[Intel-gfx] [PATCH] drm/i915: Apply alignment restrictions on scanout surfaces for VT-d
Daniel Vetter
daniel at ffwll.ch
Wed Mar 27 01:10:46 CET 2013
On Tue, Mar 26, 2013 at 11:15:38PM +0000, Damien Lespiau wrote:
> On Tue, Mar 05, 2013 at 02:52:39PM +0000, Chris Wilson wrote:
> > From the w/a database:
> >
> > 'To prevent false VT-d type 6 error:
> >
> > The primary display plane must be 256KiB aligned, and require an extra
> > 128 PTEs of padding afterward;
> >
> > The sprites planes must be 128KiB aligned, and require an extra 64 PTEs
> > of padding afterward;
> >
> > The cursors must be 64KiB aligned, and require an extra 2 PTEs of
> > padding afterward.'
> >
> > As we use the same function to pin the primary and sprite planes, we can
> > simply use the more strict requirements for scanouts for both.
> >
> > Instead of using explicit padding PTEs following the scanout objects, we
> > should be able to use the scratch page that is always mapped into the
> > unused PTEs to avoid the VT-d error.
> >
> > References: https://bugs.freedesktop.org/show_bug.cgi?id=59626
> > References: https://bugs.freedesktop.org/show_bug.cgi?id=59627
> > References: https://bugs.freedesktop.org/show_bug.cgi?id=59631
> > Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
>
> Reviewed-by: Damien Lespiau <damien.lespiau at intel.com>
Merged ...
> Maybe rename the mentions to "shadow page" to scratch page as it's the
> name used elsewhere. I also like the even more explicit function name
> from Daniel. In any case, sounds like a good patch to have.
... with that little bikeshed applied.
-Daniel
--
Daniel Vetter
Software Engineer, Intel Corporation
+41 (0) 79 365 57 48 - http://blog.ffwll.ch
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