[Intel-gfx] [PATCH 8/9] drm/i915/psr: Set the right frames values
Dhinakaran Pandiyan
dhinakaran.pandiyan at intel.com
Thu Nov 29 23:33:17 UTC 2018
On Mon, 2018-11-26 at 16:37 -0800, José Roberto de Souza wrote:
> EDP_PSR2_IDLE_FRAMES_TO_DEEP_SLEEP() was being set with the number of
> frames that it should wait to enter PSR, what is wrong.
> Here it is setting this field with the highest value to avoid PSR2
> exits frequently, as when HW exit deep sleep it needs to go to idle
> state causing a PSR exit for then waiting a few frames before
> activate PSR2 again.
> This will result in more power saving as the sleep state also provide
> some power savings by doing selective updates instead of full screen
> updates.
>
> About EDP_PSR2_FRAMES_BEFORE_ACTIVATE() it is the number of frames
> (not idle frames) that PSR2 hardware will wait to activate PSR2, so
> lets keep using the sink sync latency.
>
> Cc: Rodrigo Vivi <rodrigo.vivi at intel.com>
> Cc: Dhinakaran Pandiyan <dhinakaran.pandiyan at intel.com>
> Signed-off-by: José Roberto de Souza <jose.souza at intel.com>
> ---
> drivers/gpu/drm/i915/intel_psr.c | 12 +++++-------
> 1 file changed, 5 insertions(+), 7 deletions(-)
>
> diff --git a/drivers/gpu/drm/i915/intel_psr.c
> b/drivers/gpu/drm/i915/intel_psr.c
> index ba7bbe3f8df2..6fd793fec5e9 100644
> --- a/drivers/gpu/drm/i915/intel_psr.c
> +++ b/drivers/gpu/drm/i915/intel_psr.c
> @@ -482,13 +482,13 @@ static void hsw_activate_psr2(struct intel_dp
> *intel_dp)
> struct i915_psr *psr = &dev_priv->psr;
> u32 val;
>
> - /* Let's use 6 as the minimum to cover all known cases
> including the
> - * off-by-one issue that HW has in some cases.
> + /* sink_sync_latency of 8 means source has to wait for more
> than 8
> + * frames, we'll go with 9 frames for now
> */
> - int idle_frames = max(6, dev_priv->vbt.psr.idle_frames);
> + val = EDP_PSR2_FRAMES_BEFORE_ACTIVATE(psr->sink_sync_latency +
> 1);
>
> - idle_frames = max(idle_frames, psr->sink_sync_latency + 1);
> - val = EDP_PSR2_IDLE_FRAMES_TO_DEEP_SLEEP(idle_frames);
> + /* Avoid deep sleep as much as possible to avoid PSR2 idle
> state */
> + val |= EDP_PSR2_IDLE_FRAMES_TO_DEEP_SLEEP(15);
Avoid deep sleep as much as possible? Why? We get the best power
savings in deep sleep, why make it harder to achieve that?
>
>
> /* FIXME: selective update is probably totally broken because
> it doesn't
> * mesh at all with our frontbuffer tracking. And the hw alone
> isn't
> @@ -497,8 +497,6 @@ static void hsw_activate_psr2(struct intel_dp
> *intel_dp)
> if (INTEL_GEN(dev_priv) >= 10 || IS_GEMINILAKE(dev_priv))
> val |= EDP_Y_COORDINATE_ENABLE;
>
> - val |= EDP_PSR2_FRAMES_BEFORE_ACTIVATE(psr->sink_sync_latency +
> 1);
> -
> if (dev_priv->vbt.psr.tp2_tp3_wakeup_time_us >= 0 &&
> dev_priv->vbt.psr.tp2_tp3_wakeup_time_us <= 50)
> val |= EDP_PSR2_TP2_TIME_50us;
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