[Intel-gfx] [PATCH v2 00/12] drm/edid: cleanup and refactoring around validity checks
Ville Syrjälä
ville.syrjala at linux.intel.com
Fri Apr 1 14:11:04 UTC 2022
On Fri, Apr 01, 2022 at 11:55:21AM +0300, Jani Nikula wrote:
> On Thu, 31 Mar 2022, Jani Nikula <jani.nikula at intel.com> wrote:
> > v2 of https://patchwork.freedesktop.org/series/101931/
> >
> > Rebased, review comments addressed.
>
> Ville, care to double check patches 1 & 7 please?
Looks fine by me
Reviewed-by: Ville Syrjälä <ville.syrjala at linux.intel.com>
>
> Thanks,
> Jani.
>
>
> >
> > BR,
> > Jani.
> >
> >
> >
> > Jani Nikula (12):
> > drm/edid: use struct edid * in drm_do_get_edid()
> > drm/edid: clean up EDID block checksum functions
> > drm/edid: add edid_block_tag() helper to get the EDID extension tag
> > drm/edid: make drm_edid_header_is_valid() accept void pointer
> > drm/edid: clean up edid_is_zero()
> > drm/edid: split out edid_header_fix()
> > drm/edid: split drm_edid_block_valid() to check and act parts
> > drm/edid: use a better variable name for EDID block read retries
> > drm/edid: simplify block check when filtering invalid blocks
> > drm/edid: split out invalid block filtering to a separate function
> > drm/edid: track invalid blocks in drm_do_get_edid()
> > drm/edid: reduce magic when updating the EDID block checksum
> >
> > drivers/gpu/drm/drm_edid.c | 295 +++++++++++++++++++++----------------
> > include/drm/drm_edid.h | 2 +-
> > 2 files changed, 173 insertions(+), 124 deletions(-)
>
> --
> Jani Nikula, Intel Open Source Graphics Center
--
Ville Syrjälä
Intel
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