[Intel-gfx] [PATCH 2/2] drm: Use C8 instead of RGB332 when determining the format from depth/bpp

Daniel Vetter daniel at ffwll.ch
Wed Feb 13 13:40:56 CET 2013


On Tue, Feb 05, 2013 at 01:07:01PM +1000, Dave Airlie wrote:
> On Tue, Feb 5, 2013 at 12:55 AM, Daniel Vetter <daniel at ffwll.ch> wrote:
> > On Thu, Jan 31, 2013 at 07:43:38PM +0200, ville.syrjala at linux.intel.com wrote:
> >> From: Ville Syrjälä <ville.syrjala at linux.intel.com>
> >>
> >> Support for real RGB332 is a rarity, most hardware only really support
> >> C8. So use C8 instead of RGB332 when determining the format based on
> >> depth/bpp.
> >>
> >> This fixes 8bpp fbcon on i915, since i915 will only accept C8 and not
> >> RGB332.
> >>
> >> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=59572
> >> Signed-off-by: Ville Syrjälä <ville.syrjala at linux.intel.com>
> >
> > Tested-by: mlsemon35 at gmail.com
> >
> > Dave, can you please consider including these two patches into -fixes? The
> > fix a black screen regression when users opt for 8bpp console ...
> 
> These are for next, considering what Linus said about -fixes not
> unless they are big.
> 
> so I'll stick a stable cc onto it in next.

Ping for merging into drm-next or acking for merging through
drm-intel-next ...
-Daniel
-- 
Daniel Vetter
Software Engineer, Intel Corporation
+41 (0) 79 365 57 48 - http://blog.ffwll.ch



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