[Intel-gfx] [PATCH v2 2/4] drm/i915: Add provision to extend Golden context batch
Siluvery, Arun
arun.siluvery at linux.intel.com
Mon Jul 20 02:45:17 PDT 2015
On 17/07/2015 21:03, Chris Wilson wrote:
> On Fri, Jul 17, 2015 at 07:13:32PM +0100, Arun Siluvery wrote:
>> The Golden batch carries 3D state at the beginning so that HW starts with
>> a known state. It is carried as a binary blob which is auto-generated from
>> source. The idea was it would be easier to maintain and keep the complexity
>> out of the kernel which makes sense as we don't really touch it. However if
>> you really need to update it then you need to update generator source and
>> keep the binary blob in sync with it.
>>
>> There is a need to patch this in bxt to send one additional command to enable
>> a feature. A solution was to patch the binary data with some additional
>> data structures (included as part of auto-generator source) but it was
>> unnecessarily complicated.
>>
>> Chris suggested the idea of having a secondary batch and execute two batch
>> buffers. It has clear advantages as we needn't touch the base golden batch,
>> can customize secondary/auxiliary batch depending on Gen and can be carried
>> in the driver with no dependencies.
>>
>> This patch adds support for this auxiliary batch which is inserted at the
>> end of golden batch and is completely independent from it. Thanks to Mika
>> for the preliminary review.
>>
>> v2: Strictly conform to the batch size requirements to cover Gen2 and
>> add comments to clarify overflow check in macro (Chris, Mika).
>>
>> Cc: Mika Kuoppala <mika.kuoppala at intel.com>
>> Cc: Chris Wilson <chris at chris-wilson.co.uk>
>> Cc: Armin Reese <armin.c.reese at intel.com>
>> Signed-off-by: Arun Siluvery <arun.siluvery at linux.intel.com>
>> ---
>> drivers/gpu/drm/i915/i915_gem_render_state.c | 45 ++++++++++++++++++++++++++++
>> drivers/gpu/drm/i915/i915_gem_render_state.h | 2 ++
>> drivers/gpu/drm/i915/intel_lrc.c | 6 ++++
>> 3 files changed, 53 insertions(+)
>>
>> diff --git a/drivers/gpu/drm/i915/i915_gem_render_state.c b/drivers/gpu/drm/i915/i915_gem_render_state.c
>> index b6492fe..5026a62 100644
>> --- a/drivers/gpu/drm/i915/i915_gem_render_state.c
>> +++ b/drivers/gpu/drm/i915/i915_gem_render_state.c
>> @@ -73,6 +73,24 @@ free_gem:
>> return ret;
>> }
>>
>> +/*
>> + * Macro to add commands to auxiliary batch.
>> + * This macro only checks for page overflow before inserting the commands,
>> + * this is sufficient as the null state generator makes the final batch
>> + * with two passes to build command and state separately. At this point
>> + * the size of both are known and it compacts them by relocating the state
>> + * right after the commands taking care of aligment so we should sufficient
>> + * space below them for adding new commands.
>> + */
>> +#define OUT_BATCH(batch, i, val) \
>> + do { \
>> + if (WARN_ON((i) >= PAGE_SIZE / sizeof(u32))) { \
>> + ret = -ENOSPC; \
>> + goto err_out; \
>> + } \
>> + (batch)[(i)++] = (val); \
>> + } while(0)
>> +
>> static int render_state_setup(struct render_state *so)
>> {
>> const struct intel_renderstate_rodata *rodata = so->rodata;
>> @@ -110,6 +128,21 @@ static int render_state_setup(struct render_state *so)
>>
>> d[i++] = s;
>> }
>> +
>> + while (i % CACHELINE_DWORDS)
>> + OUT_BATCH(d, i, MI_NOOP);
>> +
>> + so->aux_batch_offset = i * sizeof(u32);
>> +
>> + OUT_BATCH(d, i, MI_BATCH_BUFFER_END);
>> + so->aux_batch_size = (i * sizeof(u32)) - so->aux_batch_offset;
>> +
>> + /*
>> + * Since we are sending length, we need to strictly conform to
>> + * all requirements. For Gen2 this must be a multiple of 8.
>> + */
>> + so->aux_batch_size = ALIGN(so->aux_batch_size, 8);
>> +
>> kunmap(page);
>>
>> ret = i915_gem_object_set_to_gtt_domain(so->obj, false);
>> @@ -128,6 +161,8 @@ err_out:
>> return ret;
>> }
>>
>> +#undef OUT_BATCH
>> +
>> void i915_gem_render_state_fini(struct render_state *so)
>> {
>> i915_gem_object_ggtt_unpin(so->obj);
>> @@ -176,6 +211,16 @@ int i915_gem_render_state_init(struct drm_i915_gem_request *req)
>> if (ret)
>> goto out;
>>
>> + if (so.aux_batch_size > 8) {
>> + ret = req->ring->dispatch_execbuffer(req,
>> + (so.ggtt_offset +
>> + so.aux_batch_offset),
>> + so.aux_batch_size,
>> + I915_DISPATCH_SECURE);
>> + if (ret)
>> + goto out;
>> + }
>> +
>> i915_vma_move_to_active(i915_gem_obj_to_ggtt(so.obj), req);
>>
>> out:
>> diff --git a/drivers/gpu/drm/i915/i915_gem_render_state.h b/drivers/gpu/drm/i915/i915_gem_render_state.h
>> index 7aa7372..79de101 100644
>> --- a/drivers/gpu/drm/i915/i915_gem_render_state.h
>> +++ b/drivers/gpu/drm/i915/i915_gem_render_state.h
>> @@ -37,6 +37,8 @@ struct render_state {
>> struct drm_i915_gem_object *obj;
>> u64 ggtt_offset;
>> int gen;
>> + u32 aux_batch_size;
>> + u64 aux_batch_offset;
>
> u64!!!! That's a mighty big page.
>
>>From a code inspection pov, you've addressed all of my concerns (and it
> would be nice to fixup that rogue u64 above).
>
> Reviewed-by: Chris Wilson <chris at chris-wilson.co.uk>
>
Thank you Chris for the review.
With that corrected and with your r-b tag, I will send all three patches
for completion.
regards
Arun
> for the series
> -Chris
>
More information about the Intel-gfx
mailing list