[PATCH V8 32/43] drm/colorop: Add 1D Curve Custom LUT type

Pekka Paalanen pekka.paalanen at collabora.com
Thu Jun 5 07:30:57 UTC 2025


On Wed, 4 Jun 2025 18:59:22 +0000
"Shankar, Uma" <uma.shankar at intel.com> wrote:

> > -----Original Message-----
> > From: Harry Wentland <harry.wentland at amd.com>
> > Sent: Wednesday, June 4, 2025 1:57 AM
> > To: Pekka Paalanen <pekka.paalanen at collabora.com>; Shankar, Uma
> > <uma.shankar at intel.com>
> > Cc: Simon Ser <contact at emersion.fr>; Alex Hung <alex.hung at amd.com>; dri-
> > devel at lists.freedesktop.org; amd-gfx at lists.freedesktop.org; intel-
> > gfx at lists.freedesktop.org; wayland-devel at lists.freedesktop.org;
> > leo.liu at amd.com; ville.syrjala at linux.intel.com; mwen at igalia.com;
> > jadahl at redhat.com; sebastian.wick at redhat.com; shashank.sharma at amd.com;
> > agoins at nvidia.com; joshua at froggi.es; mdaenzer at redhat.com;
> > aleixpol at kde.org; xaver.hugl at gmail.com; victoria at system76.com;
> > daniel at ffwll.ch; quic_naseer at quicinc.com; quic_cbraga at quicinc.com;
> > quic_abhinavk at quicinc.com; marcan at marcan.st; Liviu.Dudau at arm.com;
> > sashamcintosh at google.com; Borah, Chaitanya Kumar
> > <chaitanya.kumar.borah at intel.com>; louis.chauvet at bootlin.com
> > Subject: Re: [PATCH V8 32/43] drm/colorop: Add 1D Curve Custom LUT type
> > 
> > 
> > 
> > On 2025-06-03 06:51, Pekka Paalanen wrote:  
> > > On Tue, 3 Jun 2025 08:30:23 +0000
> > > "Shankar, Uma" <uma.shankar at intel.com> wrote:
> > >  
> > >>> -----Original Message-----
> > >>> From: Pekka Paalanen <pekka.paalanen at collabora.com>
> > >>> Sent: Friday, May 30, 2025 7:28 PM
> > >>> To: Shankar, Uma <uma.shankar at intel.com>
> > >>> Cc: Simon Ser <contact at emersion.fr>; Harry Wentland
> > >>> <harry.wentland at amd.com>; Alex Hung <alex.hung at amd.com>; dri-
> > >>> devel at lists.freedesktop.org; amd-gfx at lists.freedesktop.org; intel-
> > >>> gfx at lists.freedesktop.org; wayland-devel at lists.freedesktop.org;
> > >>> leo.liu at amd.com; ville.syrjala at linux.intel.com;
> > >>> pekka.paalanen at collabora.com; mwen at igalia.com; jadahl at redhat.com;
> > >>> sebastian.wick at redhat.com; shashank.sharma at amd.com;
> > >>> agoins at nvidia.com; joshua at froggi.es; mdaenzer at redhat.com;
> > >>> aleixpol at kde.org; xaver.hugl at gmail.com; victoria at system76.com;
> > >>> daniel at ffwll.ch; quic_naseer at quicinc.com; quic_cbraga at quicinc.com;
> > >>> quic_abhinavk at quicinc.com; marcan at marcan.st; Liviu.Dudau at arm.com;
> > >>> sashamcintosh at google.com; Borah, Chaitanya Kumar
> > >>> <chaitanya.kumar.borah at intel.com>; louis.chauvet at bootlin.com
> > >>> Subject: Re: [PATCH V8 32/43] drm/colorop: Add 1D Curve Custom LUT
> > >>> type
> > >>>
> > >>> On Thu, 22 May 2025 11:33:00 +0000
> > >>> "Shankar, Uma" <uma.shankar at intel.com> wrote:
> > >>>  
> > >>>> One request though: Can we enhance the lut samples from existing
> > >>>> 16bits to 32bits as lut precision is going to be more than 16 in certain  
> > hardware.  
> > >>> While adding the new UAPI, lets extend this to 32 to make it future proof.  
> > >>>> Reference:
> > >>>> https://patchwork.freedesktop.org/patch/642592/?series=129811&rev=4
> > >>>>
> > >>>> +/**
> > >>>> + * struct drm_color_lut_32 - Represents high precision lut values
> > >>>> + *
> > >>>> + * Creating 32 bit palette entries for better data
> > >>>> + * precision. This will be required for HDR and
> > >>>> + * similar color processing usecases.
> > >>>> + */
> > >>>> +struct drm_color_lut_32 {
> > >>>> +	/*
> > >>>> +	 * Data for high precision LUTs
> > >>>> +	 */
> > >>>> +	__u32 red;
> > >>>> +	__u32 green;
> > >>>> +	__u32 blue;
> > >>>> +	__u32 reserved;
> > >>>> +};  
> > >>>
> > >>> Hi,
> > >>>
> > >>> I suppose you need this much precision for optical data? If so,
> > >>> floating-point would be much more appropriate and we could probably keep  
> > 16-bit storage.  
> > >>>
> > >>> What does the "more than 16-bit" hardware actually use? ISTR at
> > >>> least AMD having some sort of float'ish point internal pipeline?
> > >>>
> > >>> This sounds the same thing as non-uniformly distributed taps in a LUT.
> > >>> That mimics floating-point input while this feels like floating-point output of a  
> > LUT.  
> > >>>
> > >>> I've recently decided for myself (and Weston) that I will never
> > >>> store optical data in an integer format, because it is far too
> > >>> wasteful. That's why the electrical encodings like power-2.2 are so useful, not  
> > just for emulating a CRT.  
> > >>
> > >> Hi Pekka,
> > >> Internal pipeline in hardware can operate at higher precision than
> > >> the input framebuffer to plane engines. So, in case we have optical
> > >> data of 16bits or 10bits precision, hardware can scale this up to
> > >> higher precision in internal pipeline in hardware to take care of
> > >> rounding and overflow issues. Even FP16 optical data will be normalized and  
> > converted internally for further processing.  
> > >
> > > Is it integer or floating-point?
> > >  
> > 
> > For AMD the internal format is floating point with slightly higher precision than
> > FP16.
> >   
> > > If we take the full range of PQ as optical and put it into 16-bit
> > > integer format, the luminance step from code 1 to code 2 is 0.15 cd/m².
> > > That seems like a huge step in the dark end. Such a step would
> > > probably need to be divided over several taps in a LUT, which wouldn't
> > > be possible.
> > >  
> > 
> > Right, and with 32-bpc we'll get a luminance step size of
> > ~0.0000023 cd/m^2, which seems plenty fine-grained.
> >   
> > > In that sense, if a LUT is used for the PQ EOTF, I totally agree that
> > > 16-bit integer won't be even nearly enough precision.
> > >
> > > This actually points out the caveat that increasing the number of taps
> > > in a LUT can cause the LUT to become non-monotonic when the sample
> > > precision runs out. That is, consecutive taps don't always increase in
> > > value.
> > >  
> > >> Input to LUT hardware can be 16bits or even higher, so the look up
> > >> table we program can be of higher precision than 16 (certain cases 24
> > >> in Intel pipeline). This is later truncated to bpc supported in output formats from  
> > sync (10, 12 or 16), mostly for electrical value to be sent to sink.  
> > >>
> > >> Hence requesting to increase the container from current u16 to u32,
> > >> to get advantage of higher precision luts.  
> > >
> > > My argument though is to use a floating-point format for the LUT
> > > samples instead of adding more and more integer bits. That naturally
> > > puts more precision where it is needed: near zero.
> > >
> > > A driver can easily convert that to any format the hardware needs.
> > >
> > > However, it might make best sense for a driver to expose a LUT with a
> > > format that best matches the hardware precision, especially
> > > floating-point vs. integer.
> > >
> > > I guess we may eventually need both 32 bpc integer and 16 (or 32) bpc
> > > floating-point.
> > >  
> > 
> > While I like floating point better for representing these things I don't think it's a
> > great idea to pass floating point values via IOCTLs but 32 bpc integer values make
> > sense here.
> >   
> 
> Nice, we all are on same page here.

Fine by me!

Thanks,
pq
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