[Intel-gfx] [PATCH 1/3] drm/i915: Enable render context support for Ironlake (gen5)
Chris Wilson
chris at chris-wilson.co.uk
Thu Nov 23 18:04:16 UTC 2017
Quoting Ville Syrjälä (2017-11-23 17:50:50)
> On Thu, Nov 23, 2017 at 07:46:23PM +0200, Ville Syrjälä wrote:
> > On Thu, Nov 23, 2017 at 04:27:48PM +0000, Chris Wilson wrote:
> > > Ironlake does support being able to saving and reloading context specific
> > > registers between contexts, providing isolation of the basic GPU state
> > > (as programmable by userspace). This allows userspace to assume that the
> > > GPU retains their state from one batch to the next, minimising the
> > > amount of state it needs to reload.
> > >
> > > Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
> > > ---
> > > drivers/gpu/drm/i915/intel_engine_cs.c | 2 ++
> > > drivers/gpu/drm/i915/intel_ringbuffer.c | 7 +++++++
> > > 2 files changed, 9 insertions(+)
> > >
> > > diff --git a/drivers/gpu/drm/i915/intel_engine_cs.c b/drivers/gpu/drm/i915/intel_engine_cs.c
> > > index fede62daf3e1..88ef00faf576 100644
> > > --- a/drivers/gpu/drm/i915/intel_engine_cs.c
> > > +++ b/drivers/gpu/drm/i915/intel_engine_cs.c
> > > @@ -175,6 +175,8 @@ __intel_engine_context_size(struct drm_i915_private *dev_priv, u8 class)
> > > return round_up(GEN6_CXT_TOTAL_SIZE(cxt_size) * 64,
> > > PAGE_SIZE);
> > > case 5:
> > > + cxt_size = I915_READ(CXT_SIZE);
> > > + return round_up(cxt_size * 64, PAGE_SIZE);
> >
> > I don't think this is correct. It misses the non-pipelined 3D state,
> > and the ring stuff at the start which IIRC at least SNB still
> > saved even though it's not used in ring buffer mode. So I think
> > this needs a 0xb added to the CXT_SIZE value.
> >
> > But even that doesn't really match the docs. The context image layout
> > is shown to be 0x3b cachelines long, but 0xb+0x2d only gets us to
> > 0x38. So it looks like CXT_SIZE is off by two for some reason.
>
> Oh. Actually CXT_SIZE is documented to be U5-1 on pre-SNB, so I
> guess it's only off by one at most.
U5-1, sounds typical of the hw engineers -- anything up to 2k which
corresponds with their 2k alignment requirement and not cross the page
boundary (which iirc was mentioned for gen4).
-Chris
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