[Intel-gfx] [PATCH v6 0/5] Introduce drm scaling filter property

Simon Ser contact at emersion.fr
Tue Oct 13 14:26:00 UTC 2020


On Monday, October 12, 2020 8:41 PM, Pankaj Bharadiya <pankaj.laxminarayan.bharadiya at intel.com> wrote:

> Now, Sameer has implemented Integer scaling in Kodi Retro gaming
> framework which demonstrate how Integer scaling gives distinctive
> look to pixel art games when played on higher resolution monitors.
>
> Kodi patches are reviewed and accepted for merge now.
>
> Here is the userspace patch series link:
> https://github.com/xbmc/xbmc/pull/18194

As a side note, these user-space patches hard-code the kernel enum
values [1]. This is something which we discussed some time ago [2],
the result of the discussion is that user-space shouldn't do that.

[1]: https://github.com/xbmc/xbmc/pull/18194/files#diff-94967b31726326769b31635c3dd7fc9b50d003057b49306a136b6b702795dd96R30
[2]: https://lists.freedesktop.org/archives/dri-devel/2020-April/261055.html


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