[Intel-gfx] [PATCH 3/3] drm/doc/rfc: VM_BIND uapi definition
Matthew Brost
matthew.brost at intel.com
Fri Jun 10 08:56:58 UTC 2022
On Fri, Jun 10, 2022 at 01:53:40AM -0700, Matthew Brost wrote:
> On Fri, Jun 10, 2022 at 12:07:11AM -0700, Niranjana Vishwanathapura wrote:
> > VM_BIND and related uapi definitions
> >
> > Signed-off-by: Niranjana Vishwanathapura <niranjana.vishwanathapura at intel.com>
> > ---
> > Documentation/gpu/rfc/i915_vm_bind.h | 490 +++++++++++++++++++++++++++
> > 1 file changed, 490 insertions(+)
> > create mode 100644 Documentation/gpu/rfc/i915_vm_bind.h
> >
> > diff --git a/Documentation/gpu/rfc/i915_vm_bind.h b/Documentation/gpu/rfc/i915_vm_bind.h
> > new file mode 100644
> > index 000000000000..9fc854969cfb
> > --- /dev/null
> > +++ b/Documentation/gpu/rfc/i915_vm_bind.h
> > @@ -0,0 +1,490 @@
> > +/* SPDX-License-Identifier: MIT */
> > +/*
> > + * Copyright © 2022 Intel Corporation
> > + */
> > +
> > +/**
> > + * DOC: I915_PARAM_HAS_VM_BIND
> > + *
> > + * VM_BIND feature availability.
> > + * See typedef drm_i915_getparam_t param.
> > + * bit[0]: If set, VM_BIND is supported, otherwise not.
> > + * bits[8-15]: VM_BIND implementation version.
> > + * version 0 will not have VM_BIND/UNBIND timeline fence array support.
> > + */
> > +#define I915_PARAM_HAS_VM_BIND 57
> > +
> > +/**
> > + * DOC: I915_VM_CREATE_FLAGS_USE_VM_BIND
> > + *
> > + * Flag to opt-in for VM_BIND mode of binding during VM creation.
> > + * See struct drm_i915_gem_vm_control flags.
> > + *
> > + * The older execbuf2 ioctl will not support VM_BIND mode of operation.
> > + * For VM_BIND mode, we have new execbuf3 ioctl which will not accept any
> > + * execlist (See struct drm_i915_gem_execbuffer3 for more details).
> > + *
> > + */
> > +#define I915_VM_CREATE_FLAGS_USE_VM_BIND (1 << 0)
> > +
> > +/**
> > + * DOC: I915_CONTEXT_CREATE_FLAGS_LONG_RUNNING
> > + *
> > + * Flag to declare context as long running.
> > + * See struct drm_i915_gem_context_create_ext flags.
> > + *
> > + * Usage of dma-fence expects that they complete in reasonable amount of time.
> > + * Compute on the other hand can be long running. Hence it is not appropriate
> > + * for compute contexts to export request completion dma-fence to user.
> > + * The dma-fence usage will be limited to in-kernel consumption only.
> > + * Compute contexts need to use user/memory fence.
> > + *
> > + * So, long running contexts do not support output fences. Hence,
> > + * I915_EXEC_FENCE_SIGNAL (See &drm_i915_gem_exec_fence.flags) is expected
> > + * to be not used. DRM_I915_GEM_WAIT ioctl call is also not supported for
> > + * objects mapped to long running contexts.
> > + */
> > +#define I915_CONTEXT_CREATE_FLAGS_LONG_RUNNING (1u << 2)
> > +
> > +/* VM_BIND related ioctls */
> > +#define DRM_I915_GEM_VM_BIND 0x3d
> > +#define DRM_I915_GEM_VM_UNBIND 0x3e
> > +#define DRM_I915_GEM_EXECBUFFER3 0x3f
> > +#define DRM_I915_GEM_WAIT_USER_FENCE 0x40
> > +
> > +#define DRM_IOCTL_I915_GEM_VM_BIND DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_VM_BIND, struct drm_i915_gem_vm_bind)
> > +#define DRM_IOCTL_I915_GEM_VM_UNBIND DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_VM_UNBIND, struct drm_i915_gem_vm_bind)
> > +#define DRM_IOCTL_I915_GEM_EXECBUFFER3 DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_EXECBUFFER3, struct drm_i915_gem_execbuffer3)
> > +#define DRM_IOCTL_I915_GEM_WAIT_USER_FENCE DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_WAIT_USER_FENCE, struct drm_i915_gem_wait_user_fence)
> > +
> > +/**
> > + * struct drm_i915_gem_vm_bind - VA to object mapping to bind.
> > + *
> > + * This structure is passed to VM_BIND ioctl and specifies the mapping of GPU
> > + * virtual address (VA) range to the section of an object that should be bound
> > + * in the device page table of the specified address space (VM).
> > + * The VA range specified must be unique (ie., not currently bound) and can
> > + * be mapped to whole object or a section of the object (partial binding).
> > + * Multiple VA mappings can be created to the same section of the object
> > + * (aliasing).
> > + *
> > + * The @queue_idx specifies the queue to use for binding. Same queue can be
> > + * used for both VM_BIND and VM_UNBIND calls. All submitted bind and unbind
> > + * operations in a queue are performed in the order of submission.
> > + *
> > + * The @start, @offset and @length should be 4K page aligned. However the DG2
> > + * and XEHPSDV has 64K page size for device local-memory and has compact page
> > + * table. On those platforms, for binding device local-memory objects, the
> > + * @start should be 2M aligned, @offset and @length should be 64K aligned.
> > + * Also, on those platforms, it is not allowed to bind an device local-memory
> > + * object and a system memory object in a single 2M section of VA range.
> > + */
> > +struct drm_i915_gem_vm_bind {
> > + /** @vm_id: VM (address space) id to bind */
> > + __u32 vm_id;
> > +
> > + /** @queue_idx: Index of queue for binding */
> > + __u32 queue_idx;
> > +
> > + /** @rsvd: Reserved, MBZ */
> > + __u32 rsvd;
> > +
> > + /** @handle: Object handle */
> > + __u32 handle;
> > +
> > + /** @start: Virtual Address start to bind */
> > + __u64 start;
> > +
> > + /** @offset: Offset in object to bind */
> > + __u64 offset;
> > +
> > + /** @length: Length of mapping to bind */
> > + __u64 length;
>
> This probably isn't needed. We are never going to unbind a subset of a
> VMA are we? That being said it can't hurt as a sanity check (e.g.
> internal vma->length == user unbind length).
>
Ugh, I c/p this into the wrong place. This should be in the unbind struct.
> > +
> > + /**
> > + * @flags: Supported flags are:
> > + *
> > + * I915_GEM_VM_BIND_READONLY:
> > + * Mapping is read-only.
> > + *
> > + * I915_GEM_VM_BIND_CAPTURE:
> > + * Capture this mapping in the dump upon GPU error.
> > + */
> > + __u64 flags;
> > +#define I915_GEM_VM_BIND_READONLY (1 << 0)
> > +#define I915_GEM_VM_BIND_CAPTURE (1 << 1)
> > +
> > + /**
> > + * @extensions: 0-terminated chain of extensions for this operation.
> > + *
> > + * I915_VM_BIND_EXT_TIMELINE_FENCES:
> > + * Specifies an array of input or output timeline fences for this
> > + * binding operation. See struct drm_i915_vm_bind_ext_timeline_fences.
> > + *
> > + * I915_VM_BIND_EXT_USER_FENCES:
> > + * Specifies an array of input or output user fences for this
> > + * binding operation. See struct drm_i915_vm_bind_ext_user_fence.
> > + * This is required for compute contexts.
> > + */
> > + __u64 extensions;
> > +#define I915_VM_BIND_EXT_TIMELINE_FENCES 0
> > +#define I915_VM_BIND_EXT_USER_FENCES 1
> > +};
> > +
> > +/**
> > + * struct drm_i915_gem_vm_unbind - VA to object mapping to unbind.
> > + *
> > + * This structure is passed to VM_UNBIND ioctl and specifies the GPU virtual
> > + * address (VA) range that should be unbound from the device page table of the
> > + * specified address space (VM). The specified VA range must match one of the
> > + * mappings created with the VM_BIND ioctl. TLB is flushed upon unbind
> > + * completion.
> > + *
> > + * The @queue_idx specifies the queue to use for unbinding.
> > + * See struct drm_i915_gem_vm_unbind for more information on @queue_idx.
> > + *
> > + * The @start and @length musy specify a unique mapping bound with VM_BIND
> > + * ioctl.
> > + */
> > +struct drm_i915_gem_vm_unbind {
> > + /** @vm_id: VM (address space) id to bind */
> > + __u32 vm_id;
> > +
> > + /** @queue_idx: Index of queue for unbinding */
> > + __u32 queue_idx;
> > +
> > + /** @start: Virtual Address start to unbind */
> > + __u64 start;
> > +
> > + /** @length: Length of mapping to unbind */
> > + __u64 length;
> > +
> > + /** @flags: Reserved for future usage, currently MBZ */
> > + __u64 flags;
> > +
> > + /**
> > + * @extensions: 0-terminated chain of extensions for this operation.
> > + *
> > + * I915_VM_UNBIND_EXT_TIMELINE_FENCES:
> > + * Specifies an array of input or output timeline fences for this
> > + * unbind operation.
> > + * It has same format as struct drm_i915_vm_bind_ext_timeline_fences.
> > + *
> > + * I915_VM_UNBIND_EXT_USER_FENCES:
> > + * Specifies an array of input or output user fences for this
> > + * unbind operation. This is required for compute contexts.
> > + * It has same format as struct drm_i915_vm_bind_ext_user_fence.
> > + */
> > + __u64 extensions;
> > +#define I915_VM_UNBIND_EXT_TIMELINE_FENCES 0
> > +#define I915_VM_UNBIND_EXT_USER_FENCES 1
> > +};
> > +
> > +/**
> > + * struct drm_i915_vm_bind_fence - An input or output fence for the vm_bind
> > + * or the vm_unbind work.
> > + *
> > + * The vm_bind or vm_unbind aync worker will wait for input fence to signal
> > + * before starting the binding or unbinding.
> > + *
> > + * The vm_bind or vm_unbind async worker will signal the returned output fence
> > + * after the completion of binding or unbinding.
> > + */
> > +struct drm_i915_vm_bind_fence {
> > + /** @handle: User's handle for a drm_syncobj to wait on or signal. */
> > + __u32 handle;
> > +
> > + /**
> > + * @flags: Supported flags are:
> > + *
> > + * I915_VM_BIND_FENCE_WAIT:
> > + * Wait for the input fence before binding/unbinding
> > + *
> > + * I915_VM_BIND_FENCE_SIGNAL:
> > + * Return bind/unbind completion fence as output
> > + */
> > + __u32 flags;
> > +#define I915_VM_BIND_FENCE_WAIT (1<<0)
> > +#define I915_VM_BIND_FENCE_SIGNAL (1<<1)
> > +#define __I915_VM_BIND_FENCE_UNKNOWN_FLAGS (-(I915_VM_BIND_FENCE_SIGNAL << 1))
> > +};
> > +
> > +/**
> > + * struct drm_i915_vm_bind_ext_timeline_fences - Timeline fences for vm_bind
> > + * and vm_unbind.
> > + *
> > + * This structure describes an array of timeline drm_syncobj and associated
> > + * points for timeline variants of drm_syncobj. These timeline 'drm_syncobj's
> > + * can be input or output fences (See struct drm_i915_vm_bind_fence).
> > + */
> > +struct drm_i915_vm_bind_ext_timeline_fences {
> > + /** @base: Extension link. See struct i915_user_extension. */
> > + struct i915_user_extension base;
> > +
> > + /**
> > + * @fence_count: Number of elements in the @handles_ptr & @value_ptr
> > + * arrays.
> > + */
> > + __u64 fence_count;
> > +
> > + /**
> > + * @handles_ptr: Pointer to an array of struct drm_i915_vm_bind_fence
> > + * of length @fence_count.
> > + */
> > + __u64 handles_ptr;
> > +
> > + /**
> > + * @values_ptr: Pointer to an array of u64 values of length
> > + * @fence_count.
> > + * Values must be 0 for a binary drm_syncobj. A Value of 0 for a
> > + * timeline drm_syncobj is invalid as it turns a drm_syncobj into a
> > + * binary one.
> > + */
> > + __u64 values_ptr;
> > +};
> > +
> > +/**
> > + * struct drm_i915_vm_bind_user_fence - An input or output user fence for the
> > + * vm_bind or the vm_unbind work.
> > + *
> > + * The vm_bind or vm_unbind aync worker will wait for the input fence (value at
> > + * @addr to become equal to @val) before starting the binding or unbinding.
> > + *
> > + * The vm_bind or vm_unbind async worker will signal the output fence after
> > + * the completion of binding or unbinding by writing @val to memory location at
> > + * @addr
> > + */
> > +struct drm_i915_vm_bind_user_fence {
> > + /** @addr: User/Memory fence qword aligned process virtual address */
> > + __u64 addr;
> > +
> > + /** @val: User/Memory fence value to be written after bind completion */
> > + __u64 val;
> > +
> > + /**
> > + * @flags: Supported flags are:
> > + *
> > + * I915_VM_BIND_USER_FENCE_WAIT:
> > + * Wait for the input fence before binding/unbinding
> > + *
> > + * I915_VM_BIND_USER_FENCE_SIGNAL:
> > + * Return bind/unbind completion fence as output
> > + */
> > + __u32 flags;
> > +#define I915_VM_BIND_USER_FENCE_WAIT (1<<0)
> > +#define I915_VM_BIND_USER_FENCE_SIGNAL (1<<1)
> > +#define __I915_VM_BIND_USER_FENCE_UNKNOWN_FLAGS \
> > + (-(I915_VM_BIND_USER_FENCE_SIGNAL << 1))
> > +};
> > +
> > +/**
> > + * struct drm_i915_vm_bind_ext_user_fence - User/memory fences for vm_bind
> > + * and vm_unbind.
> > + *
> > + * These user fences can be input or output fences
> > + * (See struct drm_i915_vm_bind_user_fence).
> > + */
> > +struct drm_i915_vm_bind_ext_user_fence {
> > + /** @base: Extension link. See struct i915_user_extension. */
> > + struct i915_user_extension base;
> > +
> > + /** @fence_count: Number of elements in the @user_fence_ptr array. */
> > + __u64 fence_count;
> > +
> > + /**
> > + * @user_fence_ptr: Pointer to an array of
> > + * struct drm_i915_vm_bind_user_fence of length @fence_count.
> > + */
> > + __u64 user_fence_ptr;
> > +};
> > +
> > +/**
> > + * struct drm_i915_gem_execbuffer3 - Structure for DRM_I915_GEM_EXECBUFFER3
> > + * ioctl.
> > + *
> > + * DRM_I915_GEM_EXECBUFFER3 ioctl only works in VM_BIND mode and VM_BIND mode
> > + * only works with this ioctl for submission.
> > + * See I915_VM_CREATE_FLAGS_USE_VM_BIND.
> > + */
> > +struct drm_i915_gem_execbuffer3 {
> > + /**
> > + * @ctx_id: Context id
> > + *
> > + * Only contexts with user engine map are allowed.
> > + */
> > + __u32 ctx_id;
> > +
> > + /**
> > + * @engine_idx: Engine index
> > + *
> > + * An index in the user engine map of the context specified by @ctx_id.
> > + */
> > + __u32 engine_idx;
> > +
> > + /** @rsvd1: Reserved, MBZ */
> > + __u32 rsvd1;
> > +
> > + /**
> > + * @batch_count: Number of batches in @batch_address array.
> > + *
> > + * 0 is invalid. For parallel submission, it should be equal to the
> > + * number of (parallel) engines involved in that submission.
> > + */
> > + __u32 batch_count;
> > +
> > + /**
> > + * @batch_address: Array of batch gpu virtual addresses.
> > + *
> > + * If @batch_count is 1, then it is the gpu virtual address of the
> > + * batch buffer. If @batch_count > 1, then it is a pointer to an array
> > + * of batch buffer gpu virtual addresses.
> > + */
> > + __u64 batch_address;
> > +
> > + /**
> > + * @flags: Supported flags are:
> > + *
> > + * I915_EXEC3_SECURE:
> > + * Request a privileged ("secure") batch buffer/s.
> > + * It is only available for DRM_ROOT_ONLY | DRM_MASTER processes.
> > + */
> > + __u64 flags;
> > +#define I915_EXEC3_SECURE (1<<0)
> > +
> > + /** @rsvd2: Reserved, MBZ */
> > + __u64 rsvd2;
> > +
> > + /**
> > + * @extensions: Zero-terminated chain of extensions.
> > + *
> > + * DRM_I915_GEM_EXECBUFFER3_EXT_TIMELINE_FENCES:
> > + * It has same format as DRM_I915_GEM_EXECBUFFER_EXT_TIMELINE_FENCES.
> > + * See struct drm_i915_gem_execbuffer_ext_timeline_fences.
> > + *
> > + * DRM_I915_GEM_EXECBUFFER3_EXT_USER_FENCE:
> > + * First level batch completion signaling extension.
> > + * See struct drm_i915_gem_execbuffer3_ext_user_fence.
> > + */
> > + __u64 extensions;
> > +#define DRM_I915_GEM_EXECBUFFER3_EXT_TIMELINE_FENCES 0
> > +#define DRM_I915_GEM_EXECBUFFER3_EXT_USER_FENCE 1
> > +};
> > +
> > +/**
> > + * struct drm_i915_gem_execbuffer3_ext_user_fence - First level batch completion
> > + * signaling extension.
> > + *
> > + * This extension allows user to attach a user fence (@addr, @value pair) to
> > + * execbuf3, to be signaled by the command streamer after the completion of first
> > + * level batch, by writing the @value at specified @addr and triggering an
> > + * interrupt.
> > + * User can either poll for this user fence to signal or can also wait on it
> > + * with i915_gem_wait_user_fence ioctl.
> > + * This is very much usefaul for long running contexts where waiting on dma-fence
> > + * by user (like i915_gem_wait ioctl) is not supported.
> > + */
> > +struct drm_i915_gem_execbuffer3_ext_user_fence {
> > + /** @base: Extension link. See struct i915_user_extension. */
> > + struct i915_user_extension base;
> > +
> > + /**
> > + * @addr: User/Memory fence qword aligned GPU virtual address.
> > + *
> > + * Address has to be a valid GPU virtual address at the time of
> > + * first level batch completion.
> > + */
> > + __u64 addr;
> > +
> > + /**
> > + * @value: User/Memory fence Value to be written to above address
> > + * after first level batch completes.
> > + */
> > + __u64 value;
> > +
> > + /** @rsvd: Reserved, MBZ */
> > + __u64 rsvd;
> > +};
> > +
>
> IMO all of these fence structs should be a generic sync interface shared
> between both vm bind and exec3 rather than unique extenisons.
>
> Both vm bind and exec3 should have something like this:
>
> __64 syncs; /* userptr to an array of generic syncs */
> __64 n_syncs;
>
> Having an array of syncs lets the kernel do one user copy for all the
> syncs rather than reading them in a a chain.
>
> A generic sync object encapsulates all possible syncs (in / out -
> syncobj, syncobj timeline, ufence, future sync concepts).
>
> e.g.
>
> struct {
> __u32 user_ext;
> __u32 flag; /* in / out, type, whatever else info we need */
> union {
> __u32 handle; /* to syncobj */
> __u64 addr; /* ufence address */
> };
> __64 seqno; /* syncobj timeline, ufence write value */
> ...reserve enough bits for future...
> }
>
> This unifies binds and execs by using the same sync interface
> instilling the concept that binds and execs are the same op (queue'd
> operation /w in/out fences).
>
> Matt
>
> > +/**
> > + * struct drm_i915_gem_create_ext_vm_private - Extension to make the object
> > + * private to the specified VM.
> > + *
> > + * See struct drm_i915_gem_create_ext.
> > + */
> > +struct drm_i915_gem_create_ext_vm_private {
> > +#define I915_GEM_CREATE_EXT_VM_PRIVATE 2
> > + /** @base: Extension link. See struct i915_user_extension. */
> > + struct i915_user_extension base;
> > +
> > + /** @vm_id: Id of the VM to which the object is private */
> > + __u32 vm_id;
> > +};
> > +
> > +/**
> > + * struct drm_i915_gem_wait_user_fence - Wait on user/memory fence.
> > + *
> > + * User/Memory fence can be woken up either by:
> > + *
> > + * 1. GPU context indicated by @ctx_id, or,
> > + * 2. Kerrnel driver async worker upon I915_UFENCE_WAIT_SOFT.
> > + * @ctx_id is ignored when this flag is set.
> > + *
> > + * Wakeup condition is,
> > + * ``((*addr & mask) op (value & mask))``
> > + *
> > + * See :ref:`Documentation/driver-api/dma-buf.rst <indefinite_dma_fences>`
> > + */
> > +struct drm_i915_gem_wait_user_fence {
> > + /** @extensions: Zero-terminated chain of extensions. */
> > + __u64 extensions;
> > +
> > + /** @addr: User/Memory fence address */
> > + __u64 addr;
> > +
> > + /** @ctx_id: Id of the Context which will signal the fence. */
> > + __u32 ctx_id;
> > +
> > + /** @op: Wakeup condition operator */
> > + __u16 op;
> > +#define I915_UFENCE_WAIT_EQ 0
> > +#define I915_UFENCE_WAIT_NEQ 1
> > +#define I915_UFENCE_WAIT_GT 2
> > +#define I915_UFENCE_WAIT_GTE 3
> > +#define I915_UFENCE_WAIT_LT 4
> > +#define I915_UFENCE_WAIT_LTE 5
> > +#define I915_UFENCE_WAIT_BEFORE 6
> > +#define I915_UFENCE_WAIT_AFTER 7
> > +
> > + /**
> > + * @flags: Supported flags are:
> > + *
> > + * I915_UFENCE_WAIT_SOFT:
> > + *
> > + * To be woken up by i915 driver async worker (not by GPU).
> > + *
> > + * I915_UFENCE_WAIT_ABSTIME:
> > + *
> > + * Wait timeout specified as absolute time.
> > + */
> > + __u16 flags;
> > +#define I915_UFENCE_WAIT_SOFT 0x1
> > +#define I915_UFENCE_WAIT_ABSTIME 0x2
> > +
> > + /** @value: Wakeup value */
> > + __u64 value;
> > +
> > + /** @mask: Wakeup mask */
> > + __u64 mask;
> > +#define I915_UFENCE_WAIT_U8 0xffu
> > +#define I915_UFENCE_WAIT_U16 0xffffu
> > +#define I915_UFENCE_WAIT_U32 0xfffffffful
> > +#define I915_UFENCE_WAIT_U64 0xffffffffffffffffull
> > +
> > + /**
> > + * @timeout: Wait timeout in nanoseconds.
> > + *
> > + * If I915_UFENCE_WAIT_ABSTIME flag is set, then time timeout is the
> > + * absolute time in nsec.
> > + */
> > + __s64 timeout;
> > +};
> > --
> > 2.21.0.rc0.32.g243a4c7e27
> >
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