[Intel-gfx] [PATCH 2/2] drm/i915/gem: Don't try to map and fence large scanout buffers (v6)

Ville Syrjälä ville.syrjala at linux.intel.com
Tue Feb 8 05:43:45 UTC 2022


On Tue, Feb 08, 2022 at 05:10:42AM +0000, Kasireddy, Vivek wrote:
> Hi Tvrtko, Ville,
> 
> > On 07/02/2022 13:24, Ville Syrjälä wrote:
> > > On Mon, Feb 07, 2022 at 11:47:16AM +0000, Tvrtko Ursulin wrote:
> > >>
> > >> On 07/02/2022 10:58, Ville Syrjälä wrote:
> > >>> On Thu, Feb 03, 2022 at 05:22:10PM -0800, Vivek Kasireddy wrote:
> > >>>> On platforms capable of allowing 8K (7680 x 4320) modes, pinning 2
> > >>>> or more framebuffers/scanout buffers results in only one that is
> > >>>> mappable/ fenceable. Therefore, pageflipping between these 2 FBs
> > >>>> where only one is mappable/fenceable creates latencies large enough
> > >>>> to miss alternate vblanks thereby producing less optimal framerate.
> > >>>>
> > >>>> This mainly happens because when
> > >>>> i915_gem_object_pin_to_display_plane()
> > >>>> is called to pin one of the FB objs, the associated vma is
> > >>>> identified as misplaced and therefore i915_vma_unbind() is called
> > >>>> which unbinds and evicts it. This misplaced vma gets subseqently
> > >>>> pinned only when
> > >>>> i915_gem_object_ggtt_pin_ww() is called without PIN_MAPPABLE. This
> > >>>> results in a latency of ~10ms and happens every other vblank/repaint cycle.
> > >>>> Therefore, to fix this issue, we try to see if there is space to
> > >>>> map at-least two objects of a given size and return early if there
> > >>>> isn't. This would ensure that we do not try with PIN_MAPPABLE for
> > >>>> any objects that are too big to map thereby preventing unncessary unbind.
> > >>>>
> > >>>> Testcase:
> > >>>> Running Weston and weston-simple-egl on an Alderlake_S (ADLS)
> > >>>> platform with a 8K at 60 mode results in only ~40 FPS. Since upstream
> > >>>> Weston submits a frame ~7ms before the next vblank, the latencies
> > >>>> seen between atomic commit and flip event are 7, 24 (7 + 16.66), 7,
> > >>>> 24..... suggesting that it misses the vblank every other frame.
> > >>>>
> > >>>> Here is the ftrace snippet that shows the source of the ~10ms latency:
> > >>>>                 i915_gem_object_pin_to_display_plane() {
> > >>>> 0.102 us   |    i915_gem_object_set_cache_level();
> > >>>>                   i915_gem_object_ggtt_pin_ww() {
> > >>>> 0.390 us   |      i915_vma_instance();
> > >>>> 0.178 us   |      i915_vma_misplaced();
> > >>>>                     i915_vma_unbind() {
> > >>>>                     __i915_active_wait() {
> > >>>> 0.082 us   |        i915_active_acquire_if_busy();
> > >>>> 0.475 us   |      }
> > >>>>                     intel_runtime_pm_get() {
> > >>>> 0.087 us   |        intel_runtime_pm_acquire();
> > >>>> 0.259 us   |      }
> > >>>>                     __i915_active_wait() {
> > >>>> 0.085 us   |        i915_active_acquire_if_busy();
> > >>>> 0.240 us   |      }
> > >>>>                     __i915_vma_evict() {
> > >>>>                       ggtt_unbind_vma() {
> > >>>>                         gen8_ggtt_clear_range() {
> > >>>> 10507.255 us |        }
> > >>>> 10507.689 us |      }
> > >>>> 10508.516 us |   }
> > >>>>
> > >>>> v2: Instead of using bigjoiner checks, determine whether a scanout
> > >>>>       buffer is too big by checking to see if it is possible to map
> > >>>>       two of them into the ggtt.
> > >>>>
> > >>>> v3 (Ville):
> > >>>> - Count how many fb objects can be fit into the available holes
> > >>>>     instead of checking for a hole twice the object size.
> > >>>> - Take alignment constraints into account.
> > >>>> - Limit this large scanout buffer check to >= Gen 11 platforms.
> > >>>>
> > >>>> v4:
> > >>>> - Remove existing heuristic that checks just for size. (Ville)
> > >>>> - Return early if we find space to map at-least two objects.
> > >>>> (Tvrtko)
> > >>>> - Slightly update the commit message.
> > >>>>
> > >>>> v5: (Tvrtko)
> > >>>> - Rename the function to indicate that the object may be too big to
> > >>>>     map into the aperture.
> > >>>> - Account for guard pages while calculating the total size required
> > >>>>     for the object.
> > >>>> - Do not subject all objects to the heuristic check and instead
> > >>>>     consider objects only of a certain size.
> > >>>> - Do the hole walk using the rbtree.
> > >>>> - Preserve the existing PIN_NONBLOCK logic.
> > >>>> - Drop the PIN_MAPPABLE check while pinning the VMA.
> > >>>>
> > >>>> v6: (Tvrtko)
> > >>>> - Return 0 on success and the specific error code on failure to
> > >>>>     preserve the existing behavior.
> > >>>>
> > >>>> Cc: Ville Syrjälä <ville.syrjala at linux.intel.com>
> > >>>> Cc: Maarten Lankhorst <maarten.lankhorst at linux.intel.com>
> > >>>> Cc: Tvrtko Ursulin <tvrtko.ursulin at linux.intel.com>
> > >>>> Cc: Manasi Navare <manasi.d.navare at intel.com>
> > >>>> Signed-off-by: Vivek Kasireddy <vivek.kasireddy at intel.com>
> > >>>> ---
> > >>>>    drivers/gpu/drm/i915/i915_gem.c | 120 ++++++++++++++++++++++++--------
> > >>>>    1 file changed, 90 insertions(+), 30 deletions(-)
> > >>>>
> > >>>> diff --git a/drivers/gpu/drm/i915/i915_gem.c
> > >>>> b/drivers/gpu/drm/i915/i915_gem.c index e3a2c2a0e156..39f0d17550c3
> > >>>> 100644
> > >>>> --- a/drivers/gpu/drm/i915/i915_gem.c
> > >>>> +++ b/drivers/gpu/drm/i915/i915_gem.c
> > >>>> @@ -46,6 +46,7 @@
> > >>>>    #include "gem/i915_gem_mman.h"
> > >>>>    #include "gem/i915_gem_region.h"
> > >>>>    #include "gem/i915_gem_userptr.h"
> > >>>> +#include "gem/i915_gem_tiling.h"
> > >>>>    #include "gt/intel_engine_user.h"
> > >>>>    #include "gt/intel_gt.h"
> > >>>>    #include "gt/intel_gt_pm.h"
> > >>>> @@ -876,6 +877,92 @@ static void discard_ggtt_vma(struct i915_vma *vma)
> > >>>>    	spin_unlock(&obj->vma.lock);
> > >>>>    }
> > >>>>
> > >>>> +static int
> > >>>> +i915_gem_object_fits_in_aperture(struct drm_i915_gem_object *obj,
> > >>>> +				 u64 alignment, u64 flags)
> > >>>> +{
> > >>>> +	struct drm_i915_private *i915 = to_i915(obj->base.dev);
> > >>>> +	struct i915_ggtt *ggtt = to_gt(i915)->ggtt;
> > >>>> +	struct drm_mm_node *hole;
> > >>>> +	u64 hole_start, hole_end, start, end;
> > >>>> +	u64 fence_size, fence_alignment;
> > >>>> +	unsigned int count = 0;
> > >>>> +
> > >>>> +	/*
> > >>>> +	 * If the required space is larger than the available
> > >>>> +	 * aperture, we will not able to find a slot for the
> > >>>> +	 * object and unbinding the object now will be in
> > >>>> +	 * vain. Worse, doing so may cause us to ping-pong
> > >>>> +	 * the object in and out of the Global GTT and
> > >>>> +	 * waste a lot of cycles under the mutex.
> > >>>> +	 */
> > >>>> +	if (obj->base.size > ggtt->mappable_end)
> > >>>> +		return -E2BIG;
> > >>>> +
> > >>>> +	/*
> > >>>> +	 * If NONBLOCK is set the caller is optimistically
> > >>>> +	 * trying to cache the full object within the mappable
> > >>>> +	 * aperture, and *must* have a fallback in place for
> > >>>> +	 * situations where we cannot bind the object. We
> > >>>> +	 * can be a little more lax here and use the fallback
> > >>>> +	 * more often to avoid costly migrations of ourselves
> > >>>> +	 * and other objects within the aperture.
> > >>>> +	 */
> > >>>> +	if (!(flags & PIN_NONBLOCK))
> > >>>> +		return 0;
> > >>>> +
> > >>>> +	/*
> > >>>> +	 * We only consider objects whose size is at-least a quarter of
> > >>>> +	 * the aperture to be too big and subject them to the new
> > >>>> +	 * heuristic below.
> > >>>> +	 */
> > >>>> +	if (obj->base.size < ggtt->mappable_end / 4)
> > >>>> +		return 0;
> > >>>
> > >>> That seems a fairly arbitrary thing to put here. Maybe something the
> > >>> caller should check/specify?
> > >>
> > >> I have no strong opinion on this one. In my mind I categorised it
> > >> under "is it a large framebuffer" heuristics. Previously it was less
> > >> than one half of aperture always okay, now one quarter, plus 2x hole
> > >> check if larger. Both are heuristics. I even mentioned earlier if 2x
> > >> should be an input parameter as well, but again, given it's not an
> > >> exported function couldn't really justify it.
> > >
> > > Is there any point in even having this extra check? If we don't think
> > > checking this is worth the hassle then why call the function at all?
> > 
> > The "/4" one? It was my suggestion to avoid the hole search if we can know based on size
> > it cannot be a frame buffer that would be affected by the ping-ping problem. Granted that
> > was before the rbtree hole search, when it was traversing the un-ordered linked list of
> > holes. What is the correct size threshold I don't know.
> > 
> > >>>> +
> > >>>> +	if (HAS_GMCH(i915) || DISPLAY_VER(i915) < 11 ||
> > >>>> +	    !i915_gem_object_is_framebuffer(obj))
> > >>>> +		return 0;
> > >>>
> > >>> None of that seems appropriate for a generic gem function with this
> > >>> name.
> > >>
> > >> It's not exported though, maybe remove i915_gem prefix to avoid any
> > >> ideas of it being generic?
> > >
> > > These checks don't even seem to doing anything useful. HAS_GMCH should
> > > already be covered by always setting PIN_MAPPABLE and hence O_NONBLOCK
> [Kasireddy, Vivek] I can drop the HAS_GMCH(i915) check given that it is redundant.
> 
> > > is never even tried, the pre-icl vs. icl+ check should not exist at
> [Kasireddy, Vivek] My aim was to narrow down the list of situations in which the
> ping-pong problem becomes more pronounced and may lead to performance 
> issues. Therefore, I added the DISPLAY_VER(i915) check since 8K/bigjoiner is
> feasible only on those newer platforms. 

Like I said before bigjoiner is irrelevant. The only thing that
matters is the size of the mapping vs. mappable aperture size.

> 
> > > all IMO, and if this is only called for framebuffers then why does the
> > > code pretend that is not the case?
> [Kasireddy, Vivek] Oh, I added the i915_gem_object_is_framebuffer() check after I 
> found that there are other callers (for example, reloc_iomap() in i915_gem_execbuffer.c)
> of i915_gem_object_ggtt_pin_ww() that may not be working on an fb.
> 
> Also, I figured size < ggtt->mappable_end / 4 or a similar check is needed as we do
> not want to subject all FBs through this performance critical path. 

Why not?

-- 
Ville Syrjälä
Intel


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