exec(bo, flags, used);
>> +
>> if (bufmgr_gem->no_exec)
>> goto skip_execution;
>>
>> @@ -2360,6 +2609,72 @@ drm_intel_bufmgr_gem_get_devid(drm_intel_bufmgr *bufmgr)
>> }
>>
>> /**
>> + * Sets up AUB dumping.
>> + *
>> + * This is a trace file format that can be used with the simulator.
>> + * Packets are emitted in a format somewhat like GPU command packets.
>> + * You can set up a GTT and upload your objects into the referenced
>> + * space, then send off batchbuffers and get BMPs out the other end.
>> + */
>> +void
>> +drm_intel_bufmgr_gem_set_aub_dump(drm_intel_bufmgr *bufmgr, int enable)
>> +{
>> + drm_intel_bufmgr_gem *bufmgr_gem = (drm_intel_bufmgr_gem *)bufmgr;
>> + int entry = 0x200003;
>> + int i;
>> + int gtt_size = 0x10000;
>> +
>> + if (!enable) {
>> + if (bufmgr_gem->aub_file) {
>> + fclose(bufmgr_gem->aub_file);
>> + bufmgr_gem->aub_file = NULL;
>> + }
>> + }
>> +
>> + if (geteuid() != getuid())
>> + return;
>> +
>> + bufmgr_gem->aub_file = fopen("intel.aub", "w+");
>
> I guess it's would be better that we can name the aub dump file
> according to the program we are tracing, like if we run:
> $ INTEL_DEBUG=aub glxgears
>
> I guess it would be good if we get a glxgears.aub but not intel.aub.
> Otherwise, it would override the former one we dumped. It's somehow a
> little un-convenient.
That would be a nice feature, though I'm okay with intel.aub for now.
>> + if (!bufmgr_gem->aub_file)
>> + return;
>> +
>> + /* Start allocating objects from just after the GTT. */
>> + bufmgr_gem->aub_offset = gtt_size;
>> +
>> + /* Start with a (required) version packet. */
>> + aub_out(bufmgr_gem, CMD_AUB_HEADER | (13 - 2));
>> + aub_out(bufmgr_gem,
>> + (4<< AUB_HEADER_MAJOR_SHIFT) |
>> + (0<< AUB_HEADER_MINOR_SHIFT));
>> + for (i = 0; i< 8; i++) {
>> + aub_out(bufmgr_gem, 0); /* app name */
>> + }
>> + aub_out(bufmgr_gem, 0); /* timestamp */
>> + aub_out(bufmgr_gem, 0); /* timestamp */
>> + aub_out(bufmgr_gem, 0); /* comment len */
>> +
>> + /* Set up the GTT. The max we can handle is 256M */
>> + aub_out(bufmgr_gem, CMD_AUB_TRACE_HEADER_BLOCK | (5 - 2));
>> + aub_out(bufmgr_gem, AUB_TRACE_MEMTYPE_NONLOCAL | 0 | AUB_TRACE_OP_DATA_WRITE);
>> + aub_out(bufmgr_gem, 0); /* subtype */
>> + aub_out(bufmgr_gem, 0); /* offset */
>> + aub_out(bufmgr_gem, gtt_size); /* size */
>> + for (i = 0x000; i< gtt_size; i += 4, entry += 0x1000) {
>> + aub_out(bufmgr_gem, entry);
>> + }
>> +
>> + /* MI_FLUSH enable */
>> + if (bufmgr_gem->gen>= 6) {
>> + aub_out(bufmgr_gem, CMD_AUB_TRACE_HEADER_BLOCK | (5 - 2));
>> + aub_out(bufmgr_gem, AUB_TRACE_OP_MMIO_WRITE);
>> + aub_out(bufmgr_gem, 0);
>> + aub_out(bufmgr_gem, 0x209c); /* reg addr */
>> + aub_out(bufmgr_gem, 0x04); /* Length in byte */
>> + aub_out(bufmgr_gem, ((1<< 12)<< 16) | (1<< 12));
>> + }
>
> Zhenyu and me came to an agreement that it's the driver side to do the
> MI_FLUSH enable stuff. Since using MI_FLUSH is deprecated, and if you still
> use it, it is your job to set up the MI_FLUSH enable bit.
Oh...yeah, we should definitely drop that.
>> +}
>> +
>> +/**
>> * Initializes the GEM buffer manager, which uses the kernel to allocate, map,
>> * and manage map buffer objections.
>> *
>> --
>> 1.7.9.1
Otherwise,
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
Please set yourself as the author, though - I just squashed this and
fixed up a few minor things.
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