[Intel-gfx] [PATCH 1/2] drm/i915: fixed EDID/sink-based bpp clamping

Chris Wilson chris at chris-wilson.co.uk
Sat Jun 1 19:52:39 CEST 2013


On Sat, Jun 01, 2013 at 07:45:55PM +0200, Daniel Vetter wrote:
> Since this is run in the compute config stage we need to check
> the new_ pointers, not the current modeset layout. Also there
> was a little logic bug in properly skipping connectors. This has
> been broken when moving the pipe bpp selection in
> 
> commit 4e53c2e010e531b4a014692199e978482d471c7e
> Author: Daniel Vetter <daniel.vetter at ffwll.ch>
> Date:   Wed Mar 27 00:44:58 2013 +0100
> 
>     drm/i915: precompute pipe bpp before touching the hw
> 
> To avoid too much casting switch from drm_ to intel_ types.
> 
> Also add a bit of debug output to help reconstructing what's going
> on.

Baffling. It is really hard to tell what is going on, so perhaps it is
worth investing in some more descriptive names. How about:
  struct drm_display_info *desired = &connector->base.display_info ?
Or some other name? And an indication in the function name at which
stage this is meant to run?
-Chris

-- 
Chris Wilson, Intel Open Source Technology Centre



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