[Intel-xe] [PATCH v4 16/31] drm/xe: Drop vram_id
Matt Roper
matthew.d.roper at intel.com
Thu Jun 1 00:03:48 UTC 2023
The VRAM ID is always the tile ID; there's no need to track it
separately within a GT.
Signed-off-by: Matt Roper <matthew.d.roper at intel.com>
Reviewed-by: Lucas De Marchi <lucas.demarchi at intel.com>
---
drivers/gpu/drm/xe/xe_pci.c | 2 --
1 file changed, 2 deletions(-)
diff --git a/drivers/gpu/drm/xe/xe_pci.c b/drivers/gpu/drm/xe/xe_pci.c
index 7fc91e7ec5a7..4cb4b5810f40 100644
--- a/drivers/gpu/drm/xe/xe_pci.c
+++ b/drivers/gpu/drm/xe/xe_pci.c
@@ -33,7 +33,6 @@ struct xe_subplatform_desc {
struct xe_gt_desc {
enum xe_gt_type type;
- u8 vram_id;
u32 mmio_adj_limit;
u32 mmio_adj_offset;
};
@@ -275,7 +274,6 @@ static const struct xe_device_desc dg2_desc = {
static const struct xe_gt_desc pvc_gts[] = {
{
.type = XE_GT_TYPE_REMOTE,
- .vram_id = 1,
.mmio_adj_limit = 0,
.mmio_adj_offset = 0,
},
--
2.40.1
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