[Intel-gfx] [PATCH 1/6] drm/i915: Skip idling an idle engine

Chris Wilson chris at chris-wilson.co.uk
Wed May 25 11:48:48 UTC 2016


During suspend (or module unload), if we have never accessed the engine
(i.e. userspace never submitted a batch to it), the engine is idle. Then
we attempt to idle the engine by forcing it to the default context,
which actually means we submit a render batch to setup the golden
context state and then wait for it to complete. We can skip this
entirely as we know the engine is idle.

v2: Drop incorrect comment.

References: https://bugs.freedesktop.org/show_bug.cgi?id=95634
Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen at linux.intel.com>
---
 drivers/gpu/drm/i915/i915_gem.c | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
index 89967f97c097..61812a53e56d 100644
--- a/drivers/gpu/drm/i915/i915_gem.c
+++ b/drivers/gpu/drm/i915/i915_gem.c
@@ -3426,8 +3426,10 @@ int i915_gpu_idle(struct drm_device *dev)
 	struct intel_engine_cs *engine;
 	int ret;
 
-	/* Flush everything onto the inactive list. */
 	for_each_engine(engine, dev_priv) {
+		if (engine->last_context == NULL)
+			continue;
+
 		if (!i915.enable_execlists) {
 			struct drm_i915_gem_request *req;
 
-- 
2.8.1



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