[Intel-gfx] [PATCH 2/2] drm: Use C8 instead of RGB332 when determining the format from depth/bpp

Dave Airlie airlied at gmail.com
Tue Feb 5 04:07:01 CET 2013


On Tue, Feb 5, 2013 at 12:55 AM, Daniel Vetter <daniel at ffwll.ch> wrote:
> On Thu, Jan 31, 2013 at 07:43:38PM +0200, ville.syrjala at linux.intel.com wrote:
>> From: Ville Syrjälä <ville.syrjala at linux.intel.com>
>>
>> Support for real RGB332 is a rarity, most hardware only really support
>> C8. So use C8 instead of RGB332 when determining the format based on
>> depth/bpp.
>>
>> This fixes 8bpp fbcon on i915, since i915 will only accept C8 and not
>> RGB332.
>>
>> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=59572
>> Signed-off-by: Ville Syrjälä <ville.syrjala at linux.intel.com>
>
> Tested-by: mlsemon35 at gmail.com
>
> Dave, can you please consider including these two patches into -fixes? The
> fix a black screen regression when users opt for 8bpp console ...

These are for next, considering what Linus said about -fixes not
unless they are big.

so I'll stick a stable cc onto it in next.

Dave.



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