[Intel-gfx] [PATCH 2/4] lib/igt_draw: Add Y-tiling support
Praveen Paneri
praveen.paneri at intel.com
Mon Oct 24 16:55:56 UTC 2016
This patch adds Y-tiling support for igt_draw_rect function.
Change-Id: I139e9773b7df286febe9ffa3dce358df079dac14
Signed-off-by: Praveen Paneri <praveen.paneri at intel.com>
---
lib/igt_draw.c | 148 ++++++++++++++++++++++++++++++++++++++++++---------------
1 file changed, 110 insertions(+), 38 deletions(-)
diff --git a/lib/igt_draw.c b/lib/igt_draw.c
index 3afb827..29a725f 100644
--- a/lib/igt_draw.c
+++ b/lib/igt_draw.c
@@ -137,7 +137,7 @@ static int swizzle_addr(int addr, int swizzle)
/* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp
* if you need to. */
static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle,
- int bpp)
+ int bpp, int tiling)
{
int x_tile_size, y_tile_size;
int x_tile_n, y_tile_n, x_tile_off, y_tile_off;
@@ -146,23 +146,54 @@ static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle,
int tiled_pos, tiles_per_line;
int pixel_size = bpp / 8;
- line_size = stride;
- x_tile_size = 512;
- y_tile_size = 8;
- tile_size = x_tile_size * y_tile_size;
- tiles_per_line = line_size / x_tile_size;
-
- y_tile_n = y / y_tile_size;
- y_tile_off = y % y_tile_size;
-
- x_tile_n = (x * pixel_size) / x_tile_size;
- x_tile_off = (x * pixel_size) % x_tile_size;
-
- tile_n = y_tile_n * tiles_per_line + x_tile_n;
- tile_off = y_tile_off * x_tile_size + x_tile_off;
- tiled_pos = tile_n * tile_size + tile_off;
-
- tiled_pos = swizzle_addr(tiled_pos, swizzle);
+ if (tiling == I915_TILING_X ) {
+ line_size = stride;
+ x_tile_size = 512;
+ y_tile_size = 8;
+ tile_size = x_tile_size * y_tile_size;
+ tiles_per_line = line_size / x_tile_size;
+
+ y_tile_n = y / y_tile_size;
+ y_tile_off = y % y_tile_size;
+
+ x_tile_n = (x * pixel_size) / x_tile_size;
+ x_tile_off = (x * pixel_size) % x_tile_size;
+
+ tile_n = y_tile_n * tiles_per_line + x_tile_n;
+ tile_off = y_tile_off * x_tile_size + x_tile_off;
+ tiled_pos = tile_n * tile_size + tile_off;
+
+ tiled_pos = swizzle_addr(tiled_pos, swizzle);
+ } else {
+ int x_oword_n, x_oword_off;
+ int oword_size;
+
+ /* Y-tile arrangement */
+ line_size = stride;
+ oword_size = 16;
+ x_tile_size = 128;
+ y_tile_size = 32;
+ tile_size = x_tile_size * y_tile_size;
+ tiles_per_line = line_size / x_tile_size;
+
+ y_tile_n = y / y_tile_size;
+ y_tile_off = y % y_tile_size;
+
+ x_tile_n = (x * pixel_size) / x_tile_size;
+ x_tile_off = (x * pixel_size) % x_tile_size;
+
+ tile_n = y_tile_n * tiles_per_line + x_tile_n;
+
+ /* computation inside the tile */
+ x_oword_n = x_tile_off / oword_size;
+ x_oword_off = x_tile_off % oword_size;
+ tile_off = x_oword_n * y_tile_size * oword_size
+ + y_tile_off * oword_size
+ + x_oword_off;
+ tiled_pos = tile_n * tile_size + tile_off;
+
+ tiled_pos = swizzle_addr(tiled_pos, swizzle);
+ }
return tiled_pos / pixel_size;
}
@@ -170,7 +201,8 @@ static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle,
/* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp
* if you need to. */
static void tiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride,
- int swizzle, int bpp, int *x, int *y)
+ int swizzle, int bpp, int *x, int *y,
+ int tiling)
{
int tile_n, tile_off, tiles_per_line, line_size;
int x_tile_off, y_tile_off;
@@ -181,22 +213,50 @@ static void tiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride,
tiled_pos = swizzle_addr(tiled_pos, swizzle);
line_size = stride;
- x_tile_size = 512;
- y_tile_size = 8;
- tile_size = x_tile_size * y_tile_size;
- tiles_per_line = line_size / x_tile_size;
+ if (tiling == I915_TILING_X ) {
+ x_tile_size = 512;
+ y_tile_size = 8;
+ tile_size = x_tile_size * y_tile_size;
+ tiles_per_line = line_size / x_tile_size;
+
+ tile_n = tiled_pos / tile_size;
+ tile_off = tiled_pos % tile_size;
+
+ y_tile_off = tile_off / x_tile_size;
+ x_tile_off = tile_off % x_tile_size;
- tile_n = tiled_pos / tile_size;
- tile_off = tiled_pos % tile_size;
+ x_tile_n = tile_n % tiles_per_line;
+ y_tile_n = tile_n / tiles_per_line;
+
+ *x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size;
+ *y = y_tile_n * y_tile_size + y_tile_off;
+ } else {
+ int x_oword_n, x_oword_off;
+ int oword_size;
- y_tile_off = tile_off / x_tile_size;
- x_tile_off = tile_off % x_tile_size;
+ oword_size = 16;
+ x_tile_size = 128;
+ y_tile_size = 32;
+ tile_size = x_tile_size * y_tile_size;
+ tiles_per_line = line_size / x_tile_size;
- x_tile_n = tile_n % tiles_per_line;
- y_tile_n = tile_n / tiles_per_line;
+ tile_n = tiled_pos / tile_size;
+ tile_off = tiled_pos % tile_size;
- *x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size;
- *y = y_tile_n * y_tile_size + y_tile_off;
+ x_tile_n = tile_n % tiles_per_line;
+ y_tile_n = tile_n / tiles_per_line;
+
+ x_oword_n = tile_off / (oword_size * y_tile_size);
+ x_oword_off = tile_off % oword_size;
+
+ x_tile_off = x_oword_n * oword_size + x_oword_off;
+ y_tile_off = (tile_off - x_oword_n * oword_size * y_tile_size)
+ / oword_size;
+
+ *x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size;
+ *y = y_tile_n * y_tile_size + y_tile_off;
+
+ }
}
static void set_pixel(void *_ptr, int index, uint32_t color, int bpp)
@@ -225,14 +285,15 @@ static void draw_rect_ptr_linear(void *ptr, uint32_t stride,
}
static void draw_rect_ptr_tiled(void *ptr, uint32_t stride, int swizzle,
- struct rect *rect, uint32_t color, int bpp)
+ struct rect *rect, uint32_t color, int bpp,
+ int tiling)
{
int x, y, pos;
for (y = rect->y; y < rect->y + rect->h; y++) {
for (x = rect->x; x < rect->x + rect->w; x++) {
pos = linear_x_y_to_tiled_pos(x, y, stride, swizzle,
- bpp);
+ bpp, tiling);
set_pixel(ptr, pos, color, bpp);
}
}
@@ -260,7 +321,11 @@ static void draw_rect_mmap_cpu(int fd, struct buf_data *buf, struct rect *rect,
break;
case I915_TILING_X:
draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
- buf->bpp);
+ buf->bpp, tiling);
+ break;
+ case I915_TILING_Y:
+ draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
+ buf->bpp, tiling);
break;
default:
igt_assert(false);
@@ -310,7 +375,11 @@ static void draw_rect_mmap_wc(int fd, struct buf_data *buf, struct rect *rect,
break;
case I915_TILING_X:
draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
- buf->bpp);
+ buf->bpp, tiling);
+ break;
+ case I915_TILING_Y:
+ draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
+ buf->bpp, tiling);
break;
default:
igt_assert(false);
@@ -338,7 +407,7 @@ static void draw_rect_pwrite_untiled(int fd, struct buf_data *buf,
static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf,
struct rect *rect, uint32_t color,
- uint32_t swizzle)
+ uint32_t swizzle, int tiling)
{
int i;
int tiled_pos, x, y, pixel_size;
@@ -362,7 +431,7 @@ static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf,
for (tiled_pos = 0; tiled_pos < buf->size; tiled_pos += pixel_size) {
tiled_pos_to_x_y_linear(tiled_pos, buf->stride, swizzle,
- buf->bpp, &x, &y);
+ buf->bpp, &x, &y, tiling);
if (x >= rect->x && x < rect->x + rect->w &&
y >= rect->y && y < rect->y + rect->h) {
@@ -399,7 +468,10 @@ static void draw_rect_pwrite(int fd, struct buf_data *buf,
draw_rect_pwrite_untiled(fd, buf, rect, color);
break;
case I915_TILING_X:
- draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle);
+ draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle, tiling);
+ break;
+ case I915_TILING_Y:
+ draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle, tiling);
break;
default:
igt_assert(false);
--
1.9.1
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