[Intel-gfx] [PATCH v2 00/12] drm/edid: cleanup and refactoring around validity checks

Ville Syrjälä ville.syrjala at linux.intel.com
Fri Apr 1 14:11:04 UTC 2022


On Fri, Apr 01, 2022 at 11:55:21AM +0300, Jani Nikula wrote:
> On Thu, 31 Mar 2022, Jani Nikula <jani.nikula at intel.com> wrote:
> > v2 of https://patchwork.freedesktop.org/series/101931/
> >
> > Rebased, review comments addressed.
> 
> Ville, care to double check patches 1 & 7 please?

Looks fine by me
Reviewed-by: Ville Syrjälä <ville.syrjala at linux.intel.com>

> 
> Thanks,
> Jani.
> 
> 
> >
> > BR,
> > Jani.
> >
> >
> >
> > Jani Nikula (12):
> >   drm/edid: use struct edid * in drm_do_get_edid()
> >   drm/edid: clean up EDID block checksum functions
> >   drm/edid: add edid_block_tag() helper to get the EDID extension tag
> >   drm/edid: make drm_edid_header_is_valid() accept void pointer
> >   drm/edid: clean up edid_is_zero()
> >   drm/edid: split out edid_header_fix()
> >   drm/edid: split drm_edid_block_valid() to check and act parts
> >   drm/edid: use a better variable name for EDID block read retries
> >   drm/edid: simplify block check when filtering invalid blocks
> >   drm/edid: split out invalid block filtering to a separate function
> >   drm/edid: track invalid blocks in drm_do_get_edid()
> >   drm/edid: reduce magic when updating the EDID block checksum
> >
> >  drivers/gpu/drm/drm_edid.c | 295 +++++++++++++++++++++----------------
> >  include/drm/drm_edid.h     |   2 +-
> >  2 files changed, 173 insertions(+), 124 deletions(-)
> 
> -- 
> Jani Nikula, Intel Open Source Graphics Center

-- 
Ville Syrjälä
Intel


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