[Intel-gfx] [PATCH 2/4] lib/igt_draw: Add Y-tiling support
Tvrtko Ursulin
tvrtko.ursulin at linux.intel.com
Tue Oct 25 08:08:37 UTC 2016
On 24/10/2016 17:55, Praveen Paneri wrote:
> This patch adds Y-tiling support for igt_draw_rect function.
>
> Change-Id: I139e9773b7df286febe9ffa3dce358df079dac14
You can remove (and should) remove Gerrit tags when sending stuff upstream.
Regards,
Tvrtko
> Signed-off-by: Praveen Paneri <praveen.paneri at intel.com>
> ---
> lib/igt_draw.c | 148 ++++++++++++++++++++++++++++++++++++++++++---------------
> 1 file changed, 110 insertions(+), 38 deletions(-)
>
> diff --git a/lib/igt_draw.c b/lib/igt_draw.c
> index 3afb827..29a725f 100644
> --- a/lib/igt_draw.c
> +++ b/lib/igt_draw.c
> @@ -137,7 +137,7 @@ static int swizzle_addr(int addr, int swizzle)
> /* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp
> * if you need to. */
> static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle,
> - int bpp)
> + int bpp, int tiling)
> {
> int x_tile_size, y_tile_size;
> int x_tile_n, y_tile_n, x_tile_off, y_tile_off;
> @@ -146,23 +146,54 @@ static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle,
> int tiled_pos, tiles_per_line;
> int pixel_size = bpp / 8;
>
> - line_size = stride;
> - x_tile_size = 512;
> - y_tile_size = 8;
> - tile_size = x_tile_size * y_tile_size;
> - tiles_per_line = line_size / x_tile_size;
> -
> - y_tile_n = y / y_tile_size;
> - y_tile_off = y % y_tile_size;
> -
> - x_tile_n = (x * pixel_size) / x_tile_size;
> - x_tile_off = (x * pixel_size) % x_tile_size;
> -
> - tile_n = y_tile_n * tiles_per_line + x_tile_n;
> - tile_off = y_tile_off * x_tile_size + x_tile_off;
> - tiled_pos = tile_n * tile_size + tile_off;
> -
> - tiled_pos = swizzle_addr(tiled_pos, swizzle);
> + if (tiling == I915_TILING_X ) {
> + line_size = stride;
> + x_tile_size = 512;
> + y_tile_size = 8;
> + tile_size = x_tile_size * y_tile_size;
> + tiles_per_line = line_size / x_tile_size;
> +
> + y_tile_n = y / y_tile_size;
> + y_tile_off = y % y_tile_size;
> +
> + x_tile_n = (x * pixel_size) / x_tile_size;
> + x_tile_off = (x * pixel_size) % x_tile_size;
> +
> + tile_n = y_tile_n * tiles_per_line + x_tile_n;
> + tile_off = y_tile_off * x_tile_size + x_tile_off;
> + tiled_pos = tile_n * tile_size + tile_off;
> +
> + tiled_pos = swizzle_addr(tiled_pos, swizzle);
> + } else {
> + int x_oword_n, x_oword_off;
> + int oword_size;
> +
> + /* Y-tile arrangement */
> + line_size = stride;
> + oword_size = 16;
> + x_tile_size = 128;
> + y_tile_size = 32;
> + tile_size = x_tile_size * y_tile_size;
> + tiles_per_line = line_size / x_tile_size;
> +
> + y_tile_n = y / y_tile_size;
> + y_tile_off = y % y_tile_size;
> +
> + x_tile_n = (x * pixel_size) / x_tile_size;
> + x_tile_off = (x * pixel_size) % x_tile_size;
> +
> + tile_n = y_tile_n * tiles_per_line + x_tile_n;
> +
> + /* computation inside the tile */
> + x_oword_n = x_tile_off / oword_size;
> + x_oword_off = x_tile_off % oword_size;
> + tile_off = x_oword_n * y_tile_size * oword_size
> + + y_tile_off * oword_size
> + + x_oword_off;
> + tiled_pos = tile_n * tile_size + tile_off;
> +
> + tiled_pos = swizzle_addr(tiled_pos, swizzle);
> + }
>
> return tiled_pos / pixel_size;
> }
> @@ -170,7 +201,8 @@ static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle,
> /* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp
> * if you need to. */
> static void tiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride,
> - int swizzle, int bpp, int *x, int *y)
> + int swizzle, int bpp, int *x, int *y,
> + int tiling)
> {
> int tile_n, tile_off, tiles_per_line, line_size;
> int x_tile_off, y_tile_off;
> @@ -181,22 +213,50 @@ static void tiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride,
> tiled_pos = swizzle_addr(tiled_pos, swizzle);
>
> line_size = stride;
> - x_tile_size = 512;
> - y_tile_size = 8;
> - tile_size = x_tile_size * y_tile_size;
> - tiles_per_line = line_size / x_tile_size;
> + if (tiling == I915_TILING_X ) {
> + x_tile_size = 512;
> + y_tile_size = 8;
> + tile_size = x_tile_size * y_tile_size;
> + tiles_per_line = line_size / x_tile_size;
> +
> + tile_n = tiled_pos / tile_size;
> + tile_off = tiled_pos % tile_size;
> +
> + y_tile_off = tile_off / x_tile_size;
> + x_tile_off = tile_off % x_tile_size;
>
> - tile_n = tiled_pos / tile_size;
> - tile_off = tiled_pos % tile_size;
> + x_tile_n = tile_n % tiles_per_line;
> + y_tile_n = tile_n / tiles_per_line;
> +
> + *x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size;
> + *y = y_tile_n * y_tile_size + y_tile_off;
> + } else {
> + int x_oword_n, x_oword_off;
> + int oword_size;
>
> - y_tile_off = tile_off / x_tile_size;
> - x_tile_off = tile_off % x_tile_size;
> + oword_size = 16;
> + x_tile_size = 128;
> + y_tile_size = 32;
> + tile_size = x_tile_size * y_tile_size;
> + tiles_per_line = line_size / x_tile_size;
>
> - x_tile_n = tile_n % tiles_per_line;
> - y_tile_n = tile_n / tiles_per_line;
> + tile_n = tiled_pos / tile_size;
> + tile_off = tiled_pos % tile_size;
>
> - *x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size;
> - *y = y_tile_n * y_tile_size + y_tile_off;
> + x_tile_n = tile_n % tiles_per_line;
> + y_tile_n = tile_n / tiles_per_line;
> +
> + x_oword_n = tile_off / (oword_size * y_tile_size);
> + x_oword_off = tile_off % oword_size;
> +
> + x_tile_off = x_oword_n * oword_size + x_oword_off;
> + y_tile_off = (tile_off - x_oword_n * oword_size * y_tile_size)
> + / oword_size;
> +
> + *x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size;
> + *y = y_tile_n * y_tile_size + y_tile_off;
> +
> + }
> }
>
> static void set_pixel(void *_ptr, int index, uint32_t color, int bpp)
> @@ -225,14 +285,15 @@ static void draw_rect_ptr_linear(void *ptr, uint32_t stride,
> }
>
> static void draw_rect_ptr_tiled(void *ptr, uint32_t stride, int swizzle,
> - struct rect *rect, uint32_t color, int bpp)
> + struct rect *rect, uint32_t color, int bpp,
> + int tiling)
> {
> int x, y, pos;
>
> for (y = rect->y; y < rect->y + rect->h; y++) {
> for (x = rect->x; x < rect->x + rect->w; x++) {
> pos = linear_x_y_to_tiled_pos(x, y, stride, swizzle,
> - bpp);
> + bpp, tiling);
> set_pixel(ptr, pos, color, bpp);
> }
> }
> @@ -260,7 +321,11 @@ static void draw_rect_mmap_cpu(int fd, struct buf_data *buf, struct rect *rect,
> break;
> case I915_TILING_X:
> draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
> - buf->bpp);
> + buf->bpp, tiling);
> + break;
> + case I915_TILING_Y:
> + draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
> + buf->bpp, tiling);
> break;
> default:
> igt_assert(false);
> @@ -310,7 +375,11 @@ static void draw_rect_mmap_wc(int fd, struct buf_data *buf, struct rect *rect,
> break;
> case I915_TILING_X:
> draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
> - buf->bpp);
> + buf->bpp, tiling);
> + break;
> + case I915_TILING_Y:
> + draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color,
> + buf->bpp, tiling);
> break;
> default:
> igt_assert(false);
> @@ -338,7 +407,7 @@ static void draw_rect_pwrite_untiled(int fd, struct buf_data *buf,
>
> static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf,
> struct rect *rect, uint32_t color,
> - uint32_t swizzle)
> + uint32_t swizzle, int tiling)
> {
> int i;
> int tiled_pos, x, y, pixel_size;
> @@ -362,7 +431,7 @@ static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf,
>
> for (tiled_pos = 0; tiled_pos < buf->size; tiled_pos += pixel_size) {
> tiled_pos_to_x_y_linear(tiled_pos, buf->stride, swizzle,
> - buf->bpp, &x, &y);
> + buf->bpp, &x, &y, tiling);
>
> if (x >= rect->x && x < rect->x + rect->w &&
> y >= rect->y && y < rect->y + rect->h) {
> @@ -399,7 +468,10 @@ static void draw_rect_pwrite(int fd, struct buf_data *buf,
> draw_rect_pwrite_untiled(fd, buf, rect, color);
> break;
> case I915_TILING_X:
> - draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle);
> + draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle, tiling);
> + break;
> + case I915_TILING_Y:
> + draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle, tiling);
> break;
> default:
> igt_assert(false);
>
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