[Intel-gfx] [PATCH 1/2] rendercopy/bdw: Emit 3DSTATE_WM_HZ_OP.
Kenneth Graunke
kenneth at whitecape.org
Tue Dec 10 18:04:56 CET 2013
On 12/10/2013 03:40 AM, Damien Lespiau wrote:
> On Mon, Dec 09, 2013 at 11:29:35PM -0800, Kenneth Graunke wrote:
>> We don't want depth/stencil fast clears or HiZ resolves; we want normal
>> drawing. Without this, the pixel pipeline doesn't work.
>>
>> Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
>> Cc: Ben Widawsky <ben at bwidawsk.net>
>> Cc: Damien Lespiau <damien.lespiau at intel.com>
>
> Both patches reviewed and pushed, thanks a lot for doing this. Does it
> mean rendercopy run for you now? (I don't have silicon to test myself).
>
> I've also taught my command parser to warn harder about instruction
> lengths, it was missing the cases you fixed.
It still hangs for me. I also tried Haihao's patch, though I guess I
didn't try both together...
--Ken
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