[Intel-gfx] [PATCH 3/3] drm/doc/rfc: VM_BIND uapi definition
Matthew Brost
matthew.brost at intel.com
Fri Jun 10 08:53:40 UTC 2022
On Fri, Jun 10, 2022 at 12:07:11AM -0700, Niranjana Vishwanathapura wrote:
> VM_BIND and related uapi definitions
>
> Signed-off-by: Niranjana Vishwanathapura <niranjana.vishwanathapura at intel.com>
> ---
> Documentation/gpu/rfc/i915_vm_bind.h | 490 +++++++++++++++++++++++++++
> 1 file changed, 490 insertions(+)
> create mode 100644 Documentation/gpu/rfc/i915_vm_bind.h
>
> diff --git a/Documentation/gpu/rfc/i915_vm_bind.h b/Documentation/gpu/rfc/i915_vm_bind.h
> new file mode 100644
> index 000000000000..9fc854969cfb
> --- /dev/null
> +++ b/Documentation/gpu/rfc/i915_vm_bind.h
> @@ -0,0 +1,490 @@
> +/* SPDX-License-Identifier: MIT */
> +/*
> + * Copyright © 2022 Intel Corporation
> + */
> +
> +/**
> + * DOC: I915_PARAM_HAS_VM_BIND
> + *
> + * VM_BIND feature availability.
> + * See typedef drm_i915_getparam_t param.
> + * bit[0]: If set, VM_BIND is supported, otherwise not.
> + * bits[8-15]: VM_BIND implementation version.
> + * version 0 will not have VM_BIND/UNBIND timeline fence array support.
> + */
> +#define I915_PARAM_HAS_VM_BIND 57
> +
> +/**
> + * DOC: I915_VM_CREATE_FLAGS_USE_VM_BIND
> + *
> + * Flag to opt-in for VM_BIND mode of binding during VM creation.
> + * See struct drm_i915_gem_vm_control flags.
> + *
> + * The older execbuf2 ioctl will not support VM_BIND mode of operation.
> + * For VM_BIND mode, we have new execbuf3 ioctl which will not accept any
> + * execlist (See struct drm_i915_gem_execbuffer3 for more details).
> + *
> + */
> +#define I915_VM_CREATE_FLAGS_USE_VM_BIND (1 << 0)
> +
> +/**
> + * DOC: I915_CONTEXT_CREATE_FLAGS_LONG_RUNNING
> + *
> + * Flag to declare context as long running.
> + * See struct drm_i915_gem_context_create_ext flags.
> + *
> + * Usage of dma-fence expects that they complete in reasonable amount of time.
> + * Compute on the other hand can be long running. Hence it is not appropriate
> + * for compute contexts to export request completion dma-fence to user.
> + * The dma-fence usage will be limited to in-kernel consumption only.
> + * Compute contexts need to use user/memory fence.
> + *
> + * So, long running contexts do not support output fences. Hence,
> + * I915_EXEC_FENCE_SIGNAL (See &drm_i915_gem_exec_fence.flags) is expected
> + * to be not used. DRM_I915_GEM_WAIT ioctl call is also not supported for
> + * objects mapped to long running contexts.
> + */
> +#define I915_CONTEXT_CREATE_FLAGS_LONG_RUNNING (1u << 2)
> +
> +/* VM_BIND related ioctls */
> +#define DRM_I915_GEM_VM_BIND 0x3d
> +#define DRM_I915_GEM_VM_UNBIND 0x3e
> +#define DRM_I915_GEM_EXECBUFFER3 0x3f
> +#define DRM_I915_GEM_WAIT_USER_FENCE 0x40
> +
> +#define DRM_IOCTL_I915_GEM_VM_BIND DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_VM_BIND, struct drm_i915_gem_vm_bind)
> +#define DRM_IOCTL_I915_GEM_VM_UNBIND DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_VM_UNBIND, struct drm_i915_gem_vm_bind)
> +#define DRM_IOCTL_I915_GEM_EXECBUFFER3 DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_EXECBUFFER3, struct drm_i915_gem_execbuffer3)
> +#define DRM_IOCTL_I915_GEM_WAIT_USER_FENCE DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_WAIT_USER_FENCE, struct drm_i915_gem_wait_user_fence)
> +
> +/**
> + * struct drm_i915_gem_vm_bind - VA to object mapping to bind.
> + *
> + * This structure is passed to VM_BIND ioctl and specifies the mapping of GPU
> + * virtual address (VA) range to the section of an object that should be bound
> + * in the device page table of the specified address space (VM).
> + * The VA range specified must be unique (ie., not currently bound) and can
> + * be mapped to whole object or a section of the object (partial binding).
> + * Multiple VA mappings can be created to the same section of the object
> + * (aliasing).
> + *
> + * The @queue_idx specifies the queue to use for binding. Same queue can be
> + * used for both VM_BIND and VM_UNBIND calls. All submitted bind and unbind
> + * operations in a queue are performed in the order of submission.
> + *
> + * The @start, @offset and @length should be 4K page aligned. However the DG2
> + * and XEHPSDV has 64K page size for device local-memory and has compact page
> + * table. On those platforms, for binding device local-memory objects, the
> + * @start should be 2M aligned, @offset and @length should be 64K aligned.
> + * Also, on those platforms, it is not allowed to bind an device local-memory
> + * object and a system memory object in a single 2M section of VA range.
> + */
> +struct drm_i915_gem_vm_bind {
> + /** @vm_id: VM (address space) id to bind */
> + __u32 vm_id;
> +
> + /** @queue_idx: Index of queue for binding */
> + __u32 queue_idx;
> +
> + /** @rsvd: Reserved, MBZ */
> + __u32 rsvd;
> +
> + /** @handle: Object handle */
> + __u32 handle;
> +
> + /** @start: Virtual Address start to bind */
> + __u64 start;
> +
> + /** @offset: Offset in object to bind */
> + __u64 offset;
> +
> + /** @length: Length of mapping to bind */
> + __u64 length;
This probably isn't needed. We are never going to unbind a subset of a
VMA are we? That being said it can't hurt as a sanity check (e.g.
internal vma->length == user unbind length).
> +
> + /**
> + * @flags: Supported flags are:
> + *
> + * I915_GEM_VM_BIND_READONLY:
> + * Mapping is read-only.
> + *
> + * I915_GEM_VM_BIND_CAPTURE:
> + * Capture this mapping in the dump upon GPU error.
> + */
> + __u64 flags;
> +#define I915_GEM_VM_BIND_READONLY (1 << 0)
> +#define I915_GEM_VM_BIND_CAPTURE (1 << 1)
> +
> + /**
> + * @extensions: 0-terminated chain of extensions for this operation.
> + *
> + * I915_VM_BIND_EXT_TIMELINE_FENCES:
> + * Specifies an array of input or output timeline fences for this
> + * binding operation. See struct drm_i915_vm_bind_ext_timeline_fences.
> + *
> + * I915_VM_BIND_EXT_USER_FENCES:
> + * Specifies an array of input or output user fences for this
> + * binding operation. See struct drm_i915_vm_bind_ext_user_fence.
> + * This is required for compute contexts.
> + */
> + __u64 extensions;
> +#define I915_VM_BIND_EXT_TIMELINE_FENCES 0
> +#define I915_VM_BIND_EXT_USER_FENCES 1
> +};
> +
> +/**
> + * struct drm_i915_gem_vm_unbind - VA to object mapping to unbind.
> + *
> + * This structure is passed to VM_UNBIND ioctl and specifies the GPU virtual
> + * address (VA) range that should be unbound from the device page table of the
> + * specified address space (VM). The specified VA range must match one of the
> + * mappings created with the VM_BIND ioctl. TLB is flushed upon unbind
> + * completion.
> + *
> + * The @queue_idx specifies the queue to use for unbinding.
> + * See struct drm_i915_gem_vm_unbind for more information on @queue_idx.
> + *
> + * The @start and @length musy specify a unique mapping bound with VM_BIND
> + * ioctl.
> + */
> +struct drm_i915_gem_vm_unbind {
> + /** @vm_id: VM (address space) id to bind */
> + __u32 vm_id;
> +
> + /** @queue_idx: Index of queue for unbinding */
> + __u32 queue_idx;
> +
> + /** @start: Virtual Address start to unbind */
> + __u64 start;
> +
> + /** @length: Length of mapping to unbind */
> + __u64 length;
> +
> + /** @flags: Reserved for future usage, currently MBZ */
> + __u64 flags;
> +
> + /**
> + * @extensions: 0-terminated chain of extensions for this operation.
> + *
> + * I915_VM_UNBIND_EXT_TIMELINE_FENCES:
> + * Specifies an array of input or output timeline fences for this
> + * unbind operation.
> + * It has same format as struct drm_i915_vm_bind_ext_timeline_fences.
> + *
> + * I915_VM_UNBIND_EXT_USER_FENCES:
> + * Specifies an array of input or output user fences for this
> + * unbind operation. This is required for compute contexts.
> + * It has same format as struct drm_i915_vm_bind_ext_user_fence.
> + */
> + __u64 extensions;
> +#define I915_VM_UNBIND_EXT_TIMELINE_FENCES 0
> +#define I915_VM_UNBIND_EXT_USER_FENCES 1
> +};
> +
> +/**
> + * struct drm_i915_vm_bind_fence - An input or output fence for the vm_bind
> + * or the vm_unbind work.
> + *
> + * The vm_bind or vm_unbind aync worker will wait for input fence to signal
> + * before starting the binding or unbinding.
> + *
> + * The vm_bind or vm_unbind async worker will signal the returned output fence
> + * after the completion of binding or unbinding.
> + */
> +struct drm_i915_vm_bind_fence {
> + /** @handle: User's handle for a drm_syncobj to wait on or signal. */
> + __u32 handle;
> +
> + /**
> + * @flags: Supported flags are:
> + *
> + * I915_VM_BIND_FENCE_WAIT:
> + * Wait for the input fence before binding/unbinding
> + *
> + * I915_VM_BIND_FENCE_SIGNAL:
> + * Return bind/unbind completion fence as output
> + */
> + __u32 flags;
> +#define I915_VM_BIND_FENCE_WAIT (1<<0)
> +#define I915_VM_BIND_FENCE_SIGNAL (1<<1)
> +#define __I915_VM_BIND_FENCE_UNKNOWN_FLAGS (-(I915_VM_BIND_FENCE_SIGNAL << 1))
> +};
> +
> +/**
> + * struct drm_i915_vm_bind_ext_timeline_fences - Timeline fences for vm_bind
> + * and vm_unbind.
> + *
> + * This structure describes an array of timeline drm_syncobj and associated
> + * points for timeline variants of drm_syncobj. These timeline 'drm_syncobj's
> + * can be input or output fences (See struct drm_i915_vm_bind_fence).
> + */
> +struct drm_i915_vm_bind_ext_timeline_fences {
> + /** @base: Extension link. See struct i915_user_extension. */
> + struct i915_user_extension base;
> +
> + /**
> + * @fence_count: Number of elements in the @handles_ptr & @value_ptr
> + * arrays.
> + */
> + __u64 fence_count;
> +
> + /**
> + * @handles_ptr: Pointer to an array of struct drm_i915_vm_bind_fence
> + * of length @fence_count.
> + */
> + __u64 handles_ptr;
> +
> + /**
> + * @values_ptr: Pointer to an array of u64 values of length
> + * @fence_count.
> + * Values must be 0 for a binary drm_syncobj. A Value of 0 for a
> + * timeline drm_syncobj is invalid as it turns a drm_syncobj into a
> + * binary one.
> + */
> + __u64 values_ptr;
> +};
> +
> +/**
> + * struct drm_i915_vm_bind_user_fence - An input or output user fence for the
> + * vm_bind or the vm_unbind work.
> + *
> + * The vm_bind or vm_unbind aync worker will wait for the input fence (value at
> + * @addr to become equal to @val) before starting the binding or unbinding.
> + *
> + * The vm_bind or vm_unbind async worker will signal the output fence after
> + * the completion of binding or unbinding by writing @val to memory location at
> + * @addr
> + */
> +struct drm_i915_vm_bind_user_fence {
> + /** @addr: User/Memory fence qword aligned process virtual address */
> + __u64 addr;
> +
> + /** @val: User/Memory fence value to be written after bind completion */
> + __u64 val;
> +
> + /**
> + * @flags: Supported flags are:
> + *
> + * I915_VM_BIND_USER_FENCE_WAIT:
> + * Wait for the input fence before binding/unbinding
> + *
> + * I915_VM_BIND_USER_FENCE_SIGNAL:
> + * Return bind/unbind completion fence as output
> + */
> + __u32 flags;
> +#define I915_VM_BIND_USER_FENCE_WAIT (1<<0)
> +#define I915_VM_BIND_USER_FENCE_SIGNAL (1<<1)
> +#define __I915_VM_BIND_USER_FENCE_UNKNOWN_FLAGS \
> + (-(I915_VM_BIND_USER_FENCE_SIGNAL << 1))
> +};
> +
> +/**
> + * struct drm_i915_vm_bind_ext_user_fence - User/memory fences for vm_bind
> + * and vm_unbind.
> + *
> + * These user fences can be input or output fences
> + * (See struct drm_i915_vm_bind_user_fence).
> + */
> +struct drm_i915_vm_bind_ext_user_fence {
> + /** @base: Extension link. See struct i915_user_extension. */
> + struct i915_user_extension base;
> +
> + /** @fence_count: Number of elements in the @user_fence_ptr array. */
> + __u64 fence_count;
> +
> + /**
> + * @user_fence_ptr: Pointer to an array of
> + * struct drm_i915_vm_bind_user_fence of length @fence_count.
> + */
> + __u64 user_fence_ptr;
> +};
> +
> +/**
> + * struct drm_i915_gem_execbuffer3 - Structure for DRM_I915_GEM_EXECBUFFER3
> + * ioctl.
> + *
> + * DRM_I915_GEM_EXECBUFFER3 ioctl only works in VM_BIND mode and VM_BIND mode
> + * only works with this ioctl for submission.
> + * See I915_VM_CREATE_FLAGS_USE_VM_BIND.
> + */
> +struct drm_i915_gem_execbuffer3 {
> + /**
> + * @ctx_id: Context id
> + *
> + * Only contexts with user engine map are allowed.
> + */
> + __u32 ctx_id;
> +
> + /**
> + * @engine_idx: Engine index
> + *
> + * An index in the user engine map of the context specified by @ctx_id.
> + */
> + __u32 engine_idx;
> +
> + /** @rsvd1: Reserved, MBZ */
> + __u32 rsvd1;
> +
> + /**
> + * @batch_count: Number of batches in @batch_address array.
> + *
> + * 0 is invalid. For parallel submission, it should be equal to the
> + * number of (parallel) engines involved in that submission.
> + */
> + __u32 batch_count;
> +
> + /**
> + * @batch_address: Array of batch gpu virtual addresses.
> + *
> + * If @batch_count is 1, then it is the gpu virtual address of the
> + * batch buffer. If @batch_count > 1, then it is a pointer to an array
> + * of batch buffer gpu virtual addresses.
> + */
> + __u64 batch_address;
> +
> + /**
> + * @flags: Supported flags are:
> + *
> + * I915_EXEC3_SECURE:
> + * Request a privileged ("secure") batch buffer/s.
> + * It is only available for DRM_ROOT_ONLY | DRM_MASTER processes.
> + */
> + __u64 flags;
> +#define I915_EXEC3_SECURE (1<<0)
> +
> + /** @rsvd2: Reserved, MBZ */
> + __u64 rsvd2;
> +
> + /**
> + * @extensions: Zero-terminated chain of extensions.
> + *
> + * DRM_I915_GEM_EXECBUFFER3_EXT_TIMELINE_FENCES:
> + * It has same format as DRM_I915_GEM_EXECBUFFER_EXT_TIMELINE_FENCES.
> + * See struct drm_i915_gem_execbuffer_ext_timeline_fences.
> + *
> + * DRM_I915_GEM_EXECBUFFER3_EXT_USER_FENCE:
> + * First level batch completion signaling extension.
> + * See struct drm_i915_gem_execbuffer3_ext_user_fence.
> + */
> + __u64 extensions;
> +#define DRM_I915_GEM_EXECBUFFER3_EXT_TIMELINE_FENCES 0
> +#define DRM_I915_GEM_EXECBUFFER3_EXT_USER_FENCE 1
> +};
> +
> +/**
> + * struct drm_i915_gem_execbuffer3_ext_user_fence - First level batch completion
> + * signaling extension.
> + *
> + * This extension allows user to attach a user fence (@addr, @value pair) to
> + * execbuf3, to be signaled by the command streamer after the completion of first
> + * level batch, by writing the @value at specified @addr and triggering an
> + * interrupt.
> + * User can either poll for this user fence to signal or can also wait on it
> + * with i915_gem_wait_user_fence ioctl.
> + * This is very much usefaul for long running contexts where waiting on dma-fence
> + * by user (like i915_gem_wait ioctl) is not supported.
> + */
> +struct drm_i915_gem_execbuffer3_ext_user_fence {
> + /** @base: Extension link. See struct i915_user_extension. */
> + struct i915_user_extension base;
> +
> + /**
> + * @addr: User/Memory fence qword aligned GPU virtual address.
> + *
> + * Address has to be a valid GPU virtual address at the time of
> + * first level batch completion.
> + */
> + __u64 addr;
> +
> + /**
> + * @value: User/Memory fence Value to be written to above address
> + * after first level batch completes.
> + */
> + __u64 value;
> +
> + /** @rsvd: Reserved, MBZ */
> + __u64 rsvd;
> +};
> +
IMO all of these fence structs should be a generic sync interface shared
between both vm bind and exec3 rather than unique extenisons.
Both vm bind and exec3 should have something like this:
__64 syncs; /* userptr to an array of generic syncs */
__64 n_syncs;
Having an array of syncs lets the kernel do one user copy for all the
syncs rather than reading them in a a chain.
A generic sync object encapsulates all possible syncs (in / out -
syncobj, syncobj timeline, ufence, future sync concepts).
e.g.
struct {
__u32 user_ext;
__u32 flag; /* in / out, type, whatever else info we need */
union {
__u32 handle; /* to syncobj */
__u64 addr; /* ufence address */
};
__64 seqno; /* syncobj timeline, ufence write value */
...reserve enough bits for future...
}
This unifies binds and execs by using the same sync interface
instilling the concept that binds and execs are the same op (queue'd
operation /w in/out fences).
Matt
> +/**
> + * struct drm_i915_gem_create_ext_vm_private - Extension to make the object
> + * private to the specified VM.
> + *
> + * See struct drm_i915_gem_create_ext.
> + */
> +struct drm_i915_gem_create_ext_vm_private {
> +#define I915_GEM_CREATE_EXT_VM_PRIVATE 2
> + /** @base: Extension link. See struct i915_user_extension. */
> + struct i915_user_extension base;
> +
> + /** @vm_id: Id of the VM to which the object is private */
> + __u32 vm_id;
> +};
> +
> +/**
> + * struct drm_i915_gem_wait_user_fence - Wait on user/memory fence.
> + *
> + * User/Memory fence can be woken up either by:
> + *
> + * 1. GPU context indicated by @ctx_id, or,
> + * 2. Kerrnel driver async worker upon I915_UFENCE_WAIT_SOFT.
> + * @ctx_id is ignored when this flag is set.
> + *
> + * Wakeup condition is,
> + * ``((*addr & mask) op (value & mask))``
> + *
> + * See :ref:`Documentation/driver-api/dma-buf.rst <indefinite_dma_fences>`
> + */
> +struct drm_i915_gem_wait_user_fence {
> + /** @extensions: Zero-terminated chain of extensions. */
> + __u64 extensions;
> +
> + /** @addr: User/Memory fence address */
> + __u64 addr;
> +
> + /** @ctx_id: Id of the Context which will signal the fence. */
> + __u32 ctx_id;
> +
> + /** @op: Wakeup condition operator */
> + __u16 op;
> +#define I915_UFENCE_WAIT_EQ 0
> +#define I915_UFENCE_WAIT_NEQ 1
> +#define I915_UFENCE_WAIT_GT 2
> +#define I915_UFENCE_WAIT_GTE 3
> +#define I915_UFENCE_WAIT_LT 4
> +#define I915_UFENCE_WAIT_LTE 5
> +#define I915_UFENCE_WAIT_BEFORE 6
> +#define I915_UFENCE_WAIT_AFTER 7
> +
> + /**
> + * @flags: Supported flags are:
> + *
> + * I915_UFENCE_WAIT_SOFT:
> + *
> + * To be woken up by i915 driver async worker (not by GPU).
> + *
> + * I915_UFENCE_WAIT_ABSTIME:
> + *
> + * Wait timeout specified as absolute time.
> + */
> + __u16 flags;
> +#define I915_UFENCE_WAIT_SOFT 0x1
> +#define I915_UFENCE_WAIT_ABSTIME 0x2
> +
> + /** @value: Wakeup value */
> + __u64 value;
> +
> + /** @mask: Wakeup mask */
> + __u64 mask;
> +#define I915_UFENCE_WAIT_U8 0xffu
> +#define I915_UFENCE_WAIT_U16 0xffffu
> +#define I915_UFENCE_WAIT_U32 0xfffffffful
> +#define I915_UFENCE_WAIT_U64 0xffffffffffffffffull
> +
> + /**
> + * @timeout: Wait timeout in nanoseconds.
> + *
> + * If I915_UFENCE_WAIT_ABSTIME flag is set, then time timeout is the
> + * absolute time in nsec.
> + */
> + __s64 timeout;
> +};
> --
> 2.21.0.rc0.32.g243a4c7e27
>
More information about the Intel-gfx
mailing list