[Intel-gfx] [PATCH 01/11] drm/i915/execlists: Avoid kicking the submission too early for rescheduling

Mika Kuoppala mika.kuoppala at linux.intel.com
Tue Mar 27 12:18:06 UTC 2018


Chris Wilson <chris at chris-wilson.co.uk> writes:

> Quoting Mika Kuoppala (2018-03-27 12:34:31)
>> Chris Wilson <chris at chris-wilson.co.uk> writes:
>> 
>> > If the request is still waiting on external fences, it has not yet been
>> > submitted to the HW queue and so we can forgo kicking the submission
>> > tasklet when re-evaluating its priority.
>> >
>> > This should have no impact other than reducing the number of tasklet
>> > wakeups under signal heavy workloads (e.g. switching between engines).
>> >
>> > v2: Use prebaked container_of()
>> >
>> > References: f6322eddaff7 ("drm/i915/preemption: Allow preemption between submission ports")
>> > Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
>> > Cc: MichaƂ Winiarski <michal.winiarski at intel.com>
>> > Cc: Michel Thierry <michel.thierry at intel.com>
>> > Cc: Mika Kuoppala <mika.kuoppala at linux.intel.com>
>> > Cc: Tvrtko Ursulin <tvrtko.ursulin at intel.com>
>> > ---
>> >  drivers/gpu/drm/i915/intel_lrc.c | 15 +++++++++++----
>> >  1 file changed, 11 insertions(+), 4 deletions(-)
>> >
>> > diff --git a/drivers/gpu/drm/i915/intel_lrc.c b/drivers/gpu/drm/i915/intel_lrc.c
>> > index b4ab06b05e58..104b69e0494f 100644
>> > --- a/drivers/gpu/drm/i915/intel_lrc.c
>> > +++ b/drivers/gpu/drm/i915/intel_lrc.c
>> > @@ -1051,12 +1051,16 @@ static void queue_request(struct intel_engine_cs *engine,
>> >       list_add_tail(&pt->link, &lookup_priolist(engine, pt, prio)->requests);
>> >  }
>> >  
>> > -static void submit_queue(struct intel_engine_cs *engine, int prio)
>> > +static void __submit_queue(struct intel_engine_cs *engine, int prio)
>> >  {
>> > -     if (prio > engine->execlists.queue_priority) {
>> >               engine->execlists.queue_priority = prio;
>> >               tasklet_hi_schedule(&engine->execlists.tasklet);
>> > -     }
>> > +}
>> > +
>> > +static void submit_queue(struct intel_engine_cs *engine, int prio)
>> > +{
>> > +     if (prio > engine->execlists.queue_priority)
>> > +             __submit_queue(engine, prio);
>> 
>> You did this...
>> 
>> >  }
>> >  
>> >  static void execlists_submit_request(struct i915_request *request)
>> > @@ -1189,7 +1193,10 @@ static void execlists_schedule(struct i915_request *request, int prio)
>> >                       __list_del_entry(&pt->link);
>> >                       queue_request(engine, pt, prio);
>> >               }
>> > -             submit_queue(engine, prio);
>> > +
>> > +             if (prio > engine->execlists.queue_priority &&
>> > +                 i915_sw_fence_done(&pt_to_request(pt)->submit))
>> > +                     __submit_queue(engine, prio);
>> 
>> ..to have explicit priority comparison on submit callsite I gather.
>> Or is there some other reason?
>
> No, just because I wanted both checks in this case. On the other path
> i915_sw_fence_done() isn't technically true as we are in process of
> performing the i915_sw_fence callback, so just i915_sw_fence_signaled().
> But we don't want to use i915_sw_fence_signaled() here as I don't want
> to think about the race. :)
>
> So since prio > engine.queue_priority should be cheaper than loading the
> cacheline for the request->submit.flags, I wanted that tested first as
> it will only fire, at most, once per engine.

Ok, didn't see the perf angle of it but makes sense.

Reviewed-by: Mika Kuoppala <mika.kuoppala at linux.intel.com>


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