[Intel-gfx] [PATCH 1/3] drm/i915: Enable render context support for Ironlake (gen5)
Ville Syrjälä
ville.syrjala at linux.intel.com
Thu Nov 23 17:46:23 UTC 2017
On Thu, Nov 23, 2017 at 04:27:48PM +0000, Chris Wilson wrote:
> Ironlake does support being able to saving and reloading context specific
> registers between contexts, providing isolation of the basic GPU state
> (as programmable by userspace). This allows userspace to assume that the
> GPU retains their state from one batch to the next, minimising the
> amount of state it needs to reload.
>
> Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
> ---
> drivers/gpu/drm/i915/intel_engine_cs.c | 2 ++
> drivers/gpu/drm/i915/intel_ringbuffer.c | 7 +++++++
> 2 files changed, 9 insertions(+)
>
> diff --git a/drivers/gpu/drm/i915/intel_engine_cs.c b/drivers/gpu/drm/i915/intel_engine_cs.c
> index fede62daf3e1..88ef00faf576 100644
> --- a/drivers/gpu/drm/i915/intel_engine_cs.c
> +++ b/drivers/gpu/drm/i915/intel_engine_cs.c
> @@ -175,6 +175,8 @@ __intel_engine_context_size(struct drm_i915_private *dev_priv, u8 class)
> return round_up(GEN6_CXT_TOTAL_SIZE(cxt_size) * 64,
> PAGE_SIZE);
> case 5:
> + cxt_size = I915_READ(CXT_SIZE);
> + return round_up(cxt_size * 64, PAGE_SIZE);
I don't think this is correct. It misses the non-pipelined 3D state,
and the ring stuff at the start which IIRC at least SNB still
saved even though it's not used in ring buffer mode. So I think
this needs a 0xb added to the CXT_SIZE value.
But even that doesn't really match the docs. The context image layout
is shown to be 0x3b cachelines long, but 0xb+0x2d only gets us to
0x38. So it looks like CXT_SIZE is off by two for some reason. But
it does't really matter I suppose since we round it up to
a page anyway.
I don't think I ever looked at the context dump to see how big it
really is on ILK. IIRC I did that on SNB and IVB, and maybe HSW.
> case 4:
> case 3:
> case 2:
> diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.c b/drivers/gpu/drm/i915/intel_ringbuffer.c
> index e2085820b586..e649b564b165 100644
> --- a/drivers/gpu/drm/i915/intel_ringbuffer.c
> +++ b/drivers/gpu/drm/i915/intel_ringbuffer.c
> @@ -1403,11 +1403,14 @@ static inline int mi_set_context(struct drm_i915_gem_request *rq, u32 flags)
> /* These flags are for resource streamer on HSW+ */
> flags |= HSW_MI_RS_SAVE_STATE_EN | HSW_MI_RS_RESTORE_STATE_EN;
> else
> + /* We need to save the extended state for powersaving modes */
> flags |= MI_SAVE_EXT_STATE_EN | MI_RESTORE_EXT_STATE_EN;
>
> len = 4;
> if (IS_GEN7(i915))
> len += 2 + (num_rings ? 4*num_rings + 6 : 0);
> + if (IS_GEN5(i915))
> + len += 2;
>
> cs = intel_ring_begin(rq, len);
> if (IS_ERR(cs))
> @@ -1430,6 +1433,8 @@ static inline int mi_set_context(struct drm_i915_gem_request *rq, u32 flags)
> GEN6_PSMI_SLEEP_MSG_DISABLE);
> }
> }
> + } else if (IS_GEN5(i915)) {
> + *cs++ = MI_SUSPEND_FLUSH | MI_SUSPEND_FLUSH_EN;
Hmm. These are documented for steppings A/B. I wonder what is the
first production stepping for ILK. Latest stepping mentioned in the
w/a db is C2.
Oh, actually w/a db has WaIlkEnableDisableSuspendFlush listed a
"forever". Not sure which source to believe here.
> }
>
> *cs++ = MI_NOOP;
> @@ -1464,6 +1469,8 @@ static inline int mi_set_context(struct drm_i915_gem_request *rq, u32 flags)
> *cs++ = MI_NOOP;
> }
> *cs++ = MI_ARB_ON_OFF | MI_ARB_ENABLE;
> + } else if (IS_GEN5(i915)) {
> + *cs++ = MI_SUSPEND_FLUSH;
> }
>
> intel_ring_advance(rq, cs);
> --
> 2.15.0
>
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--
Ville Syrjälä
Intel OTC
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