[Intel-gfx] [PATCH 3/3] drm/doc/rfc: VM_BIND uapi definition

Lionel Landwerlin lionel.g.landwerlin at intel.com
Tue Jun 14 06:27:05 UTC 2022


On 10/06/2022 11:53, Matthew Brost wrote:
> On Fri, Jun 10, 2022 at 12:07:11AM -0700, Niranjana Vishwanathapura wrote:
>> VM_BIND and related uapi definitions
>>
>> Signed-off-by: Niranjana Vishwanathapura <niranjana.vishwanathapura at intel.com>
>> ---
>>   Documentation/gpu/rfc/i915_vm_bind.h | 490 +++++++++++++++++++++++++++
>>   1 file changed, 490 insertions(+)
>>   create mode 100644 Documentation/gpu/rfc/i915_vm_bind.h
>>
>> diff --git a/Documentation/gpu/rfc/i915_vm_bind.h b/Documentation/gpu/rfc/i915_vm_bind.h
>> new file mode 100644
>> index 000000000000..9fc854969cfb
>> --- /dev/null
>> +++ b/Documentation/gpu/rfc/i915_vm_bind.h
>> @@ -0,0 +1,490 @@
>> +/* SPDX-License-Identifier: MIT */
>> +/*
>> + * Copyright © 2022 Intel Corporation
>> + */
>> +
>> +/**
>> + * DOC: I915_PARAM_HAS_VM_BIND
>> + *
>> + * VM_BIND feature availability.
>> + * See typedef drm_i915_getparam_t param.
>> + * bit[0]: If set, VM_BIND is supported, otherwise not.
>> + * bits[8-15]: VM_BIND implementation version.
>> + * version 0 will not have VM_BIND/UNBIND timeline fence array support.
>> + */
>> +#define I915_PARAM_HAS_VM_BIND		57
>> +
>> +/**
>> + * DOC: I915_VM_CREATE_FLAGS_USE_VM_BIND
>> + *
>> + * Flag to opt-in for VM_BIND mode of binding during VM creation.
>> + * See struct drm_i915_gem_vm_control flags.
>> + *
>> + * The older execbuf2 ioctl will not support VM_BIND mode of operation.
>> + * For VM_BIND mode, we have new execbuf3 ioctl which will not accept any
>> + * execlist (See struct drm_i915_gem_execbuffer3 for more details).
>> + *
>> + */
>> +#define I915_VM_CREATE_FLAGS_USE_VM_BIND	(1 << 0)
>> +
>> +/**
>> + * DOC: I915_CONTEXT_CREATE_FLAGS_LONG_RUNNING
>> + *
>> + * Flag to declare context as long running.
>> + * See struct drm_i915_gem_context_create_ext flags.
>> + *
>> + * Usage of dma-fence expects that they complete in reasonable amount of time.
>> + * Compute on the other hand can be long running. Hence it is not appropriate
>> + * for compute contexts to export request completion dma-fence to user.
>> + * The dma-fence usage will be limited to in-kernel consumption only.
>> + * Compute contexts need to use user/memory fence.
>> + *
>> + * So, long running contexts do not support output fences. Hence,
>> + * I915_EXEC_FENCE_SIGNAL (See &drm_i915_gem_exec_fence.flags) is expected
>> + * to be not used. DRM_I915_GEM_WAIT ioctl call is also not supported for
>> + * objects mapped to long running contexts.
>> + */
>> +#define I915_CONTEXT_CREATE_FLAGS_LONG_RUNNING   (1u << 2)
>> +
>> +/* VM_BIND related ioctls */
>> +#define DRM_I915_GEM_VM_BIND		0x3d
>> +#define DRM_I915_GEM_VM_UNBIND		0x3e
>> +#define DRM_I915_GEM_EXECBUFFER3	0x3f
>> +#define DRM_I915_GEM_WAIT_USER_FENCE	0x40
>> +
>> +#define DRM_IOCTL_I915_GEM_VM_BIND		DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_VM_BIND, struct drm_i915_gem_vm_bind)
>> +#define DRM_IOCTL_I915_GEM_VM_UNBIND		DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_VM_UNBIND, struct drm_i915_gem_vm_bind)
>> +#define DRM_IOCTL_I915_GEM_EXECBUFFER3		DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_EXECBUFFER3, struct drm_i915_gem_execbuffer3)
>> +#define DRM_IOCTL_I915_GEM_WAIT_USER_FENCE	DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_WAIT_USER_FENCE, struct drm_i915_gem_wait_user_fence)
>> +
>> +/**
>> + * struct drm_i915_gem_vm_bind - VA to object mapping to bind.
>> + *
>> + * This structure is passed to VM_BIND ioctl and specifies the mapping of GPU
>> + * virtual address (VA) range to the section of an object that should be bound
>> + * in the device page table of the specified address space (VM).
>> + * The VA range specified must be unique (ie., not currently bound) and can
>> + * be mapped to whole object or a section of the object (partial binding).
>> + * Multiple VA mappings can be created to the same section of the object
>> + * (aliasing).
>> + *
>> + * The @queue_idx specifies the queue to use for binding. Same queue can be
>> + * used for both VM_BIND and VM_UNBIND calls. All submitted bind and unbind
>> + * operations in a queue are performed in the order of submission.
>> + *
>> + * The @start, @offset and @length should be 4K page aligned. However the DG2
>> + * and XEHPSDV has 64K page size for device local-memory and has compact page
>> + * table. On those platforms, for binding device local-memory objects, the
>> + * @start should be 2M aligned, @offset and @length should be 64K aligned.
>> + * Also, on those platforms, it is not allowed to bind an device local-memory
>> + * object and a system memory object in a single 2M section of VA range.
>> + */
>> +struct drm_i915_gem_vm_bind {
>> +	/** @vm_id: VM (address space) id to bind */
>> +	__u32 vm_id;
>> +
>> +	/** @queue_idx: Index of queue for binding */
>> +	__u32 queue_idx;
>> +
>> +	/** @rsvd: Reserved, MBZ */
>> +	__u32 rsvd;
>> +
>> +	/** @handle: Object handle */
>> +	__u32 handle;
>> +
>> +	/** @start: Virtual Address start to bind */
>> +	__u64 start;
>> +
>> +	/** @offset: Offset in object to bind */
>> +	__u64 offset;
>> +
>> +	/** @length: Length of mapping to bind */
>> +	__u64 length;
> This probably isn't needed. We are never going to unbind a subset of a
> VMA are we? That being said it can't hurt as a sanity check (e.g.
> internal vma->length == user unbind length).


Not sure what you mean by that.


Vulkan can unbind a whole range of addresses and it seems like there is 
no restriction on doing something like this :


bind vma=0x1000000 GEMBO=3 offset=0 range=8192

unbind vma=0x1001000 range=4096


You would be left with a single 4k page of GEMBO=3 bound at vma=0x1000000


Or :

bind vma=0x1000000 GEMBO=3 offset=0 range=4096

bind vma=0x1001000 GEMBO=4 offset=0 range=4096

unbind vma=0x1000000 range=8192


You're unbinding 2 bindings with a single operation.


-Lionel


>
>> +
>> +	/**
>> +	 * @flags: Supported flags are:
>> +	 *
>> +	 * I915_GEM_VM_BIND_READONLY:
>> +	 * Mapping is read-only.
>> +	 *
>> +	 * I915_GEM_VM_BIND_CAPTURE:
>> +	 * Capture this mapping in the dump upon GPU error.
>> +	 */
>> +	__u64 flags;
>> +#define I915_GEM_VM_BIND_READONLY    (1 << 0)
>> +#define I915_GEM_VM_BIND_CAPTURE     (1 << 1)
>> +
>> +	/**
>> +	 * @extensions: 0-terminated chain of extensions for this operation.
>> +	 *
>> +	 * I915_VM_BIND_EXT_TIMELINE_FENCES:
>> +	 * Specifies an array of input or output timeline fences for this
>> +	 * binding operation. See struct drm_i915_vm_bind_ext_timeline_fences.
>> +	 *
>> +	 * I915_VM_BIND_EXT_USER_FENCES:
>> +	 * Specifies an array of input or output user fences for this
>> +	 * binding operation. See struct drm_i915_vm_bind_ext_user_fence.
>> +	 * This is required for compute contexts.
>> +	 */
>> +	__u64 extensions;
>> +#define I915_VM_BIND_EXT_TIMELINE_FENCES	0
>> +#define I915_VM_BIND_EXT_USER_FENCES		1
>> +};
>> +
>> +/**
>> + * struct drm_i915_gem_vm_unbind - VA to object mapping to unbind.
>> + *
>> + * This structure is passed to VM_UNBIND ioctl and specifies the GPU virtual
>> + * address (VA) range that should be unbound from the device page table of the
>> + * specified address space (VM). The specified VA range must match one of the
>> + * mappings created with the VM_BIND ioctl. TLB is flushed upon unbind
>> + * completion.
>> + *
>> + * The @queue_idx specifies the queue to use for unbinding.
>> + * See struct drm_i915_gem_vm_unbind for more information on @queue_idx.
>> + *
>> + * The @start and @length musy specify a unique mapping bound with VM_BIND
>> + * ioctl.
>> + */
>> +struct drm_i915_gem_vm_unbind {
>> +	/** @vm_id: VM (address space) id to bind */
>> +	__u32 vm_id;
>> +
>> +	/** @queue_idx: Index of queue for unbinding */
>> +	__u32 queue_idx;
>> +
>> +	/** @start: Virtual Address start to unbind */
>> +	__u64 start;
>> +
>> +	/** @length: Length of mapping to unbind */
>> +	__u64 length;
>> +
>> +	/** @flags: Reserved for future usage, currently MBZ */
>> +	__u64 flags;
>> +
>> +	/**
>> +	 * @extensions: 0-terminated chain of extensions for this operation.
>> +	 *
>> +	 * I915_VM_UNBIND_EXT_TIMELINE_FENCES:
>> +	 * Specifies an array of input or output timeline fences for this
>> +	 * unbind operation.
>> +	 * It has same format as struct drm_i915_vm_bind_ext_timeline_fences.
>> +	 *
>> +	 * I915_VM_UNBIND_EXT_USER_FENCES:
>> +	 * Specifies an array of input or output user fences for this
>> +	 * unbind operation. This is required for compute contexts.
>> +	 * It has same format as struct drm_i915_vm_bind_ext_user_fence.
>> +	 */
>> +	__u64 extensions;
>> +#define I915_VM_UNBIND_EXT_TIMELINE_FENCES	0
>> +#define I915_VM_UNBIND_EXT_USER_FENCES		1
>> +};
>> +
>> +/**
>> + * struct drm_i915_vm_bind_fence - An input or output fence for the vm_bind
>> + * or the vm_unbind work.
>> + *
>> + * The vm_bind or vm_unbind aync worker will wait for input fence to signal
>> + * before starting the binding or unbinding.
>> + *
>> + * The vm_bind or vm_unbind async worker will signal the returned output fence
>> + * after the completion of binding or unbinding.
>> + */
>> +struct drm_i915_vm_bind_fence {
>> +	/** @handle: User's handle for a drm_syncobj to wait on or signal. */
>> +	__u32 handle;
>> +
>> +	/**
>> +	 * @flags: Supported flags are:
>> +	 *
>> +	 * I915_VM_BIND_FENCE_WAIT:
>> +	 * Wait for the input fence before binding/unbinding
>> +	 *
>> +	 * I915_VM_BIND_FENCE_SIGNAL:
>> +	 * Return bind/unbind completion fence as output
>> +	 */
>> +	__u32 flags;
>> +#define I915_VM_BIND_FENCE_WAIT            (1<<0)
>> +#define I915_VM_BIND_FENCE_SIGNAL          (1<<1)
>> +#define __I915_VM_BIND_FENCE_UNKNOWN_FLAGS (-(I915_VM_BIND_FENCE_SIGNAL << 1))
>> +};
>> +
>> +/**
>> + * struct drm_i915_vm_bind_ext_timeline_fences - Timeline fences for vm_bind
>> + * and vm_unbind.
>> + *
>> + * This structure describes an array of timeline drm_syncobj and associated
>> + * points for timeline variants of drm_syncobj. These timeline 'drm_syncobj's
>> + * can be input or output fences (See struct drm_i915_vm_bind_fence).
>> + */
>> +struct drm_i915_vm_bind_ext_timeline_fences {
>> +	/** @base: Extension link. See struct i915_user_extension. */
>> +	struct i915_user_extension base;
>> +
>> +	/**
>> +	 * @fence_count: Number of elements in the @handles_ptr & @value_ptr
>> +	 * arrays.
>> +	 */
>> +	__u64 fence_count;
>> +
>> +	/**
>> +	 * @handles_ptr: Pointer to an array of struct drm_i915_vm_bind_fence
>> +	 * of length @fence_count.
>> +	 */
>> +	__u64 handles_ptr;
>> +
>> +	/**
>> +	 * @values_ptr: Pointer to an array of u64 values of length
>> +	 * @fence_count.
>> +	 * Values must be 0 for a binary drm_syncobj. A Value of 0 for a
>> +	 * timeline drm_syncobj is invalid as it turns a drm_syncobj into a
>> +	 * binary one.
>> +	 */
>> +	__u64 values_ptr;
>> +};
>> +
>> +/**
>> + * struct drm_i915_vm_bind_user_fence - An input or output user fence for the
>> + * vm_bind or the vm_unbind work.
>> + *
>> + * The vm_bind or vm_unbind aync worker will wait for the input fence (value at
>> + * @addr to become equal to @val) before starting the binding or unbinding.
>> + *
>> + * The vm_bind or vm_unbind async worker will signal the output fence after
>> + * the completion of binding or unbinding by writing @val to memory location at
>> + * @addr
>> + */
>> +struct drm_i915_vm_bind_user_fence {
>> +	/** @addr: User/Memory fence qword aligned process virtual address */
>> +	__u64 addr;
>> +
>> +	/** @val: User/Memory fence value to be written after bind completion */
>> +	__u64 val;
>> +
>> +	/**
>> +	 * @flags: Supported flags are:
>> +	 *
>> +	 * I915_VM_BIND_USER_FENCE_WAIT:
>> +	 * Wait for the input fence before binding/unbinding
>> +	 *
>> +	 * I915_VM_BIND_USER_FENCE_SIGNAL:
>> +	 * Return bind/unbind completion fence as output
>> +	 */
>> +	__u32 flags;
>> +#define I915_VM_BIND_USER_FENCE_WAIT            (1<<0)
>> +#define I915_VM_BIND_USER_FENCE_SIGNAL          (1<<1)
>> +#define __I915_VM_BIND_USER_FENCE_UNKNOWN_FLAGS \
>> +	(-(I915_VM_BIND_USER_FENCE_SIGNAL << 1))
>> +};
>> +
>> +/**
>> + * struct drm_i915_vm_bind_ext_user_fence - User/memory fences for vm_bind
>> + * and vm_unbind.
>> + *
>> + * These user fences can be input or output fences
>> + * (See struct drm_i915_vm_bind_user_fence).
>> + */
>> +struct drm_i915_vm_bind_ext_user_fence {
>> +	/** @base: Extension link. See struct i915_user_extension. */
>> +	struct i915_user_extension base;
>> +
>> +	/** @fence_count: Number of elements in the @user_fence_ptr array. */
>> +	__u64 fence_count;
>> +
>> +	/**
>> +	 * @user_fence_ptr: Pointer to an array of
>> +	 * struct drm_i915_vm_bind_user_fence of length @fence_count.
>> +	 */
>> +	__u64 user_fence_ptr;
>> +};
>> +
>> +/**
>> + * struct drm_i915_gem_execbuffer3 - Structure for DRM_I915_GEM_EXECBUFFER3
>> + * ioctl.
>> + *
>> + * DRM_I915_GEM_EXECBUFFER3 ioctl only works in VM_BIND mode and VM_BIND mode
>> + * only works with this ioctl for submission.
>> + * See I915_VM_CREATE_FLAGS_USE_VM_BIND.
>> + */
>> +struct drm_i915_gem_execbuffer3 {
>> +	/**
>> +	 * @ctx_id: Context id
>> +	 *
>> +	 * Only contexts with user engine map are allowed.
>> +	 */
>> +	__u32 ctx_id;
>> +
>> +	/**
>> +	 * @engine_idx: Engine index
>> +	 *
>> +	 * An index in the user engine map of the context specified by @ctx_id.
>> +	 */
>> +	__u32 engine_idx;
>> +
>> +	/** @rsvd1: Reserved, MBZ */
>> +	__u32 rsvd1;
>> +
>> +	/**
>> +	 * @batch_count: Number of batches in @batch_address array.
>> +	 *
>> +	 * 0 is invalid. For parallel submission, it should be equal to the
>> +	 * number of (parallel) engines involved in that submission.
>> +	 */
>> +	__u32 batch_count;
>> +
>> +	/**
>> +	 * @batch_address: Array of batch gpu virtual addresses.
>> +	 *
>> +	 * If @batch_count is 1, then it is the gpu virtual address of the
>> +	 * batch buffer. If @batch_count > 1, then it is a pointer to an array
>> +	 * of batch buffer gpu virtual addresses.
>> +	 */
>> +	__u64 batch_address;
>> +
>> +	/**
>> +	 * @flags: Supported flags are:
>> +	 *
>> +	 * I915_EXEC3_SECURE:
>> +	 * Request a privileged ("secure") batch buffer/s.
>> +	 * It is only available for DRM_ROOT_ONLY | DRM_MASTER processes.
>> +	 */
>> +	__u64 flags;
>> +#define I915_EXEC3_SECURE	(1<<0)
>> +
>> +	/** @rsvd2: Reserved, MBZ */
>> +	__u64 rsvd2;
>> +
>> +	/**
>> +	 * @extensions: Zero-terminated chain of extensions.
>> +	 *
>> +	 * DRM_I915_GEM_EXECBUFFER3_EXT_TIMELINE_FENCES:
>> +	 * It has same format as DRM_I915_GEM_EXECBUFFER_EXT_TIMELINE_FENCES.
>> +	 * See struct drm_i915_gem_execbuffer_ext_timeline_fences.
>> +	 *
>> +	 * DRM_I915_GEM_EXECBUFFER3_EXT_USER_FENCE:
>> +	 * First level batch completion signaling extension.
>> +	 * See struct drm_i915_gem_execbuffer3_ext_user_fence.
>> +	 */
>> +	__u64 extensions;
>> +#define DRM_I915_GEM_EXECBUFFER3_EXT_TIMELINE_FENCES	0
>> +#define DRM_I915_GEM_EXECBUFFER3_EXT_USER_FENCE		1
>> +};
>> +
>> +/**
>> + * struct drm_i915_gem_execbuffer3_ext_user_fence - First level batch completion
>> + * signaling extension.
>> + *
>> + * This extension allows user to attach a user fence (@addr, @value pair) to
>> + * execbuf3, to be signaled by the command streamer after the completion of first
>> + * level batch, by writing the @value at specified @addr and triggering an
>> + * interrupt.
>> + * User can either poll for this user fence to signal or can also wait on it
>> + * with i915_gem_wait_user_fence ioctl.
>> + * This is very much usefaul for long running contexts where waiting on dma-fence
>> + * by user (like i915_gem_wait ioctl) is not supported.
>> + */
>> +struct drm_i915_gem_execbuffer3_ext_user_fence {
>> +	/** @base: Extension link. See struct i915_user_extension. */
>> +	struct i915_user_extension base;
>> +
>> +	/**
>> +	 * @addr: User/Memory fence qword aligned GPU virtual address.
>> +	 *
>> +	 * Address has to be a valid GPU virtual address at the time of
>> +	 * first level batch completion.
>> +	 */
>> +	__u64 addr;
>> +
>> +	/**
>> +	 * @value: User/Memory fence Value to be written to above address
>> +	 * after first level batch completes.
>> +	 */
>> +	__u64 value;
>> +
>> +	/** @rsvd: Reserved, MBZ */
>> +	__u64 rsvd;
>> +};
>> +
> IMO all of these fence structs should be a generic sync interface shared
> between both vm bind and exec3 rather than unique extenisons.
>
> Both vm bind and exec3 should have something like this:
>
> __64 syncs;	/* userptr to an array of generic syncs */
> __64 n_syncs;
>
> Having an array of syncs lets the kernel do one user copy for all the
> syncs rather than reading them in a a chain.
>
> A generic sync object encapsulates all possible syncs (in / out -
> syncobj, syncobj timeline, ufence, future sync concepts).
>
> e.g.
>
> struct {
> 	__u32 user_ext;
> 	__u32 flag;	/* in / out, type, whatever else info we need */
> 	union {
> 		__u32 handle; 	/* to syncobj */
> 		__u64 addr; 	/* ufence address */
> 	};
> 	__64 seqno;	/* syncobj timeline, ufence write value */
> 	...reserve enough bits for future...
> }
>
> This unifies binds and execs by using the same sync interface
> instilling the concept that binds and execs are the same op (queue'd
> operation /w in/out fences).
>
> Matt
>
>> +/**
>> + * struct drm_i915_gem_create_ext_vm_private - Extension to make the object
>> + * private to the specified VM.
>> + *
>> + * See struct drm_i915_gem_create_ext.
>> + */
>> +struct drm_i915_gem_create_ext_vm_private {
>> +#define I915_GEM_CREATE_EXT_VM_PRIVATE		2
>> +	/** @base: Extension link. See struct i915_user_extension. */
>> +	struct i915_user_extension base;
>> +
>> +	/** @vm_id: Id of the VM to which the object is private */
>> +	__u32 vm_id;
>> +};
>> +
>> +/**
>> + * struct drm_i915_gem_wait_user_fence - Wait on user/memory fence.
>> + *
>> + * User/Memory fence can be woken up either by:
>> + *
>> + * 1. GPU context indicated by @ctx_id, or,
>> + * 2. Kerrnel driver async worker upon I915_UFENCE_WAIT_SOFT.
>> + *    @ctx_id is ignored when this flag is set.
>> + *
>> + * Wakeup condition is,
>> + * ``((*addr & mask) op (value & mask))``
>> + *
>> + * See :ref:`Documentation/driver-api/dma-buf.rst <indefinite_dma_fences>`
>> + */
>> +struct drm_i915_gem_wait_user_fence {
>> +	/** @extensions: Zero-terminated chain of extensions. */
>> +	__u64 extensions;
>> +
>> +	/** @addr: User/Memory fence address */
>> +	__u64 addr;
>> +
>> +	/** @ctx_id: Id of the Context which will signal the fence. */
>> +	__u32 ctx_id;
>> +
>> +	/** @op: Wakeup condition operator */
>> +	__u16 op;
>> +#define I915_UFENCE_WAIT_EQ      0
>> +#define I915_UFENCE_WAIT_NEQ     1
>> +#define I915_UFENCE_WAIT_GT      2
>> +#define I915_UFENCE_WAIT_GTE     3
>> +#define I915_UFENCE_WAIT_LT      4
>> +#define I915_UFENCE_WAIT_LTE     5
>> +#define I915_UFENCE_WAIT_BEFORE  6
>> +#define I915_UFENCE_WAIT_AFTER   7
>> +
>> +	/**
>> +	 * @flags: Supported flags are:
>> +	 *
>> +	 * I915_UFENCE_WAIT_SOFT:
>> +	 *
>> +	 * To be woken up by i915 driver async worker (not by GPU).
>> +	 *
>> +	 * I915_UFENCE_WAIT_ABSTIME:
>> +	 *
>> +	 * Wait timeout specified as absolute time.
>> +	 */
>> +	__u16 flags;
>> +#define I915_UFENCE_WAIT_SOFT    0x1
>> +#define I915_UFENCE_WAIT_ABSTIME 0x2
>> +
>> +	/** @value: Wakeup value */
>> +	__u64 value;
>> +
>> +	/** @mask: Wakeup mask */
>> +	__u64 mask;
>> +#define I915_UFENCE_WAIT_U8     0xffu
>> +#define I915_UFENCE_WAIT_U16    0xffffu
>> +#define I915_UFENCE_WAIT_U32    0xfffffffful
>> +#define I915_UFENCE_WAIT_U64    0xffffffffffffffffull
>> +
>> +	/**
>> +	 * @timeout: Wait timeout in nanoseconds.
>> +	 *
>> +	 * If I915_UFENCE_WAIT_ABSTIME flag is set, then time timeout is the
>> +	 * absolute time in nsec.
>> +	 */
>> +	__s64 timeout;
>> +};
>> -- 
>> 2.21.0.rc0.32.g243a4c7e27
>>



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