[Intel-gfx] [PATCH 2/2] drm/i915/gem: Don't try to map and fence large scanout buffers (v6)
Kasireddy, Vivek
vivek.kasireddy at intel.com
Wed Feb 9 01:47:01 UTC 2022
Hi Ville,
>
> On Tue, Feb 08, 2022 at 05:10:42AM +0000, Kasireddy, Vivek wrote:
> > Hi Tvrtko, Ville,
> >
> > > On 07/02/2022 13:24, Ville Syrjälä wrote:
> > > > On Mon, Feb 07, 2022 at 11:47:16AM +0000, Tvrtko Ursulin wrote:
> > > >>
> > > >> On 07/02/2022 10:58, Ville Syrjälä wrote:
> > > >>> On Thu, Feb 03, 2022 at 05:22:10PM -0800, Vivek Kasireddy wrote:
> > > >>>> On platforms capable of allowing 8K (7680 x 4320) modes, pinning 2
> > > >>>> or more framebuffers/scanout buffers results in only one that is
> > > >>>> mappable/ fenceable. Therefore, pageflipping between these 2 FBs
> > > >>>> where only one is mappable/fenceable creates latencies large enough
> > > >>>> to miss alternate vblanks thereby producing less optimal framerate.
> > > >>>>
> > > >>>> This mainly happens because when
> > > >>>> i915_gem_object_pin_to_display_plane()
> > > >>>> is called to pin one of the FB objs, the associated vma is
> > > >>>> identified as misplaced and therefore i915_vma_unbind() is called
> > > >>>> which unbinds and evicts it. This misplaced vma gets subseqently
> > > >>>> pinned only when
> > > >>>> i915_gem_object_ggtt_pin_ww() is called without PIN_MAPPABLE. This
> > > >>>> results in a latency of ~10ms and happens every other vblank/repaint cycle.
> > > >>>> Therefore, to fix this issue, we try to see if there is space to
> > > >>>> map at-least two objects of a given size and return early if there
> > > >>>> isn't. This would ensure that we do not try with PIN_MAPPABLE for
> > > >>>> any objects that are too big to map thereby preventing unncessary unbind.
> > > >>>>
> > > >>>> Testcase:
> > > >>>> Running Weston and weston-simple-egl on an Alderlake_S (ADLS)
> > > >>>> platform with a 8K at 60 mode results in only ~40 FPS. Since upstream
> > > >>>> Weston submits a frame ~7ms before the next vblank, the latencies
> > > >>>> seen between atomic commit and flip event are 7, 24 (7 + 16.66), 7,
> > > >>>> 24..... suggesting that it misses the vblank every other frame.
> > > >>>>
> > > >>>> Here is the ftrace snippet that shows the source of the ~10ms latency:
> > > >>>> i915_gem_object_pin_to_display_plane() {
> > > >>>> 0.102 us | i915_gem_object_set_cache_level();
> > > >>>> i915_gem_object_ggtt_pin_ww() {
> > > >>>> 0.390 us | i915_vma_instance();
> > > >>>> 0.178 us | i915_vma_misplaced();
> > > >>>> i915_vma_unbind() {
> > > >>>> __i915_active_wait() {
> > > >>>> 0.082 us | i915_active_acquire_if_busy();
> > > >>>> 0.475 us | }
> > > >>>> intel_runtime_pm_get() {
> > > >>>> 0.087 us | intel_runtime_pm_acquire();
> > > >>>> 0.259 us | }
> > > >>>> __i915_active_wait() {
> > > >>>> 0.085 us | i915_active_acquire_if_busy();
> > > >>>> 0.240 us | }
> > > >>>> __i915_vma_evict() {
> > > >>>> ggtt_unbind_vma() {
> > > >>>> gen8_ggtt_clear_range() {
> > > >>>> 10507.255 us | }
> > > >>>> 10507.689 us | }
> > > >>>> 10508.516 us | }
> > > >>>>
> > > >>>> v2: Instead of using bigjoiner checks, determine whether a scanout
> > > >>>> buffer is too big by checking to see if it is possible to map
> > > >>>> two of them into the ggtt.
> > > >>>>
> > > >>>> v3 (Ville):
> > > >>>> - Count how many fb objects can be fit into the available holes
> > > >>>> instead of checking for a hole twice the object size.
> > > >>>> - Take alignment constraints into account.
> > > >>>> - Limit this large scanout buffer check to >= Gen 11 platforms.
> > > >>>>
> > > >>>> v4:
> > > >>>> - Remove existing heuristic that checks just for size. (Ville)
> > > >>>> - Return early if we find space to map at-least two objects.
> > > >>>> (Tvrtko)
> > > >>>> - Slightly update the commit message.
> > > >>>>
> > > >>>> v5: (Tvrtko)
> > > >>>> - Rename the function to indicate that the object may be too big to
> > > >>>> map into the aperture.
> > > >>>> - Account for guard pages while calculating the total size required
> > > >>>> for the object.
> > > >>>> - Do not subject all objects to the heuristic check and instead
> > > >>>> consider objects only of a certain size.
> > > >>>> - Do the hole walk using the rbtree.
> > > >>>> - Preserve the existing PIN_NONBLOCK logic.
> > > >>>> - Drop the PIN_MAPPABLE check while pinning the VMA.
> > > >>>>
> > > >>>> v6: (Tvrtko)
> > > >>>> - Return 0 on success and the specific error code on failure to
> > > >>>> preserve the existing behavior.
> > > >>>>
> > > >>>> Cc: Ville Syrjälä <ville.syrjala at linux.intel.com>
> > > >>>> Cc: Maarten Lankhorst <maarten.lankhorst at linux.intel.com>
> > > >>>> Cc: Tvrtko Ursulin <tvrtko.ursulin at linux.intel.com>
> > > >>>> Cc: Manasi Navare <manasi.d.navare at intel.com>
> > > >>>> Signed-off-by: Vivek Kasireddy <vivek.kasireddy at intel.com>
> > > >>>> ---
> > > >>>> drivers/gpu/drm/i915/i915_gem.c | 120 ++++++++++++++++++++++++-----
> ---
> > > >>>> 1 file changed, 90 insertions(+), 30 deletions(-)
> > > >>>>
> > > >>>> diff --git a/drivers/gpu/drm/i915/i915_gem.c
> > > >>>> b/drivers/gpu/drm/i915/i915_gem.c index e3a2c2a0e156..39f0d17550c3
> > > >>>> 100644
> > > >>>> --- a/drivers/gpu/drm/i915/i915_gem.c
> > > >>>> +++ b/drivers/gpu/drm/i915/i915_gem.c
> > > >>>> @@ -46,6 +46,7 @@
> > > >>>> #include "gem/i915_gem_mman.h"
> > > >>>> #include "gem/i915_gem_region.h"
> > > >>>> #include "gem/i915_gem_userptr.h"
> > > >>>> +#include "gem/i915_gem_tiling.h"
> > > >>>> #include "gt/intel_engine_user.h"
> > > >>>> #include "gt/intel_gt.h"
> > > >>>> #include "gt/intel_gt_pm.h"
> > > >>>> @@ -876,6 +877,92 @@ static void discard_ggtt_vma(struct i915_vma *vma)
> > > >>>> spin_unlock(&obj->vma.lock);
> > > >>>> }
> > > >>>>
> > > >>>> +static int
> > > >>>> +i915_gem_object_fits_in_aperture(struct drm_i915_gem_object *obj,
> > > >>>> + u64 alignment, u64 flags)
> > > >>>> +{
> > > >>>> + struct drm_i915_private *i915 = to_i915(obj->base.dev);
> > > >>>> + struct i915_ggtt *ggtt = to_gt(i915)->ggtt;
> > > >>>> + struct drm_mm_node *hole;
> > > >>>> + u64 hole_start, hole_end, start, end;
> > > >>>> + u64 fence_size, fence_alignment;
> > > >>>> + unsigned int count = 0;
> > > >>>> +
> > > >>>> + /*
> > > >>>> + * If the required space is larger than the available
> > > >>>> + * aperture, we will not able to find a slot for the
> > > >>>> + * object and unbinding the object now will be in
> > > >>>> + * vain. Worse, doing so may cause us to ping-pong
> > > >>>> + * the object in and out of the Global GTT and
> > > >>>> + * waste a lot of cycles under the mutex.
> > > >>>> + */
> > > >>>> + if (obj->base.size > ggtt->mappable_end)
> > > >>>> + return -E2BIG;
> > > >>>> +
> > > >>>> + /*
> > > >>>> + * If NONBLOCK is set the caller is optimistically
> > > >>>> + * trying to cache the full object within the mappable
> > > >>>> + * aperture, and *must* have a fallback in place for
> > > >>>> + * situations where we cannot bind the object. We
> > > >>>> + * can be a little more lax here and use the fallback
> > > >>>> + * more often to avoid costly migrations of ourselves
> > > >>>> + * and other objects within the aperture.
> > > >>>> + */
> > > >>>> + if (!(flags & PIN_NONBLOCK))
> > > >>>> + return 0;
> > > >>>> +
> > > >>>> + /*
> > > >>>> + * We only consider objects whose size is at-least a quarter of
> > > >>>> + * the aperture to be too big and subject them to the new
> > > >>>> + * heuristic below.
> > > >>>> + */
> > > >>>> + if (obj->base.size < ggtt->mappable_end / 4)
> > > >>>> + return 0;
> > > >>>
> > > >>> That seems a fairly arbitrary thing to put here. Maybe something the
> > > >>> caller should check/specify?
> > > >>
> > > >> I have no strong opinion on this one. In my mind I categorised it
> > > >> under "is it a large framebuffer" heuristics. Previously it was less
> > > >> than one half of aperture always okay, now one quarter, plus 2x hole
> > > >> check if larger. Both are heuristics. I even mentioned earlier if 2x
> > > >> should be an input parameter as well, but again, given it's not an
> > > >> exported function couldn't really justify it.
> > > >
> > > > Is there any point in even having this extra check? If we don't think
> > > > checking this is worth the hassle then why call the function at all?
> > >
> > > The "/4" one? It was my suggestion to avoid the hole search if we can know based on
> size
> > > it cannot be a frame buffer that would be affected by the ping-ping problem. Granted
> that
> > > was before the rbtree hole search, when it was traversing the un-ordered linked list of
> > > holes. What is the correct size threshold I don't know.
> > >
> > > >>>> +
> > > >>>> + if (HAS_GMCH(i915) || DISPLAY_VER(i915) < 11 ||
> > > >>>> + !i915_gem_object_is_framebuffer(obj))
> > > >>>> + return 0;
> > > >>>
> > > >>> None of that seems appropriate for a generic gem function with this
> > > >>> name.
> > > >>
> > > >> It's not exported though, maybe remove i915_gem prefix to avoid any
> > > >> ideas of it being generic?
> > > >
> > > > These checks don't even seem to doing anything useful. HAS_GMCH should
> > > > already be covered by always setting PIN_MAPPABLE and hence O_NONBLOCK
> > [Kasireddy, Vivek] I can drop the HAS_GMCH(i915) check given that it is redundant.
> >
> > > > is never even tried, the pre-icl vs. icl+ check should not exist at
> > [Kasireddy, Vivek] My aim was to narrow down the list of situations in which the
> > ping-pong problem becomes more pronounced and may lead to performance
> > issues. Therefore, I added the DISPLAY_VER(i915) check since 8K/bigjoiner is
> > feasible only on those newer platforms.
>
> Like I said before bigjoiner is irrelevant. The only thing that
> matters is the size of the mapping vs. mappable aperture size.
[Kasireddy, Vivek] Ok, got it.
>
> >
> > > > all IMO, and if this is only called for framebuffers then why does the
> > > > code pretend that is not the case?
> > [Kasireddy, Vivek] Oh, I added the i915_gem_object_is_framebuffer() check after I
> > found that there are other callers (for example, reloc_iomap() in i915_gem_execbuffer.c)
> > of i915_gem_object_ggtt_pin_ww() that may not be working on an fb.
> >
> > Also, I figured size < ggtt->mappable_end / 4 or a similar check is needed as we do
> > not want to subject all FBs through this performance critical path.
>
> Why not?
[Kasireddy, Vivek] Oh, I just thought that it makes sense to avoid the expensive hole search
for smaller FBs that are unlikely to exhaust the mappable aperture space. And, I also wanted
to preserve the behavior prior to this patch. However, I guess I could drop this check as well
given that the hole search via rbtree traversal may not be that bad in terms of time.
What about the i915_gem_object_is_framebuffer() check? Should I keep it given the smaller
size and transient nature of batchbuffers that go through this path?
Thanks,
Vivek
>
> --
> Ville Syrjälä
> Intel
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