[Intel-gfx] [PATCH 2/4] lib/igt_draw: Add Y-tiling support
Daniel Vetter
daniel at ffwll.ch
Wed Oct 26 06:30:28 UTC 2016
On Tue, Oct 25, 2016 at 09:08:37AM +0100, Tvrtko Ursulin wrote:
>
> On 24/10/2016 17:55, Praveen Paneri wrote:
> > This patch adds Y-tiling support for igt_draw_rect function.
> >
> > Change-Id: I139e9773b7df286febe9ffa3dce358df079dac14
>
> You can remove (and should) remove Gerrit tags when sending stuff upstream.
Personally I don't care. There's definitely some upstream folks who want
those removed, and will reject your patches if gerrit tags are still there
(so really remove them for anything touching non-intel code). But
personally I don't care, and if it somehow helps you track stuff
internally I'm ok with carrying them around.
Iirc a while back we had the idea of an VPG-Id: or similar, for exactly
this purpose.
/maintainer out
Cheers, Daniel
>
> Regards,
>
> Tvrtko
>
> > Signed-off-by: Praveen Paneri <praveen.paneri at intel.com>
> > ---
> > lib/igt_draw.c | 148 ++++++++++++++++++++++++++++++++++++++++++---------------
> > 1 file changed, 110 insertions(+), 38 deletions(-)
> >
> > diff --git a/lib/igt_draw.c b/lib/igt_draw.c
> > index 3afb827..29a725f 100644
> > --- a/lib/igt_draw.c
> > +++ b/lib/igt_draw.c
> > @@ -137,7 +137,7 @@ static int swizzle_addr(int addr, int swizzle)
> > /* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp
> > * if you need to. */
> > static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle,
> > - int bpp)
> > + int bpp, int tiling)
> > {
> > int x_tile_size, y_tile_size;
> > int x_tile_n, y_tile_n, x_tile_off, y_tile_off;
> > @@ -146,23 +146,54 @@ static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle,
> > int tiled_pos, tiles_per_line;
> > int pixel_size = bpp / 8;
> >
> > - line_size = stride;
> > - x_tile_size = 512;
> > - y_tile_size = 8;
> > - tile_size = x_tile_size * y_tile_size;
> > - tiles_per_line = line_size / x_tile_size;
> > -
> > - y_tile_n = y / y_tile_size;
> > - y_tile_off = y % y_tile_size;
> > -
> > - x_tile_n = (x * pixel_size) / x_tile_size;
> > - x_tile_off = (x * pixel_size) % x_tile_size;
> > -
> > - tile_n = y_tile_n * tiles_per_line + x_tile_n;
> > - tile_off = y_tile_off * x_tile_size + x_tile_off;
> > - tiled_pos = tile_n * tile_size + tile_off;
> > -
> > - tiled_pos = swizzle_addr(tiled_pos, swizzle);
> > + if (tiling == I915_TILING_X ) {
> > + line_size = stride;
> > + x_tile_size = 512;
> > + y_tile_size = 8;
> > + tile_size = x_tile_size * y_tile_size;
> > + tiles_per_line = line_size / x_tile_size;
> > +
> > + y_tile_n = y / y_tile_size;
> > + y_tile_off = y % y_tile_size;
> > +
> > + x_tile_n = (x * pixel_size) / x_tile_size;
> > + x_tile_off = (x * pixel_size) % x_tile_size;
> > +
> > + tile_n = y_tile_n * tiles_per_line + x_tile_n;
> > + tile_off = y_tile_off * x_tile_size + x_tile_off;
> > + tiled_pos = tile_n * tile_size + tile_off;
> > +
> > + tiled_pos = swizzle_addr(tiled_pos, swizzle);
> > + } else {
> > + int x_oword_n, x_oword_off;
> > + int oword_size;
> > +
> > + /* Y-tile arrangement */
> > + line_size = stride;
> > + oword_size = 16;
> > + x_tile_size = 128;
> > + y_tile_size = 32;
> > + tile_size = x_tile_size * y_tile_size;
> > + tiles_per_line = line_size / x_tile_size;
> > +
> > + y_tile_n = y / y_tile_size;
> > + y_tile_off = y % y_tile_size;
> > +
> > + x_tile_n = (x * pixel_size) / x_tile_size;
> > + x_tile_off = (x * pixel_size) % x_tile_size;
> > +
> > + tile_n = y_tile_n * tiles_per_line + x_tile_n;
> > +
> > + /* computation inside the tile */
> > + x_oword_n = x_tile_off / oword_size;
> > + x_oword_off = x_tile_off % oword_size;
> > + tile_off = x_oword_n * y_tile_size * oword_size
> > + + y_tile_off * oword_size
> > + + x_oword_off;
> > + tiled_pos = tile_n * tile_size + tile_off;
> > +
> > + tiled_pos = swizzle_addr(tiled_pos, swizzle);
> > + }
> >
> > return tiled_pos / pixel_size;
> > }
> > @@ -170,7 +201,8 @@ static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle,
> > /* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp
> > * if you need to. */
> > static void tiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride,
> > - int swizzle, int bpp, int *x, int *y)
> > + int swizzle, int bpp, int *x, int *y,
> > + int tiling)
> > {
> > int tile_n, tile_off, tiles_per_line, line_size;
> > int x_tile_off, y_tile_off;
> > @@ -181,22 +213,50 @@ static void tiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride,
> > tiled_pos = swizzle_addr(tiled_pos, swizzle);
> >
> > line_size = stride;
> > - x_tile_size = 512;
> > - y_tile_size = 8;
> > - tile_size = x_tile_size * y_tile_size;
> > - tiles_per_line = line_size / x_tile_size;
> > + if (tiling == I915_TILING_X ) {
> > + x_tile_size = 512;
> > + y_tile_size = 8;
> > + tile_size = x_tile_size * y_tile_size;
> > + tiles_per_line = line_size / x_tile_size;
> > +
> > + tile_n = tiled_pos / tile_size;
> > + tile_off = tiled_pos % tile_size;
> > +
> > + y_tile_off = tile_off / x_tile_size;
> > + x_tile_off = tile_off % x_tile_size;
> >
> > - tile_n = tiled_pos / tile_size;
> > - tile_off = tiled_pos % tile_size;
> > + x_tile_n = tile_n % tiles_per_line;
> > + y_tile_n = tile_n / tiles_per_line;
> > +
> > + *x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size;
> > + *y = y_tile_n * y_tile_size + y_tile_off;
> > + } else {
> > + int x_oword_n, x_oword_off;
> > + int oword_size;
> >
> > - y_tile_off = tile_off / x_tile_size;
> > - x_tile_off = tile_off % x_tile_size;
> > + oword_size = 16;
> > + x_tile_size = 128;
> > + y_tile_size = 32;
> > + tile_size = x_tile_size * y_tile_size;
> > + tiles_per_line = line_size / x_tile_size;
> >
> > - x_tile_n = tile_n % tiles_per_line;
> > - y_tile_n = tile_n / tiles_per_line;
> > + tile_n = tiled_pos / tile_size;
> > + tile_off = tiled_pos % tile_size;
> >
> > - *x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size;
> > - *y = y_tile_n * y_tile_size + y_tile_off;
> > + x_tile_n = tile_n % tiles_per_line;
> > + y_tile_n = tile_n / tiles_per_line;
> > +
> > + x_oword_n = tile_off / (oword_size * y_tile_size);
> > + x_oword_off = tile_off % oword_size;
> > +
> > + x_tile_off = x_oword_n * oword_size + x_oword_off;
> > + y_tile_off = (tile_off - x_oword_n * oword_size * y_tile_size)
> > + / oword_size;
> > +
> > + *x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size;
> > + *y = y_tile_n * y_tile_size + y_tile_off;
> > +
> > + }
> > }
> >
> > static void set_pixel(void *_ptr, int index, uint32_t color, int bpp)
> > @@ -225,14 +285,15 @@ static void draw_rect_ptr_linear(void *ptr, uint32_t stride,
> > }
> >
> > static void draw_rect_ptr_tiled(void *ptr, uint32_t stride, int swizzle,
> > - struct rect *rect, uint32_t color, int bpp)
> > + struct rect *rect, uint32_t color, int bpp,
> > + int tiling)
> > {
> > int x, y, pos;
> >
> > for (y = rect->y; y < rect->y + rect->h; y++) {
> > for (x = rect->x; x < rect->x + rect->w; x++) {
> > pos = linear_x_y_to_tiled_pos(x, y, stride, swizzle,
> > - bpp);
> > + bpp, tiling);
> > set_pixel(ptr, pos, color, bpp);
> > }
> > }
> > @@ -260,7 +321,11 @@ static void draw_rect_mmap_cpu(int fd, struct buf_data *buf, struct rect *rect,
> > break;
> > case I915_TILING_X:
> > draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
> > - buf->bpp);
> > + buf->bpp, tiling);
> > + break;
> > + case I915_TILING_Y:
> > + draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
> > + buf->bpp, tiling);
> > break;
> > default:
> > igt_assert(false);
> > @@ -310,7 +375,11 @@ static void draw_rect_mmap_wc(int fd, struct buf_data *buf, struct rect *rect,
> > break;
> > case I915_TILING_X:
> > draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
> > - buf->bpp);
> > + buf->bpp, tiling);
> > + break;
> > + case I915_TILING_Y:
> > + draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
> > + buf->bpp, tiling);
> > break;
> > default:
> > igt_assert(false);
> > @@ -338,7 +407,7 @@ static void draw_rect_pwrite_untiled(int fd, struct buf_data *buf,
> >
> > static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf,
> > struct rect *rect, uint32_t color,
> > - uint32_t swizzle)
> > + uint32_t swizzle, int tiling)
> > {
> > int i;
> > int tiled_pos, x, y, pixel_size;
> > @@ -362,7 +431,7 @@ static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf,
> >
> > for (tiled_pos = 0; tiled_pos < buf->size; tiled_pos += pixel_size) {
> > tiled_pos_to_x_y_linear(tiled_pos, buf->stride, swizzle,
> > - buf->bpp, &x, &y);
> > + buf->bpp, &x, &y, tiling);
> >
> > if (x >= rect->x && x < rect->x + rect->w &&
> > y >= rect->y && y < rect->y + rect->h) {
> > @@ -399,7 +468,10 @@ static void draw_rect_pwrite(int fd, struct buf_data *buf,
> > draw_rect_pwrite_untiled(fd, buf, rect, color);
> > break;
> > case I915_TILING_X:
> > - draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle);
> > + draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle, tiling);
> > + break;
> > + case I915_TILING_Y:
> > + draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle, tiling);
> > break;
> > default:
> > igt_assert(false);
> >
> _______________________________________________
> Intel-gfx mailing list
> Intel-gfx at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/intel-gfx
--
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch
More information about the Intel-gfx
mailing list