[Intel-gfx] [PATCH 2/4] lib/igt_draw: Add Y-tiling support

Ville Syrjälä ville.syrjala at linux.intel.com
Mon Oct 24 17:05:10 UTC 2016


On Mon, Oct 24, 2016 at 10:25:56PM +0530, Praveen Paneri wrote:
> This patch adds Y-tiling support for igt_draw_rect function.
> 
> Change-Id: I139e9773b7df286febe9ffa3dce358df079dac14
> Signed-off-by: Praveen Paneri <praveen.paneri at intel.com>
> ---
>  lib/igt_draw.c | 148 ++++++++++++++++++++++++++++++++++++++++++---------------
>  1 file changed, 110 insertions(+), 38 deletions(-)
> 
> diff --git a/lib/igt_draw.c b/lib/igt_draw.c
> index 3afb827..29a725f 100644
> --- a/lib/igt_draw.c
> +++ b/lib/igt_draw.c
> @@ -137,7 +137,7 @@ static int swizzle_addr(int addr, int swizzle)
>  /* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp
>   * if you need to. */
>  static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle,
> -				   int bpp)
> +				   int bpp, int tiling)
>  {
>  	int x_tile_size, y_tile_size;
>  	int x_tile_n, y_tile_n, x_tile_off, y_tile_off;
> @@ -146,23 +146,54 @@ static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle,
>  	int tiled_pos, tiles_per_line;
>  	int pixel_size = bpp / 8;
>  
> -	line_size = stride;
> -	x_tile_size = 512;
> -	y_tile_size = 8;
> -	tile_size = x_tile_size * y_tile_size;
> -	tiles_per_line = line_size / x_tile_size;
> -
> -	y_tile_n = y / y_tile_size;
> -	y_tile_off = y % y_tile_size;
> -
> -	x_tile_n = (x * pixel_size) / x_tile_size;
> -	x_tile_off = (x * pixel_size) % x_tile_size;
> -
> -	tile_n = y_tile_n * tiles_per_line + x_tile_n;
> -	tile_off = y_tile_off * x_tile_size + x_tile_off;
> -	tiled_pos = tile_n * tile_size + tile_off;
> -
> -	tiled_pos = swizzle_addr(tiled_pos, swizzle);
> +	if (tiling == I915_TILING_X ) {

We should already have some helpers to get you the tile dimensions so
I don't think you should have to have to duplicate all of this for
every tiling format. Also this doesn't even seem to be handling the
gen2/gen3 tile sizes, so we'd get most of that for free (apart from
the intra tile layout).

> +		line_size = stride;
> +		x_tile_size = 512;
> +		y_tile_size = 8;
> +		tile_size = x_tile_size * y_tile_size;
> +		tiles_per_line = line_size / x_tile_size;
> +
> +		y_tile_n = y / y_tile_size;
> +		y_tile_off = y % y_tile_size;
> +
> +		x_tile_n = (x * pixel_size) / x_tile_size;
> +		x_tile_off = (x * pixel_size) % x_tile_size;
> +
> +		tile_n = y_tile_n * tiles_per_line + x_tile_n;
> +		tile_off = y_tile_off * x_tile_size + x_tile_off;
> +		tiled_pos = tile_n * tile_size + tile_off;
> +
> +		tiled_pos = swizzle_addr(tiled_pos, swizzle);
> +	} else {
> +		int x_oword_n, x_oword_off;
> +		int oword_size;
> +
> +		/* Y-tile arrangement */
> +		line_size = stride;
> +		oword_size = 16;
> +		x_tile_size = 128;
> +		y_tile_size = 32;
> +		tile_size = x_tile_size * y_tile_size;
> +		tiles_per_line = line_size / x_tile_size;
> +
> +		y_tile_n = y / y_tile_size;
> +		y_tile_off = y % y_tile_size;
> +
> +		x_tile_n = (x * pixel_size) / x_tile_size;
> +		x_tile_off = (x * pixel_size) % x_tile_size;
> +
> +		tile_n = y_tile_n * tiles_per_line + x_tile_n;
> +
> +		/* computation inside the tile */
> +		x_oword_n = x_tile_off / oword_size;
> +		x_oword_off = x_tile_off % oword_size;
> +		tile_off = x_oword_n * y_tile_size * oword_size
> +			   + y_tile_off * oword_size
> +			   + x_oword_off;
> +		tiled_pos = tile_n * tile_size + tile_off;
> +
> +		tiled_pos = swizzle_addr(tiled_pos, swizzle);
> +	}
>  
>  	return tiled_pos / pixel_size;
>  }
> @@ -170,7 +201,8 @@ static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle,
>  /* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp
>   * if you need to. */
>  static void tiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride,
> -				    int swizzle, int bpp, int *x, int *y)
> +				    int swizzle, int bpp, int *x, int *y,
> +				    int tiling)
>  {
>  	int tile_n, tile_off, tiles_per_line, line_size;
>  	int x_tile_off, y_tile_off;
> @@ -181,22 +213,50 @@ static void tiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride,
>  	tiled_pos = swizzle_addr(tiled_pos, swizzle);
>  
>  	line_size = stride;
> -	x_tile_size = 512;
> -	y_tile_size = 8;
> -	tile_size = x_tile_size * y_tile_size;
> -	tiles_per_line = line_size / x_tile_size;
> +	if (tiling == I915_TILING_X ) {
> +		x_tile_size = 512;
> +		y_tile_size = 8;
> +		tile_size = x_tile_size * y_tile_size;
> +		tiles_per_line = line_size / x_tile_size;
> +
> +		tile_n = tiled_pos / tile_size;
> +		tile_off = tiled_pos % tile_size;
> +
> +		y_tile_off = tile_off / x_tile_size;
> +		x_tile_off = tile_off % x_tile_size;
>  
> -	tile_n = tiled_pos / tile_size;
> -	tile_off = tiled_pos % tile_size;
> +		x_tile_n = tile_n % tiles_per_line;
> +		y_tile_n = tile_n / tiles_per_line;
> +
> +		*x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size;
> +		*y = y_tile_n * y_tile_size + y_tile_off;
> +	} else {
> +		int x_oword_n, x_oword_off;
> +		int oword_size;
>  
> -	y_tile_off = tile_off / x_tile_size;
> -	x_tile_off = tile_off % x_tile_size;
> +		oword_size = 16;
> +		x_tile_size = 128;
> +		y_tile_size = 32;
> +		tile_size = x_tile_size * y_tile_size;
> +		tiles_per_line = line_size / x_tile_size;
>  
> -	x_tile_n = tile_n % tiles_per_line;
> -	y_tile_n = tile_n / tiles_per_line;
> +		tile_n = tiled_pos / tile_size;
> +		tile_off = tiled_pos % tile_size;
>  
> -	*x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size;
> -	*y = y_tile_n * y_tile_size + y_tile_off;
> +		x_tile_n = tile_n % tiles_per_line;
> +		y_tile_n = tile_n / tiles_per_line;
> +
> +		x_oword_n = tile_off / (oword_size * y_tile_size);
> +		x_oword_off = tile_off % oword_size;
> +
> +		x_tile_off = x_oword_n * oword_size + x_oword_off;
> +		y_tile_off = (tile_off - x_oword_n * oword_size * y_tile_size)
> +			     / oword_size;
> +
> +		*x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size;
> +		*y = y_tile_n * y_tile_size + y_tile_off;
> +
> +	}
>  }
>  
>  static void set_pixel(void *_ptr, int index, uint32_t color, int bpp)
> @@ -225,14 +285,15 @@ static void draw_rect_ptr_linear(void *ptr, uint32_t stride,
>  }
>  
>  static void draw_rect_ptr_tiled(void *ptr, uint32_t stride, int swizzle,
> -				struct rect *rect, uint32_t color, int bpp)
> +				struct rect *rect, uint32_t color, int bpp,
> +				int tiling)
>  {
>  	int x, y, pos;
>  
>  	for (y = rect->y; y < rect->y + rect->h; y++) {
>  		for (x = rect->x; x < rect->x + rect->w; x++) {
>  			pos = linear_x_y_to_tiled_pos(x, y, stride, swizzle,
> -						      bpp);
> +						      bpp, tiling);
>  			set_pixel(ptr, pos, color, bpp);
>  		}
>  	}
> @@ -260,7 +321,11 @@ static void draw_rect_mmap_cpu(int fd, struct buf_data *buf, struct rect *rect,
>  		break;
>  	case I915_TILING_X:
>  		draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
> -				    buf->bpp);
> +				    buf->bpp, tiling);
> +		break;
> +	case I915_TILING_Y:
> +		draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
> +				    buf->bpp, tiling);
>  		break;
>  	default:
>  		igt_assert(false);
> @@ -310,7 +375,11 @@ static void draw_rect_mmap_wc(int fd, struct buf_data *buf, struct rect *rect,
>  		break;
>  	case I915_TILING_X:
>  		draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
> -				    buf->bpp);
> +				    buf->bpp, tiling);
> +		break;
> +	case I915_TILING_Y:
> +		draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
> +				    buf->bpp, tiling);
>  		break;
>  	default:
>  		igt_assert(false);
> @@ -338,7 +407,7 @@ static void draw_rect_pwrite_untiled(int fd, struct buf_data *buf,
>  
>  static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf,
>  				   struct rect *rect, uint32_t color,
> -				   uint32_t swizzle)
> +				   uint32_t swizzle, int tiling)
>  {
>  	int i;
>  	int tiled_pos, x, y, pixel_size;
> @@ -362,7 +431,7 @@ static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf,
>  
>  	for (tiled_pos = 0; tiled_pos < buf->size; tiled_pos += pixel_size) {
>  		tiled_pos_to_x_y_linear(tiled_pos, buf->stride, swizzle,
> -					buf->bpp, &x, &y);
> +					buf->bpp, &x, &y, tiling);
>  
>  		if (x >= rect->x && x < rect->x + rect->w &&
>  		    y >= rect->y && y < rect->y + rect->h) {
> @@ -399,7 +468,10 @@ static void draw_rect_pwrite(int fd, struct buf_data *buf,
>  		draw_rect_pwrite_untiled(fd, buf, rect, color);
>  		break;
>  	case I915_TILING_X:
> -		draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle);
> +		draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle, tiling);
> +		break;
> +	case I915_TILING_Y:
> +		draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle, tiling);
>  		break;
>  	default:
>  		igt_assert(false);
> -- 
> 1.9.1
> 
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> https://lists.freedesktop.org/mailman/listinfo/intel-gfx

-- 
Ville Syrjälä
Intel OTC


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